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authorEugenio Favalli <elvenprogrammer@gmail.com>2006-03-06 20:29:38 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2006-03-06 20:29:38 +0000
commitdcea772e964c6486172574632654b0ab9dd6d6c5 (patch)
tree9e71d8a3277e4f2cdfcbc68be41399deaf28c1ad /data
parent4dec52417d52f20853eaf990b914442d94730567 (diff)
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Small fixes before releasing.
Diffstat (limited to 'data')
-rw-r--r--data/help/changes.txt2
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diff --git a/data/help/changes.txt b/data/help/changes.txt
index 1c5149ff..2d0f9d86 100644
--- a/data/help/changes.txt
+++ b/data/help/changes.txt
@@ -17,10 +17,12 @@
- Lots of cleanups and code re-roganization
0.0.18.1 (30 December 2005)
+
- Fixed a drawing glitch with high tiles at the bottom of the screen
- Fixed glitches caused by fading out the damage display
0.0.18 (20 December 2005)
+
- Added new items, npcs, tilesets, maps and monsters
- Non blocking connection at startup
- Enabled monster emotions