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author | Jared Adams <jaxad0127@gmail.com> | 2009-10-03 18:12:52 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-03 18:12:52 -0600 |
commit | 447232f0ad7dd94372424389336b0a53ed332597 (patch) | |
tree | f0aded965b96fed35fbe7ff2a9cf10700b923ce8 | |
parent | 0269b1f766a4e9e8ded91505855cff58c18086e2 (diff) | |
download | mana-client-447232f0ad7dd94372424389336b0a53ed332597.tar.gz mana-client-447232f0ad7dd94372424389336b0a53ed332597.tar.bz2 mana-client-447232f0ad7dd94372424389336b0a53ed332597.tar.xz mana-client-447232f0ad7dd94372424389336b0a53ed332597.zip |
Update the CharSelectDialog after char creation
-rw-r--r-- | src/gui/charcreatedialog.cpp | 8 | ||||
-rw-r--r-- | src/gui/charcreatedialog.h | 14 | ||||
-rw-r--r-- | src/gui/charselectdialog.cpp | 32 | ||||
-rw-r--r-- | src/gui/charselectdialog.h | 2 | ||||
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 1 | ||||
-rw-r--r-- | src/net/tmwserv/charhandler.cpp | 40 | ||||
-rw-r--r-- | src/net/tmwserv/charhandler.h | 4 |
7 files changed, 97 insertions, 4 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp index 87be2be3..86a8bf2b 100644 --- a/src/gui/charcreatedialog.cpp +++ b/src/gui/charcreatedialog.cpp @@ -50,8 +50,9 @@ #include <guichan/font.hpp> -CharCreateDialog::CharCreateDialog(Window *parent, int slot): +CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot): Window(_("Create Character"), true, parent), + mCharSelectDialog(parent), mSlot(slot) { mPlayer = new Player(0, 0, NULL); @@ -341,6 +342,11 @@ void CharCreateDialog::setFixedGender(bool fixed, Gender gender) } } +void CharCreateDialog::success() +{ + mCharSelectDialog->update(mSlot); +} + void CharCreateDialog::updateHair() { mHairStyle %= Being::getNumOfHairstyles(); diff --git a/src/gui/charcreatedialog.h b/src/gui/charcreatedialog.h index a30aadd3..50089a8d 100644 --- a/src/gui/charcreatedialog.h +++ b/src/gui/charcreatedialog.h @@ -28,6 +28,8 @@ #include "gui/widgets/window.h" +#include "gui/charselectdialog.h" + #include <guichan/actionlistener.hpp> #include <string> @@ -47,7 +49,7 @@ class CharCreateDialog : public Window, public gcn::ActionListener /** * Constructor. */ - CharCreateDialog(Window *parent, int slot); + CharCreateDialog(CharSelectDialog *parent, int slot); /** * Destructor. @@ -66,6 +68,14 @@ class CharCreateDialog : public Window, public gcn::ActionListener void setFixedGender(bool fixed, Gender gender = GENDER_FEMALE); + /** + * Notify the CharSelectDialog the character was created successfully. + */ + void success(); + + CharSelectDialog *getSelectDialog() + { return mCharSelectDialog; } + private: int getDistributedPoints() const; @@ -83,6 +93,8 @@ class CharCreateDialog : public Window, public gcn::ActionListener void updateHair(); + CharSelectDialog *mCharSelectDialog; + gcn::TextField *mNameField; gcn::Label *mNameLabel; gcn::Button *mNextHairColorButton; diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index 12980e7b..fef319d9 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -98,6 +98,8 @@ class CharEntry : public Container LocalPlayer *getChar() const { return mCharacter; } + void setChar(LocalPlayer *chr); + void requestFocus(); void update(); @@ -262,6 +264,26 @@ void CharSelectDialog::chooseSelected() attemptCharSelect(); } +void CharSelectDialog::update(int slot) +{ + if (slot >= 0 && slot < MAX_CHARACTER_COUNT) + { + mCharInfo->select(slot); + mCharEntries[slot]->setChar(mCharInfo->getEntry()); + mCharEntries[slot]->requestFocus(); + } + else + { + int slot = mCharInfo->getPos(); + for (int i = 0; i < MAX_CHARACTER_COUNT; i++) + { + mCharInfo->select(slot); + mCharEntries[slot]->setChar(mCharInfo->getEntry()); + } + mCharInfo->select(slot); + } +} + CharEntry::CharEntry(CharSelectDialog *m, char slot, LocalPlayer *chr): mSlot(slot), mCharacter(chr), @@ -285,6 +307,16 @@ CharEntry::CharEntry(CharSelectDialog *m, char slot, LocalPlayer *chr): update(); } +void CharEntry::setChar(LocalPlayer *chr) +{ + mCharacter = chr; + + if (chr) + mPlayerBox->setPlayer(chr); + + update(); +} + void CharEntry::requestFocus() { mButton->requestFocus(); diff --git a/src/gui/charselectdialog.h b/src/gui/charselectdialog.h index 0bb8e27f..44917d6c 100644 --- a/src/gui/charselectdialog.h +++ b/src/gui/charselectdialog.h @@ -62,6 +62,8 @@ class CharSelectDialog : public Window, public gcn::ActionListener void chooseSelected(); + void update(int slot = -1); + private: /** * Communicate character deletion to the server. diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index f854841f..83f8f9fc 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -118,6 +118,7 @@ void CharServerHandler::handleMessage(MessageIn &msg) // Close the character create dialog if (mCharCreateDialog) { + mCharCreateDialog->success(); mCharCreateDialog->scheduleDelete(); mCharCreateDialog = 0; } diff --git a/src/net/tmwserv/charhandler.cpp b/src/net/tmwserv/charhandler.cpp index ec260d84..841c9a2d 100644 --- a/src/net/tmwserv/charhandler.cpp +++ b/src/net/tmwserv/charhandler.cpp @@ -72,6 +72,7 @@ extern ServerInfo gameServer; extern ServerInfo chatServer; CharHandler::CharHandler(): + mCharSelectDialog(0), mCharCreateDialog(0) { static const Uint16 _messages[] = { @@ -145,6 +146,30 @@ void CharHandler::handleMessage(MessageIn &msg) } chars.push_back(info); + + if (mCharSelectDialog) + { + mCharInfo->select(info.slot); + + LocalPlayer *tempPlayer = new LocalPlayer(); + tempPlayer->setName(info.name); + tempPlayer->setGender(info.gender); + tempPlayer->setSprite(Player::HAIR_SPRITE, info.hs * -1, + ColorDB::get(info.hc)); + tempPlayer->setLevel(info.level); + tempPlayer->setCharacterPoints(info.charPoints); + tempPlayer->setCorrectionPoints(info.corrPoints); + tempPlayer->setMoney(info.money); + + for (int i = 0; i < 7; i++) + { + tempPlayer->setAttributeBase(i, info.attr[i]); + } + + mCharInfo->setEntry(tempPlayer); + + mCharSelectDialog->update(info.slot); + } } break; @@ -199,10 +224,20 @@ void CharHandler::handleCharCreateResponse(MessageIn &msg) break; } new OkDialog(_("Error"), errorMessage); + + if (mCharCreateDialog) + mCharCreateDialog->unlock(); + } + else + { + if (mCharCreateDialog) + { + mCharCreateDialog->success(); + mCharCreateDialog->scheduleDelete(); + mCharCreateDialog = 0; + } } - if (mCharCreateDialog) - mCharCreateDialog->unlock(); } void CharHandler::handleCharSelectResponse(MessageIn &msg) @@ -258,6 +293,7 @@ void CharHandler::handleCharSelectResponse(MessageIn &msg) void CharHandler::setCharCreateDialog(CharCreateDialog *window) { + mCharSelectDialog = window ? window->getSelectDialog() : NULL; mCharCreateDialog = window; if (!mCharCreateDialog) return; diff --git a/src/net/tmwserv/charhandler.h b/src/net/tmwserv/charhandler.h index 2c62c1d0..5517bd17 100644 --- a/src/net/tmwserv/charhandler.h +++ b/src/net/tmwserv/charhandler.h @@ -23,6 +23,9 @@ #define NET_TMWSERV_CHARSERVERHANDLER_H #include "net/charhandler.h" + +#include "gui/charselectdialog.h" + #include "net/messagehandler.h" class LoginData; @@ -67,6 +70,7 @@ class CharHandler : public MessageHandler, public Net::CharHandler void handleCharSelectResponse(MessageIn &msg); LockedArray<LocalPlayer*> *mCharInfo; + CharSelectDialog *mCharSelectDialog; CharCreateDialog *mCharCreateDialog; }; |