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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-22 16:07:11 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-22 16:07:11 +0000
commit10ebf4484985b98e9248c8de84b35af9b6e26d3a (patch)
tree29a1f79bd66505a80e4dfeda31230ed2df97798d /ChangeLog
parent353560a2829fb9b1d9d26121658ce83589c4f5ef (diff)
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Fixed an arithmetic exception in ItemShortcutContainer::draw.
Changed default sitting key back to 's'. Fixed a problem with all equipment being interpreted as weapon sprite.
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* data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
Added close button and item shortcut backgrounds to files that will be
installed.
+ * src/gui/itemshortcutcontainer.cpp: Make sure mGridWidth and
+ mGridHeight are initialized properly (fixes arithmetic exception in
+ ItemShortcutContainer::draw).
+ * src/keyboardconfig.cpp: Changed default sitting key back to 's'.
+ * src/net/equipmenthandler.cpp: Removed a line that attempted to set
+ the player's weapon sprite with each kind of equipment. Seems to work
+ fine without as well.
2007-08-22 Philipp Sehmisch <tmw@crushnet.org>