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authorPhilipp Sehmisch <tmw@crushnet.org>2007-12-10 02:22:59 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2007-12-10 02:22:59 +0000
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Simplified player subsprite handling by treating equipment, hairstyle and base sprites alike. Implementing female hairstyles is now a purely content-sided task.
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+2007-12-10 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/being.cpp, src/being.h, src/net/beinghandler.cpp,
+ src/net/charserverhandler.cpp, src/net/equipmenthandler.cpp,
+ src/player.cpp, src/player.h, data/items.xml: Simplified player
+ subsprite handling by treating equipment, hairstyle and base
+ sprites alike. This also enables gender-specific hairstyles.
+
2007-12-09 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/sprites/head-funkywinter.png,