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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-09 12:07:25 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-09 12:07:25 +0000
commit6f706879515b4e37a78994aaae6b0e36d00b5f32 (patch)
tree33785b722f71a1496fc88e4a619dedbc7f716ea8 /ChangeLog
parent8bde9095c5840b8d62ebafe11beaed98877d6ac2 (diff)
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Fixed map switch to crash the client.
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@@ -30,6 +30,7 @@
contain the desert tiles that are twice and three times the height of
a normal tile. One well in new_3-1 has been converted to use the new
double tiles for testing purposes.
+ * src/game.cpp, src/engine.cpp: Fixed map switch crashing the client.
2005-10-06 Bjørn Lindeijer <bjorn@lindeijer.nl>