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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-10-31 23:01:23 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-10-31 23:01:23 +0000
commit052cdbd8fce689b64371da82409bfd4e0f189f45 (patch)
tree316c8a69defc2a9ca69d9e3a4840de44db8d2382 /ChangeLog
parent6d928722369bc1db7f17d3fb0d0cb69ce304d39b (diff)
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Merged revisions 4071,4093,4100,4363 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4071 | the_enemy | 2008-04-11 16:12:30 +0200 (Fri, 11 Apr 2008) | 3 lines Players now need to click on the monster sprites rather than the tile. Players will now move to the target before attacking it. ........ r4093 | the_enemy | 2008-04-15 18:10:32 +0200 (Tue, 15 Apr 2008) | 1 line Fixed clicking near player. ........ r4100 | peaveydk | 2008-04-16 13:59:36 +0200 (Wed, 16 Apr 2008) | 1 line Cancel walking to a clicked monster if the target is lost while getting to it (killed or otherwise removed). ........ r4363 | crush_tmw | 2008-06-24 14:42:04 +0200 (Tue, 24 Jun 2008) | 1 line corrected date in changelog ........
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog17
1 files changed, 14 insertions, 3 deletions
diff --git a/ChangeLog b/ChangeLog
index 94b3644e..307bca84 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,7 +1,7 @@
2008-10-27 David Athay <ko2fan@gmail.com>
- * src/commandhandler.cpp: Remove check command, now there is an NPC for
- checking for post.
+ * src/commandhandler.cpp: Remove check command, now there is an NPC
+ for checking for post.
2008-10-27 Chuck Miller <shadowmil@gmail.com>
@@ -9,7 +9,7 @@
src/net/effecthandler.cpp: Added a handler for handling effects sent
from the server, you'll need the latest server patch for them too work
* src/effectmanager.cpp: Removed some debugging code left in by
- mistake
+ mistake.
2008-10-26 Chuck Miller <shadowmil@gmail.com>
@@ -614,6 +614,8 @@
* src/gui/browserbox.cpp: Fix a basic_string::at sometimes being out
of range in BrowserBox::draw when checking for color codes.
+ * src/localplayer.cpp: Cancel walking to a clicked monster if the
+ target is lost while getting to it (killed or otherwise removed).
2008-04-15 David Athay <ko2fan@gmail.com>
@@ -625,6 +627,8 @@
src/Makefile.am, data/graphics/gui/circle-green.png
data/graphics/gui/circle-gray.png, tmw.cbp: Added online status of
guild members.
+ * src/gui/viewport.cpp, src/beingmanager.cpp, tmw.cbp: Fixed clicking
+ near player.
2008-04-14 Yohann Ferreira <bertram@cegetel.net>
@@ -659,6 +663,13 @@
src/gui/scrollarea.cpp, src/gui/itemshortcutwindow.h: Fixed display of
item shortcut container. gcn::Widget::setWidth is no longer virtual.
+2008-04-11 David Athay <ko2fan@gmail.com>
+
+ * src/localplayer.cpp, src/beingmanager.h, src/gui/viewport.cpp,
+ src/beingmanager.cpp, src/localplayer.h, tmw.cbp: Players now need to
+ click on the monster sprites rather than the tile. Players will now
+ move to the target before attacking it.
+
2008-04-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/shoplistbox.cpp, src/gui/shoplistbox.h: Fixed problem with