diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-15 22:21:45 +0100 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-02-15 22:25:38 +0100 |
commit | e4d63db096901c1d67d0feb72d77bc5d0c8ba1b3 (patch) | |
tree | b07ce915d1e5d4cdd83cf4ab858c69d782ab0fe0 | |
parent | 08c9cde4726f94698ea938d464cd1de95b7be587 (diff) | |
download | mana-client-e4d63db096901c1d67d0feb72d77bc5d0c8ba1b3.tar.gz mana-client-e4d63db096901c1d67d0feb72d77bc5d0c8ba1b3.tar.bz2 mana-client-e4d63db096901c1d67d0feb72d77bc5d0c8ba1b3.tar.xz mana-client-e4d63db096901c1d67d0feb72d77bc5d0c8ba1b3.zip |
Removed unnecessary parenthesis at constructors
When not passing any parameters to constructors, there is no reason for
using parenthesis.
39 files changed, 88 insertions, 88 deletions
diff --git a/src/being.cpp b/src/being.cpp index 86811e33..7893c97d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -99,7 +99,7 @@ Being::Being(int id, int job, Map *map): { setMap(map); - mSpeechBubble = new SpeechBubble(); + mSpeechBubble = new SpeechBubble; if (instances == 0) { @@ -440,7 +440,7 @@ void Being::logic() } // Update sprite animations - if (mUsedTargetCursor != NULL) + if (mUsedTargetCursor) mUsedTargetCursor->update(tick_time * 10); for (int i = 0; i < VECTOREND_SPRITE; i++) @@ -471,7 +471,7 @@ void Being::draw(Graphics *graphics, int offsetX, int offsetY) const int px = mPx + offsetX; int py = mPy + offsetY; - if (mUsedTargetCursor != NULL) + if (mUsedTargetCursor) { mUsedTargetCursor->draw(graphics, px, py); } diff --git a/src/configuration.cpp b/src/configuration.cpp index 6815ea03..7a1ecf3c 100644 --- a/src/configuration.cpp +++ b/src/configuration.cpp @@ -106,7 +106,7 @@ void ConfigurationObject::initFromXML(xmlNodePtr parent_node) { if (xmlStrEqual(subnode->name, BAD_CAST name.c_str()) && subnode->type == XML_ELEMENT_NODE) { - ConfigurationObject *cobj = new ConfigurationObject(); + ConfigurationObject *cobj = new ConfigurationObject; cobj->initFromXML(subnode); // recurse diff --git a/src/configuration.h b/src/configuration.h index 4d28008d..0b2dc446 100644 --- a/src/configuration.h +++ b/src/configuration.h @@ -126,7 +126,7 @@ class ConfigurationObject template <class IT, class T, class CONT> void setList(const std::string &name, IT begin, IT end, ConfigurationListManager<T, CONT> *manager) { - ConfigurationObject *nextobj = new ConfigurationObject(); + ConfigurationObject *nextobj = new ConfigurationObject; deleteList(name); ConfigurationList *list = &(mContainerOptions[name]); @@ -134,7 +134,7 @@ class ConfigurationObject ConfigurationObject *wrobj = manager->writeConfigItem(*it, nextobj); if (wrobj) { // wrote something assert (wrobj == nextobj); - nextobj = new ConfigurationObject(); + nextobj = new ConfigurationObject; list->push_back(wrobj); } else nextobj->clear(); // you never know... diff --git a/src/game.cpp b/src/game.cpp index 68380f5b..cc5121fd 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -193,25 +193,25 @@ void createGuiWindows(Network *network) { // Create dialogs chatWindow = new ChatWindow(network); - menuWindow = new MenuWindow(); + menuWindow = new MenuWindow; statusWindow = new StatusWindow(player_node); - miniStatusWindow = new MiniStatusWindow(); + miniStatusWindow = new MiniStatusWindow; buyDialog = new BuyDialog(network); sellDialog = new SellDialog(network); - buySellDialog = new BuySellDialog(); - inventoryWindow = new InventoryWindow(); - emoteWindow = new EmoteWindow(); - npcTextDialog = new NpcTextDialog(); - npcIntegerDialog = new NpcIntegerDialog(); - npcListDialog = new NpcListDialog(); - npcStringDialog = new NpcStringDialog(); - skillDialog = new SkillDialog(); - setupWindow = new Setup(); - minimap = new Minimap(); - equipmentWindow = new EquipmentWindow(); + buySellDialog = new BuySellDialog; + inventoryWindow = new InventoryWindow; + emoteWindow = new EmoteWindow; + npcTextDialog = new NpcTextDialog; + npcIntegerDialog = new NpcIntegerDialog; + npcListDialog = new NpcListDialog; + npcStringDialog = new NpcStringDialog; + skillDialog = new SkillDialog; + setupWindow = new Setup; + minimap = new Minimap; + equipmentWindow = new EquipmentWindow; tradeWindow = new TradeWindow(network); - helpWindow = new HelpWindow(); - debugWindow = new DebugWindow(); + helpWindow = new HelpWindow; + debugWindow = new DebugWindow; itemShortcutWindow = new ShortcutWindow("ItemShortcut",new ItemShortcutContainer); emoteShortcutWindow = new ShortcutWindow("emoteShortcut",new EmoteShortcutContainer); @@ -268,22 +268,22 @@ void destroyGuiWindows() Game::Game(Network *network): mNetwork(network), mBeingHandler(new BeingHandler(config.getValue("EnableSync", 0) == 1)), - mBuySellHandler(new BuySellHandler()), - mChatHandler(new ChatHandler()), - mEquipmentHandler(new EquipmentHandler()), - mInventoryHandler(new InventoryHandler()), - mItemHandler(new ItemHandler()), - mNpcHandler(new NPCHandler()), - mPlayerHandler(new PlayerHandler()), - mSkillHandler(new SkillHandler()), - mTradeHandler(new TradeHandler()) + mBuySellHandler(new BuySellHandler), + mChatHandler(new ChatHandler), + mEquipmentHandler(new EquipmentHandler), + mInventoryHandler(new InventoryHandler), + mItemHandler(new ItemHandler), + mNpcHandler(new NPCHandler), + mPlayerHandler(new PlayerHandler), + mSkillHandler(new SkillHandler), + mTradeHandler(new TradeHandler) { createGuiWindows(network); engine = new Engine(network); beingManager = new BeingManager(network); - floorItemManager = new FloorItemManager(); - effectManager = new EffectManager(); + floorItemManager = new FloorItemManager; + effectManager = new EffectManager; particleEngine = new Particle(NULL); particleEngine->setupEngine(); diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp index bc096379..8e7b0dbc 100644 --- a/src/gui/char_server.cpp +++ b/src/gui/char_server.cpp @@ -50,7 +50,7 @@ ServerSelectDialog::ServerSelectDialog(LoginData *loginData, int nextState): mLoginData(loginData), mNextState(nextState) { - mServerListModel = new ServerListModel(); + mServerListModel = new ServerListModel; mServerList = new ListBox(mServerListModel); ScrollArea *mScrollArea = new ScrollArea(mServerList); mOkButton = new Button(_("OK"), "ok", this); diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 21e4f106..19d386cf 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -59,7 +59,7 @@ Window(""), mNetwork(network), mTmpVisible(false) setMinWidth(150); setMinHeight(90); - mItemLinkHandler = new ItemLinkHandler(); + mItemLinkHandler = new ItemLinkHandler; mChatInput = new ChatInput; mChatInput->setActionEventId("chatinput"); diff --git a/src/gui/confirm_dialog.cpp b/src/gui/confirm_dialog.cpp index 38697f3a..5ad2e26c 100644 --- a/src/gui/confirm_dialog.cpp +++ b/src/gui/confirm_dialog.cpp @@ -32,7 +32,7 @@ ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg, Window *parent): Window(title, true, parent) { - mTextBox = new TextBox(); + mTextBox = new TextBox; mTextBox->setEditable(false); mTextBox->setOpaque(false); diff --git a/src/gui/emotewindow.cpp b/src/gui/emotewindow.cpp index f4a8999a..30ee3cd3 100644 --- a/src/gui/emotewindow.cpp +++ b/src/gui/emotewindow.cpp @@ -44,7 +44,7 @@ EmoteWindow::EmoteWindow(): mUseButton = new Button(_("Use"), "use", this); - mEmotes = new EmoteContainer(); + mEmotes = new EmoteContainer; mEmotes->addSelectionListener(this); mEmoteScroll = new ScrollArea(mEmotes); diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index a2be6b00..6d3a0b4c 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -61,7 +61,7 @@ EquipmentWindow::EquipmentWindow(): Window(_("Equipment")), mSelected(-1) { - mItemPopup = new ItemPopup(); + mItemPopup = new ItemPopup; // Control that shows the Player mPlayerBox = new PlayerBox; diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index a7946993..9b9e74f4 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -97,7 +97,7 @@ Gui::Gui(Graphics *graphics): mFocusHandler = new FocusHandler; // Initialize top GUI widget - WindowContainer *guiTop = new WindowContainer(); + WindowContainer *guiTop = new WindowContainer; guiTop->setDimension(gcn::Rectangle(0, 0, graphics->getWidth(), graphics->getHeight())); guiTop->setOpaque(false); @@ -156,7 +156,7 @@ Gui::Gui(Graphics *graphics): config.addListener("customcursor", mConfigListener); // Create the viewport - viewport = new Viewport(); + viewport = new Viewport; viewport->setDimension(gcn::Rectangle(0, 0, graphics->getWidth(), graphics->getHeight())); guiTop->add(viewport); diff --git a/src/gui/help.cpp b/src/gui/help.cpp index ece2dce4..c7f95001 100644 --- a/src/gui/help.cpp +++ b/src/gui/help.cpp @@ -39,7 +39,7 @@ HelpWindow::HelpWindow(): setWindowName(_("Help")); setResizable(true); - mBrowserBox = new BrowserBox(); + mBrowserBox = new BrowserBox; mBrowserBox->setOpaque(false); mScrollArea = new ScrollArea(mBrowserBox); Button *okButton = new Button(_("Close"), "close", this); diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 6debf473..4f3ef6b3 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -99,7 +99,7 @@ InventoryWindow::InventoryWindow(int invSize): place(6, 5, mUseButton); Layout &layout = getLayout(); - layout.setRowHeight(0, mDropButton->getHeight()); + layout.setRowHeight(0, mDropButton->getHeight()); loadWindowState(); setLocationRelativeTo(getParent()); diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 0beb5cfb..2894ca26 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -51,7 +51,7 @@ ItemContainer::ItemContainer(Inventory *inventory, int offset): mLastSelectedItemId(NO_ITEM), mOffset(offset) { - mItemPopup = new ItemPopup(); + mItemPopup = new ItemPopup; ResourceManager *resman = ResourceManager::getInstance(); diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp index ee28435b..9e7cb8a9 100644 --- a/src/gui/itempopup.cpp +++ b/src/gui/itempopup.cpp @@ -52,7 +52,7 @@ ItemPopup::ItemPopup(): mItemName->setPosition(2, 2); // Item Description - mItemDesc = new TextBox(); + mItemDesc = new TextBox; mItemDesc->setEditable(false); mItemDescScroll = new ScrollArea(mItemDesc); @@ -63,7 +63,7 @@ ItemPopup::ItemPopup(): mItemDescScroll->setPosition(2, getFont()->getHeight()); // Item Effect - mItemEffect = new TextBox(); + mItemEffect = new TextBox; mItemEffect->setEditable(false); mItemEffectScroll = new ScrollArea(mItemEffect); @@ -74,7 +74,7 @@ ItemPopup::ItemPopup(): mItemEffectScroll->setPosition(2, (2 * getFont()->getHeight()) + 5); // Item Weight - mItemWeight = new TextBox(); + mItemWeight = new TextBox; mItemWeight->setEditable(false); mItemWeightScroll = new ScrollArea(mItemWeight); diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp index 42e3b853..9d1b6375 100644 --- a/src/gui/itemshortcutcontainer.cpp +++ b/src/gui/itemshortcutcontainer.cpp @@ -45,7 +45,7 @@ ItemShortcutContainer::ItemShortcutContainer(): addMouseListener(this); addWidgetListener(this); - mItemPopup = new ItemPopup(); + mItemPopup = new ItemPopup; ResourceManager *resman = ResourceManager::getInstance(); diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 90ceab1a..9c109687 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -60,7 +60,7 @@ LoginDialog::LoginDialog(LoginData *loginData): mServerList = new DropDownList("MostRecent00", dfltServer, dfltPort, MAX_SERVER_LIST_SIZE); mServerListBox = new ListBox(mServerList); - mServerScrollArea = new ScrollArea(); + mServerScrollArea = new ScrollArea; mUserField = new TextField(mLoginData->username); mPassField = new PasswordField(mLoginData->password); diff --git a/src/gui/npcintegerdialog.cpp b/src/gui/npcintegerdialog.cpp index 540eca88..7e888d16 100644 --- a/src/gui/npcintegerdialog.cpp +++ b/src/gui/npcintegerdialog.cpp @@ -32,7 +32,7 @@ NpcIntegerDialog::NpcIntegerDialog(): Window(_("NPC Number Request")) { - mValueField = new IntTextField(); + mValueField = new IntTextField; mDecButton = new Button("-", "decvalue", this); mIncButton = new Button("+", "incvalue", this); diff --git a/src/gui/ok_dialog.cpp b/src/gui/ok_dialog.cpp index d9722704..4df3fa07 100644 --- a/src/gui/ok_dialog.cpp +++ b/src/gui/ok_dialog.cpp @@ -32,7 +32,7 @@ OkDialog::OkDialog(const std::string &title, const std::string &msg, Window *parent): Window(title, true, parent) { - mTextBox = new TextBox(); + mTextBox = new TextBox; mTextBox->setEditable(false); mTextBox->setOpaque(false); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 3503d0ea..62e44794 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -56,7 +56,7 @@ PopupMenu::PopupMenu(): setTitleBarHeight(0); setShowTitle(false); - mBrowserBox = new BrowserBox(); + mBrowserBox = new BrowserBox; mBrowserBox->setPosition(4, 4); mBrowserBox->setHighlightMode(BrowserBox::BACKGROUND); mBrowserBox->setOpaque(false); diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index a46f3ce6..1d7cb52f 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -50,7 +50,7 @@ SellDialog::SellDialog(Network *network): setMinHeight(230); setDefaultSize(0, 0, 260, 230); - mShopItems = new ShopItems(); + mShopItems = new ShopItems; mShopItemList = new ShopListBox(mShopItems, mShopItems); mScrollArea = new ScrollArea(mShopItemList); diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 09f7109e..148e8b75 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -69,7 +69,7 @@ Setup::Setup(): btn->setEnabled(statusWindow != NULL); } - TabbedArea *panel = new TabbedArea(); + TabbedArea *panel = new TabbedArea; panel->setDimension(gcn::Rectangle(5, 5, width - 10, height - 40)); SetupTab *tab; diff --git a/src/gui/setup_colors.cpp b/src/gui/setup_colors.cpp index 4f88f212..d8053ae6 100644 --- a/src/gui/setup_colors.cpp +++ b/src/gui/setup_colors.cpp @@ -59,7 +59,7 @@ Setup_Colors::Setup_Colors() : // Replace this later with a more appropriate link handler. For now, this'll // do, as it'll do nothing when clicked on. - mPreview->setLinkHandler(new ItemLinkHandler()); + mPreview->setLinkHandler(new ItemLinkHandler); mPreviewBox = new ScrollArea(mPreview); mPreviewBox->setHeight(20); @@ -68,7 +68,7 @@ Setup_Colors::Setup_Colors() : mRedLabel = new gcn::Label(_("Red: ")); - mRedText = new TextField(); + mRedText = new TextField; mRedText->setWidth(40); mRedText->setRange(0, 255); mRedText->setNumeric(true); @@ -82,7 +82,7 @@ Setup_Colors::Setup_Colors() : mGreenLabel = new gcn::Label(_("Green: ")); - mGreenText = new TextField(); + mGreenText = new TextField; mGreenText->setWidth(40); mGreenText->setRange(0, 255); mGreenText->setNumeric(true); @@ -96,7 +96,7 @@ Setup_Colors::Setup_Colors() : mBlueLabel = new gcn::Label(_("Blue: ")); - mBlueText = new TextField(); + mBlueText = new TextField; mBlueText->setWidth(40); mBlueText->setRange(0, 255); mBlueText->setNumeric(true); diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp index 6eef6f49..ab85900a 100644 --- a/src/gui/setup_keyboard.cpp +++ b/src/gui/setup_keyboard.cpp @@ -69,7 +69,7 @@ class KeyListModel : public gcn::ListModel }; Setup_Keyboard::Setup_Keyboard(): - mKeyListModel(new KeyListModel()), + mKeyListModel(new KeyListModel), mKeyList(new ListBox(mKeyListModel)), mKeySetting(false) { diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp index 44b52b54..96792436 100644 --- a/src/gui/setup_players.cpp +++ b/src/gui/setup_players.cpp @@ -139,10 +139,10 @@ public: std::string name = (*player_names)[r]; gcn::Widget *widget = new gcn::Label(name); mWidgets.push_back(widget); - gcn::ListModel *playerRelation = new PlayerRelationListModel(); + gcn::ListModel *playerRelation = new PlayerRelationListModel; gcn::DropDown *choicebox = new DropDown(playerRelation, - new ScrollArea(), + new ScrollArea, new ListBox(playerRelation), false); choicebox->setSelected(player_relations.getRelation(name)); @@ -220,7 +220,7 @@ public: Setup_Players::Setup_Players(): mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)), - mPlayerTableModel(new PlayerTableModel()), + mPlayerTableModel(new PlayerTableModel), mPlayerTable(new GuiTable(mPlayerTableModel)), mPlayerTitleTable(new GuiTable(mPlayerTableTitleModel)), mPlayerScrollArea(new ScrollArea(mPlayerTable)), @@ -240,8 +240,8 @@ Setup_Players::Setup_Players(): RELATION_CHOICE_COLUMN_WIDTH); mPlayerTitleTable->setBackgroundColor(gcn::Color(0xbf, 0xbf, 0xbf)); - gcn::ListModel *ignoreChoices = new IgnoreChoicesListModel(); - mIgnoreActionChoicesBox = new DropDown(ignoreChoices, new ScrollArea(), + gcn::ListModel *ignoreChoices = new IgnoreChoicesListModel; + mIgnoreActionChoicesBox = new DropDown(ignoreChoices, new ScrollArea, new ListBox(ignoreChoices), false); for (int i = 0; i < COLUMNS_NR; i++) diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 05b782d5..c3532072 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -236,7 +236,7 @@ bool SkillDialog::hasSkill(int id) void SkillDialog::addSkill(int id, int lvl, int mp) { - SKILL *tmp = new SKILL(); + SKILL *tmp = new SKILL; tmp->id = id; tmp->lv = lvl; tmp->sp = mp; diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp index c1451d51..4781bd36 100644 --- a/src/gui/speechbubble.cpp +++ b/src/gui/speechbubble.cpp @@ -41,7 +41,7 @@ SpeechBubble::SpeechBubble(): mCaption->setFont(boldFont); mCaption->setPosition(5, 3); - mSpeechBox = new TextBox(); + mSpeechBox = new TextBox; mSpeechBox->setEditable(false); mSpeechBox->setOpaque(false); diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index b3861b27..31d37e16 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -107,7 +107,7 @@ UpdaterWindow::UpdaterWindow(const std::string &updateHost, { mCurlError[0] = 0; - mBrowserBox = new BrowserBox(); + mBrowserBox = new BrowserBox; mScrollArea = new ScrollArea(mBrowserBox); mLabel = new gcn::Label(_("Connecting...")); mProgressBar = new ProgressBar(0.0, 310, 20, 168, 116, 31); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index f5a6edb4..9b86a536 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -62,7 +62,7 @@ Viewport::Viewport(): config.addListener("ScrollLaziness", this); config.addListener("ScrollRadius", this); - mPopupMenu = new PopupMenu(); + mPopupMenu = new PopupMenu; } Viewport::~Viewport() diff --git a/src/gui/widgets/tabbedarea.cpp b/src/gui/widgets/tabbedarea.cpp index 5ff7c4bc..ce11fe69 100644 --- a/src/gui/widgets/tabbedarea.cpp +++ b/src/gui/widgets/tabbedarea.cpp @@ -75,7 +75,7 @@ gcn::Widget* TabbedArea::getWidget(const std::string &name) void TabbedArea::addTab(const std::string &caption, gcn::Widget *widget) { - Tab* tab = new Tab(); + Tab* tab = new Tab; tab->setCaption(caption); mTabsToDelete.push_back(tab); diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 797b4be9..ee5613bc 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -87,7 +87,7 @@ Window::Window(const std::string& caption, bool modal, Window *parent, const std if (instances == 0) { - windowConfigListener = new WindowConfigListener(); + windowConfigListener = new WindowConfigListener; // Send GUI alpha changed for initialization windowConfigListener->optionChanged("guialpha"); config.addListener("guialpha", windowConfigListener); @@ -244,7 +244,7 @@ void Window::setResizable(bool r) if (r) { - mGrip = new ResizeGrip(); + mGrip = new ResizeGrip; mGrip->setX(getWidth() - mGrip->getWidth() - getChildrenArea().x); mGrip->setY(getHeight() - mGrip->getHeight() - getChildrenArea().y); add(mGrip); diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 33f2f480..2487ab54 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -68,7 +68,7 @@ LocalPlayer::LocalPlayer(Uint32 id, Uint16 job, Map *map): ATK_BONUS(0), MATK_BONUS(0), DEF_BONUS(0), MDEF_BONUS(0), FLEE_BONUS(0), mStatPoint(0), mSkillPoint(0), mStatsPointsToAttribute(0), - mEquipment(new Equipment()), + mEquipment(new Equipment), mXp(0), mNetwork(0), mTarget(NULL), mPickUpTarget(NULL), mTrading(false), mGoingToTarget(false), @@ -680,7 +680,7 @@ void LocalPlayer::loadTargetCursor(std::string filename, int width, int height, ResourceManager *resman = ResourceManager::getInstance(); currentImageSet = resman->getImageSet(filename, width, height); - Animation *anim = new Animation(); + Animation *anim = new Animation; for (unsigned int i = 0; i < currentImageSet->size(); ++i) { diff --git a/src/main.cpp b/src/main.cpp index 85ea4b1f..500a46b4 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -410,10 +410,10 @@ void init_engine(const Options &options) Image::setLoadAsOpenGL(useOpenGL); // Create the graphics context - graphics = useOpenGL ? new OpenGLGraphics() : new Graphics(); + graphics = useOpenGL ? new OpenGLGraphics : new Graphics; #else // Create the graphics context - graphics = new Graphics(); + graphics = new Graphics; #endif const int width = (int) config.getValue("screenwidth", defaultScreenWidth); @@ -435,10 +435,10 @@ void init_engine(const Options &options) graphics->_beginDraw(); // Initialize the item shortcuts. - itemShortcut = new ItemShortcut(); + itemShortcut = new ItemShortcut; // Initialize the emote shortcuts. - emoteShortcut = new EmoteShortcut(); + emoteShortcut = new EmoteShortcut; gui = new Gui(graphics); state = LOGIN_STATE; /**< Initial game state */ @@ -724,7 +724,7 @@ extern "C" char const *_nl_locale_name_default(void); /** Main */ int main(int argc, char *argv[]) { - logger = new Logger(); + logger = new Logger; Options options; @@ -773,12 +773,12 @@ int main(int argc, char *argv[]) unsigned int oldstate = !state; // We start with a status change. // Needs to be created in main, as the updater uses it - textColor = new Color(); + textColor = new Color; Game *game = NULL; Window *currentDialog = NULL; Image *login_wallpaper = NULL; - setupWindow = new Setup(); + setupWindow = new Setup; gcn::Container *top = static_cast<gcn::Container*>(gui->getTop()); #ifdef PACKAGE_VERSION @@ -812,7 +812,7 @@ int main(int argc, char *argv[]) loginData.registerLogin = false; SDLNet_Init(); - Network *network = new Network(); + Network *network = new Network; // Set the most appropriate wallpaper, based on screen width int screenWidth = (int) config.getValue("screenwidth", defaultScreenWidth); diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 47538b87..577b9947 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -51,7 +51,7 @@ void ItemDB::load() logger->log("Initializing item database..."); - mUnknown = new ItemInfo(); + mUnknown = new ItemInfo; mUnknown->setName(_("Unknown item")); mUnknown->setImageName(""); mUnknown->setSprite("error.xml", GENDER_MALE); diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 3270c665..53df40c3 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -522,7 +522,7 @@ Tileset *MapReader::readTileset(xmlNodePtr node, // create animation if (!set) continue; - Animation *ani = new Animation(); + Animation *ani = new Animation; for (int i = 0; ;i++) { std::map<std::string, int>::iterator iFrame, iDelay; diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index 25a3102c..e0259b29 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -61,7 +61,7 @@ void MonsterDB::load() continue; } - MonsterInfo *currentInfo = new MonsterInfo(); + MonsterInfo *currentInfo = new MonsterInfo; currentInfo->setName(XML::getProperty(monsterNode, "name", _("unnamed"))); diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index fa8f4654..50eda0ce 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -379,7 +379,7 @@ ResourceManager *ResourceManager::getInstance() { // Create a new instance if necessary. if (!instance) - instance = new ResourceManager(); + instance = new ResourceManager; return instance; } diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp index 20c79e73..0a87db16 100644 --- a/src/resources/spritedef.cpp +++ b/src/resources/spritedef.cpp @@ -166,7 +166,7 @@ void SpriteDef::loadAction(xmlNodePtr node, int variant_offset) actionName.c_str(), getIdPath().c_str()); return; } - Action *action = new Action(); + Action *action = new Action; mActions[actionType] = action; // When first action set it as default direction @@ -200,7 +200,7 @@ void SpriteDef::loadAnimation(xmlNodePtr animationNode, return; } - Animation *animation = new Animation(); + Animation *animation = new Animation; action->setAnimation(directionType, animation); // Get animation frames diff --git a/src/simpleanimation.cpp b/src/simpleanimation.cpp index 87ef69e3..65d8e8e2 100644 --- a/src/simpleanimation.cpp +++ b/src/simpleanimation.cpp @@ -40,7 +40,7 @@ SimpleAnimation::SimpleAnimation(xmlNodePtr animationNode): mAnimationTime(0), mAnimationPhase(0) { - mAnimation = new Animation(); + mAnimation = new Animation; ImageSet *imageset = ResourceManager::getInstance()->getImageSet( XML::getProperty(animationNode, "imageset", ""), diff --git a/src/statuseffect.cpp b/src/statuseffect.cpp index 7a50e794..c0d689f0 100644 --- a/src/statuseffect.cpp +++ b/src/statuseffect.cpp @@ -149,8 +149,8 @@ void StatusEffect::load() the_map = &stunEffects; if (the_map) { - StatusEffect *startEffect = new StatusEffect(); - StatusEffect *endEffect = new StatusEffect(); + StatusEffect *startEffect = new StatusEffect; + StatusEffect *endEffect = new StatusEffect; startEffect->mMessage = XML::getProperty(node, "start-message", ""); startEffect->mSFXEffect = XML::getProperty(node, "start-audio", ""); |