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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-16 19:04:58 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-16 19:04:58 +0000
commit35afca876ece89be5b282c73a200d0d3c5d27fe0 (patch)
tree90033c7dfd025ab0d90304bfc5440c9aaa3bbcc5 /ChangeLog
parent201a9a7d4fdf1ff7cb8ffc75d606bfaf6d38a0f6 (diff)
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Fixed connection dialog visibility and fixed issues with walking one tile too
many and changing direction towards an obstacle.
Diffstat (limited to 'ChangeLog')
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1 files changed, 9 insertions, 1 deletions
diff --git a/ChangeLog b/ChangeLog
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@@ -1,4 +1,12 @@
-2006-12-12 Philipp Sehmisch <tmw@crushnet.org>
+2006-12-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/gui/connection.cpp, src/gui/chargedialog.cpp: Fixed dialog
+ visibility.
+ * src/localplayer.cpp, src/game.cpp, src/localplayer.h: Fixed issues
+ with walking one tile too many and changing direction towards an
+ obstacle.
+
+2006-12-15 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/desert1.png: Removed some unused legacy tiles and
added variant tiles for the cliffs.