diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-01-04 02:20:38 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-01-04 02:20:38 +0000 |
commit | 4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac (patch) | |
tree | 0b18ed6970f8fdd6750459e6f9032e444d253580 | |
parent | e160ba567bf3d2ae915e67c12c13e213c1a32a62 (diff) | |
download | mana-client-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.gz mana-client-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.bz2 mana-client-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.tar.xz mana-client-4eec29ac0f6a9b05562ac0fbe3d4e5d7e82deeac.zip |
Merged 0.0 changes from revision 2898 to 2988 to trunk.
63 files changed, 688 insertions, 478 deletions
@@ -55,6 +55,187 @@ performs an attack and attack messages from the server are received and displayed. +2006-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * data/graphics/tiles/christmastree.png, data/maps/new_11-1.tmx.gz: + Added Christmas tree by Pauan. + * data/graphics/sprites/head-christmastree.xml: Fixed name of image. + * src/resources/spriteset.cpp: Fixed index check to prevent crashing. + * data/graphics/sprites/head-christmastreehat.png, + data/graphics/sprites/head-rangerhat.png, + data/graphics/sprites/head-christmastree.xml, + data/graphics/sprites/head-antlerhat.xml, + data/graphics/sprites/head-santabeardhat.xml, + data/graphics/sprites/head-santabeardhat.png, + data/graphics/sprites/head-rangerhat.xml: Updates to Pauan's recent + sprites by Pauan. + * data/items.xml: Fixes to descriptions and weights by Pauan. + +2006-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/gui/shoplistbox.cpp: Don't try to draw an icon when it is not + defined or failed to load properly. + * src/resources/image.cpp: Major rendering performance increase in + software mode, by not using RLE compression on loaded images while + most of the time, we're only drawing a small subimage of them. + * README, data/help/header.txt, NEWS: Filled in release dates. + +2006-12-23 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * configure.ac, data/graphics/items/Makefile.am, + data/graphics/items/CMakeLists.txt, data/graphics/images/Makefile.am, + data/graphics/images/CMakeLists.txt, + data/graphics/sprites/Makefile.am, + data/graphics/sprites/CMakeLists.txt, data/graphics/Makefile.am, + data/graphics/CMakeLists.txt, data/maps/Makefile.am, + data/maps/CMakeLists.txt, data/sfx/Makefile.am, + data/sfx/CMakeLists.txt, data/Makefile.am, data/CMakeLists.txt: + Removed database files, minimaps, items, monster sprites, maps and + sounds from the release. They will be released dynamically only. + * data/graphics/tiles/snow_x3.png: Added bottom of Christmas tree by + pauan. + * src/main.cpp, src/resources/itemdb.h, src/resources/monsterdb.cpp, + src/resources/itemdb.cpp, src/resources/equipmentdb.cpp: Load the + databases at the start of the LOGIN state, after the updates are + loaded. + +2006-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * data/graphics/items/armor-head-rangerhat.png, + data/graphics/items/generic-redstocking.png, + data/graphics/items/armor-head-christmastree.png, + data/graphics/items/armor-head-antlerhat.png, + data/graphics/items/armor-head-santabeardhat.png, + data/graphics/sprites/head-christmastreehat.png, + data/graphics/sprites/head-rangerhat.png, + data/graphics/sprites/head-christmastree.xml, + data/graphics/sprites/head-antlerhat.xml, + data/graphics/sprites/head-santabeardhat.xml, + data/graphics/sprites/head-antlerhat.png, + data/graphics/sprites/head-santabeardhat.png, + data/graphics/sprites/head-rangerhat.xml, data/items.xml, + data/equipment.xml, data/monsters.xml: Added new Christmas themed + headwear by Pauan. + * data/graphics/items/Makefile.am, data/graphics/items/CMakeLists.txt, + data/graphics/sprites/Makefile.am, + data/graphics/sprites/CMakeLists.txt, data/Makefile.am, + data/CMakeLists.txt: Updated Makefiles. + +2006-12-21 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * configure.ac, CMakeLists.txt, README, data/help/header.txt: Updated + version to 0.0.22. + +2006-12-18 Philipp Sehmisch <tmw@crushnet.org> + + * data/graphics/items/armor-chest-vnecksweater.png: New version of + the inventory icon for the V-neck sweater by Saphy. + +2006-12-17 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/gui/sell.cpp, src/gui/shoplistbox.h, src/gui/listbox.h, + src/gui/shop.cpp, src/gui/buy.cpp, src/gui/shoplistbox.cpp, + src/gui/listbox.cpp: Subclassed ShopListBox from ListBox to get rid of + some duplicated code, and fixed a problem with scrolling to the + current selection. Also aligned the text a bit better and put the + price in parenthesis. + +2006-12-16 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/gui/connection.cpp, src/gui/chargedialog.cpp: Fixed dialog + visibility. + * src/localplayer.cpp, src/game.cpp, src/localplayer.h: Fixed issues + with walking one tile too many and changing direction towards an + obstacle. + +2006-12-15 Philipp Sehmisch <tmw@crushnet.org> + + * data/graphics/tiles/desert1.png: Removed some unused legacy tiles and + added variant tiles for the cliffs. + +2006-12-14 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/game.cpp, src/engine.h, src/engine.cpp: Removed the rather + useless remaining draw function from the engine class. + * src/being.cpp, src/being.h: Fixed an issue with fading out damage + texts (they were sometimes fully opaque at the end of fading out). + +2006-12-12 Eugenio Favalli <elvenprogrammer@gmail.com> + + * The Mana World.dev, tmw.cbp: Updated project files. + * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp: + Added Adler32 checksum for updates. + * src/net/playerhandler.cpp: Fixed crash when selecting an item after + death. + * data/items.xml: Fixed defense values for sweaters. + * src/net/playerhandler.cpp: Hide all NPC dialogs after death. + +2006-12-12 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/animatedsprite.h, src/CMakeLists.txt, src/animatedsprite.cpp, + src/resources/action.h, src/resources/animation.h, + src/resources/spritedef.cpp, src/resources/action.cpp, + src/resources/animation.cpp, src/resources/spritedef.h: Moved + Action, Animation and Frame (renamed from AnimationPhase) classes into + the resources directory, since they are part of the SpriteDef class. + * src/CMakeLists.txt, src/utils/base64.cpp, src/utils/base64.h, + src/Makefile.am, src/resources/mapreader.cpp: Moved base64 module into + utils directory. + * src/engine.cpp, src/npc.cpp: Cleaned up some unused stuff. + +2006-12-12 Philipp Sehmisch <tmw@crushnet.org> + + * data/sfx/bat-dying1.ogg, data/sfx/bat-hit1.ogg, + data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg + data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg, + data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg, + data/sfx/flower-hit2.ogg, data/sfx/flower-miss1.ogg, + data/sfx/fluffy-hit1.ogg, data/sfx/fluffy-hit2.ogg, + data/sfx/fluffy-hit3.ogg, data/sfx/fluffy-hurt1.ogg, + data/sfx/fluffy-miss1.ogg, data/sfx/knife-hit1.ogg, + data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg + data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg + data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg + data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg + data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg + data/sfx/slime-hit1.ogg: + Normalized versions of sound effects by Cosmostrator. + +2006-12-11 Bjørn Lindeijer <bjorn@lindeijer.nl> + + * src/gui/updatewindow.cpp: Fixed visibility of the update window. + +2006-12-11 Philipp Sehmisch <tmw@crushnet.org> + + * data/equipment.xml, data/items.xml, + data/graphics/sprites/chest-tnecksweater-male.png, + data/graphics/sprites/chest-tnecksweater-female.png, + data/graphics/sprites/chest-vnecksweater-male.png, + data/graphics/sprites/chest-vnecksweater-female.png, + data/graphics/sprites/chest-tnecksweater-male.xml, + data/graphics/sprites/chest-tnecksweater-female.xml, + data/graphics/sprites/chest-vnecksweater-male.xml, + data/graphics/sprites/chest-vnecksweater-female.xml, + data/graphics/sprites/Makefile.AM, + data/graphics/sprites/CMakeLists.txt, + data/graphics/items/armor-chest-vnecksweater.png, + data/graphics/items/armor-chest-tnecksweater.png, + data/graphics/items/armor-chest-woolsweater.png, + data/graphics/items/Makefile.AM, data/graphics/items/CMakeLists.txt: + Added new sweaters by Saphy. Info for server admins: Item IDs are 564 + for turtleneck (should already be in there) and 624 for v-neck. The + visible sprite IDs are 19 for turtleneck and 20 for v-neck. + +2006-12-11 Eugenio Favalli <elvenprogrammer@gmail.com> + + * src/main.h, src/tmw.rc, src/winver.h, The Mana World.dev, tmw.cbp: + Fixed windows binary version. + +2006-12-10 Eugenio Favalli <elvenprogrammer@gmail.com> + + * docs/INSTALL/win32.txt: Added more detailed instructions for Dev-C++ + users. + 2006-12-09 Eugenio Favalli <elvenprogrammer@gmail.com> * data/graphics/sprites/npcs.png: Added pirate NPC. @@ -39,7 +39,7 @@ you to figure this out. ========================================== 1) Go to the directory you have extracted the source to. -2) If you checked out from CVS, run "./autogen.sh" to generate configure. +2) If you checked out from SVN, run "./autogen.sh" to generate configure. 3) Run "./configure" 4) Run "make" 5) Run "make install" as root @@ -1,13 +1,17 @@ -0.0.22 (...) +0.0.22 (24 December 2006) - Added support for female-specific equipment graphics - Added support for monster sounds +- Added item icons to buy/sell dialogs +- Enhanced character select dialog to show equipment - Changed to new update host (http://updates.themanaworld.org) - Worked around a Guichan exception thrown for mice with many buttons - Changed mouse walk to keep following mouse while button is held down -- Extended font support for å and Å. +- Extended font support for å and Å +- Disabled RLE compression on all surfaces in software mode - Fixed joystick setting not to show disabled when it's actually enabled - Fixed money field to no longer hide below the bottom of the window - Fixed pathfinding to allow walking through beings when they block your path +- Fixed an issue with NPC dialogs staying open after player respawn 0.0.21.1 (30 October 2006) - Reload wallpaper after loading updates @@ -1,7 +1,7 @@ THE MANA WORLD ============== - Version: 0.0.21.1 Date: 30/10/2006 + Version: 0.0.22 Date: 24/12/2006 Development team: diff --git a/configure.ac b/configure.ac index d32aee08..ca31930e 100755 --- a/configure.ac +++ b/configure.ac @@ -113,13 +113,10 @@ data/graphics/Makefile data/graphics/gui/Makefile data/graphics/images/Makefile data/graphics/images/ambient/Makefile -data/graphics/items/Makefile data/graphics/sprites/Makefile data/graphics/tiles/Makefile data/help/Makefile data/icons/Makefile -data/maps/Makefile -data/sfx/Makefile docs/Makefile ]) diff --git a/data/CMakeLists.txt b/data/CMakeLists.txt index e60bfe30..3c482b49 100644 --- a/data/CMakeLists.txt +++ b/data/CMakeLists.txt @@ -3,12 +3,3 @@ SET(DATA_DIR ${PKG_DATADIR}/data) ADD_SUBDIRECTORY(graphics) ADD_SUBDIRECTORY(help) ADD_SUBDIRECTORY(icons) -ADD_SUBDIRECTORY(maps) -ADD_SUBDIRECTORY(sfx) - -SET(FILES - equipment.xml - items.xml - ) - -INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR})
\ No newline at end of file diff --git a/data/Makefile.am b/data/Makefile.am index ed080d08..5a28f7c1 100644 --- a/data/Makefile.am +++ b/data/Makefile.am @@ -1,11 +1,4 @@ -SUBDIRS = graphics help icons maps sfx +SUBDIRS = graphics help icons tmwdatadir = $(pkgdatadir)/data - -tmwdata_DATA = \ - equipment.xml \ - items.xml - -EXTRA_DIST = \ - $(tmwdata_DATA)
\ No newline at end of file diff --git a/data/graphics/CMakeLists.txt b/data/graphics/CMakeLists.txt index c569e04f..0fa9a7be 100644 --- a/data/graphics/CMakeLists.txt +++ b/data/graphics/CMakeLists.txt @@ -1,5 +1,4 @@ ADD_SUBDIRECTORY(gui) ADD_SUBDIRECTORY(images) -ADD_SUBDIRECTORY(items) ADD_SUBDIRECTORY(sprites) ADD_SUBDIRECTORY(tiles) diff --git a/data/graphics/Makefile.am b/data/graphics/Makefile.am index 19e95869..43354894 100644 --- a/data/graphics/Makefile.am +++ b/data/graphics/Makefile.am @@ -1,2 +1,2 @@ -SUBDIRS = gui images items sprites tiles +SUBDIRS = gui images sprites tiles diff --git a/data/graphics/images/CMakeLists.txt b/data/graphics/images/CMakeLists.txt index f02cd2ea..a8b6ddbd 100644 --- a/data/graphics/images/CMakeLists.txt +++ b/data/graphics/images/CMakeLists.txt @@ -1,18 +1,8 @@ ADD_SUBDIRECTORY(ambient) SET(FILES - error.png + error.png login_wallpaper.png - minimap_new_1-1.png - minimap_new_14-1.png - minimap_new_15-1.png - minimap_new_16-1.png - minimap_new_2-1.png - minimap_new_3-1.png - minimap_new_5-1.png - minimap_new_7-1.png - minimap_new_9-1.png - minimap_new_17-1.png ) -INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}/graphics/images)
\ No newline at end of file +INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}/graphics/images) diff --git a/data/graphics/images/Makefile.am b/data/graphics/images/Makefile.am index 00d9ed7e..be8593f6 100644 --- a/data/graphics/images/Makefile.am +++ b/data/graphics/images/Makefile.am @@ -4,17 +4,7 @@ imagesdir = $(pkgdatadir)/data/graphics/images images_DATA = \ error.png \ - login_wallpaper.png \ - minimap_new_1-1.png \ - minimap_new_2-1.png \ - minimap_new_3-1.png \ - minimap_new_5-1.png \ - minimap_new_7-1.png \ - minimap_new_9-1.png \ - minimap_new_14-1.png \ - minimap_new_15-1.png \ - minimap_new_16-1.png \ - minimap_new_17-1.png + login_wallpaper.png EXTRA_DIST = \ - $(images_DATA)
\ No newline at end of file + $(images_DATA) diff --git a/data/help/header.txt b/data/help/header.txt index b292388a..4f4c9615 100644 --- a/data/help/header.txt +++ b/data/help/header.txt @@ -2,7 +2,7 @@ ##1 T H E M A N A W O R L D ##1 ========================================== - ##2Version:##6 0.0.21.1 ##2Date:##30 October 2006 + ##2Version:##6 0.0.22 ##2Date:##324 December 2006 ##2 Website: http://themanaworld.org diff --git a/docs/INSTALL/ubuntu.txt b/docs/INSTALL/ubuntu.txt new file mode 100644 index 00000000..cf830ccc --- /dev/null +++ b/docs/INSTALL/ubuntu.txt @@ -0,0 +1,43 @@ +How to build a .deb for TMW on Ubuntu +===================================== + +This documentation is for those who are interested in building the .deb files +of The Mana World. Most people do not need to do this, but can instead use the +repository. You can find information about how to use the repository on our +downloads page. + + +1. Installing the dependencies +============================== + +First of all you need a working compiler and package building environment. If +you don't have this yet, install the following packages: + + apt-get install gcc g++ dh-make fakeroot dpkg-dev build-essentials + +In order to compile The Mana World, you'll need the developer packages for +SDL, SDL_mixer, SDL_image, SDL_net, libxml2, libphysfs and libguichan0. + + apt-get install libsdl1.2-dev libsdl-mixer1.2-dev libsdl-image1.2-dev ... + +(todo: add missing entries) +(todo: include information about installing Guichan development package) + + +2. Creating the .debs using DebHelper Tools +=========================================== + +Either download the source release of TMW that you want to build a package for, +or check out the appropriate version from Subversion, for example by using the +tag. + +Make sure the files in the debian directory are up to date. You can do this by +checking out the appropriate directory from Subversion (will be either +tmw/branches/0.0/debian or tmw/trunk/debian for the latest release). + +Now we can build the packages using the following command. + + fakeroot dpkg-buildpackage + +The packages will be created in the parent folder. + diff --git a/docs/INSTALL/win32.txt b/docs/INSTALL/win32.txt index ab2a429f..f438a7e7 100644 --- a/docs/INSTALL/win32.txt +++ b/docs/INSTALL/win32.txt @@ -45,7 +45,7 @@ the old stable version, so don't do that. Get Dev-C++ here: http://www.bloodshed.net/ -After you fetched it simply run and install. +After you have fetched it, simply run and install as prompted. 3. Installing the required libraries @@ -63,6 +63,9 @@ to remove anything the devpak might overlap before installing, for example the previous devpak.) Remember to copy the required dlls from your dll folder in the Dev-Cpp root directory, to the folder where you have your copy of The Mana World. You also have to add the SDL include folder in your C++ include paths. +If you're using Dev-C++, this means: Tools -> Compiler options -> +-> Directories -> C++ includes -> Browse... (browse to MinGW/include/SDL) -> +-> Add -> Ok. If you can't get the package or you are experiencing problems with it, just send me an email at elvenprogrammer@gmail.com or continue reading. (Coming to bug us on the IRC channel is a valid alternative too.) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index e0b93382..55109ec4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -214,10 +214,14 @@ SET(SRCS net/gameserver/internal.h net/gameserver/player.cpp net/gameserver/player.h + resources/action.cpp + resources/action.h resources/ambientoverlay.cpp resources/ambientoverlay.h resources/buddylist.cpp resources/buddylist.h + resources/animation.cpp + resources/animation.h resources/equipmentdb.cpp resources/equipmentdb.h resources/equipmentinfo.h @@ -251,18 +255,14 @@ SET(SRCS resources/spritedef.h resources/spritedef.cpp resources/spriteset.h + utils/base64.cpp + utils/base64.h utils/dtor.h utils/tostring.h utils/xml.cpp utils/xml.h - action.cpp - action.h animatedsprite.cpp animatedsprite.h - animation.cpp - animation.h - base64.cpp - base64.h being.cpp being.h beingmanager.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 1628df18..777cc30e 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -179,8 +179,12 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ net/gameserver/internal.h \ net/gameserver/player.cpp \ net/gameserver/player.h \ + resources/action.cpp \ + resources/action.h \ resources/ambientoverlay.cpp \ resources/ambientoverlay.h \ + resources/animation.cpp \ + resources/animation.h \ resources/equipmentdb.cpp \ resources/equipmentdb.h \ resources/equipmentinfo.h \ @@ -216,18 +220,14 @@ tmw_SOURCES = gui/widgets/dropdown.cpp \ resources/spriteset.cpp \ resources/buddylist.h \ resources/buddylist.cpp \ + utils/base64.cpp \ + utils/base64.h \ utils/dtor.h \ utils/tostring.h \ utils/xml.cpp \ utils/xml.h \ - action.cpp \ - action.h \ animatedsprite.cpp \ animatedsprite.h \ - animation.cpp \ - animation.h \ - base64.cpp \ - base64.h \ being.cpp \ being.h \ beingmanager.cpp \ diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 46369c80..3d1979a9 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -23,14 +23,14 @@ #include "animatedsprite.h" -#include "animation.h" -#include "action.h" #include "graphics.h" #include "log.h" +#include "resources/action.h" +#include "resources/animation.h" +#include "resources/image.h" #include "resources/resourcemanager.h" #include "resources/spriteset.h" -#include "resources/image.h" #include "utils/xml.h" diff --git a/src/animatedsprite.h b/src/animatedsprite.h index 4e485f14..2257c0f0 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -29,8 +29,9 @@ #include <map> #include <string> +class Animation; class Graphics; -struct AnimationPhase; +struct Frame; /** * Animates a sprite by adding playback state. @@ -72,13 +73,13 @@ class AnimatedSprite /** * Inform the animation of the passed time so that it can output the - * correct animation phase. + * correct animation frame. */ void update(int time); /** - * Draw the current animation phase at the coordinates given in screen + * Draw the current animation frame at the coordinates given in screen * pixels. */ bool @@ -103,7 +104,7 @@ class AnimatedSprite SpriteDef *mSprite; /**< The sprite definition. */ Action *mAction; /**< The currently active action. */ Animation *mAnimation; /**< The currently active animation. */ - AnimationPhase *mFrame; /**< The currently active frame. */ + Frame *mFrame; /**< The currently active frame. */ std::string mAnimationFile; }; diff --git a/src/being.cpp b/src/being.cpp index 68c670fd..ac003d1c 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -65,7 +65,6 @@ Being::Being(Uint16 id, Uint16 job, Map *map): mHairStyle(0), mHairColor(0), mSpeechTime(0), mDamageTime(0), - mShowSpeech(false), mShowDamage(false), mPx(0), mPy(0), mSprites(VECTOREND_SPRITE, NULL), mEquipmentSpriteIDs(VECTOREND_SPRITE, 0) @@ -272,16 +271,14 @@ void Being::setSpeech(const std::string &text, Uint32 time) { mSpeech = text; - mSpeechTime = tick_time; - mShowSpeech = true; + mSpeechTime = 500; } void Being::setDamage(Sint16 amount, Uint32 time) { mDamage = amount ? toString(amount) : "miss"; - mDamageTime = tick_time; - mShowDamage = true; + mDamageTime = 300; } void @@ -443,17 +440,13 @@ Being::logic() nextStep(); } - // Determine whether speech should still be displayed - if (get_elapsed_time(mSpeechTime) > 5000) - { - mShowSpeech = false; - } + // Reduce the time that speech is still displayed + if (mSpeechTime > 0) + mSpeechTime--; - // Determine whether damage should still be displayed - if (get_elapsed_time(mDamageTime) > 3000) - { - mShowDamage = false; - } + // Reduce the time that damage is still displayed + if (mDamageTime > 0) + mDamageTime--; // Update pixel coordinates mPx = mX - 16 + getXOffset(); @@ -511,7 +504,7 @@ Being::drawSpeech(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) int py = mPy + offsetY; // Draw speech above this being - if (mShowSpeech) + if (mSpeechTime > 0) { graphics->setFont(speechFont); graphics->setColor(gcn::Color(255, 255, 255)); @@ -519,7 +512,7 @@ Being::drawSpeech(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) } // Draw damage above this being - if (mShowDamage && get_elapsed_time(mDamageTime) > 250) + if (mDamageTime > 0 && mDamageTime < 275) { // Selecting the right color if (mDamage == "miss") @@ -536,13 +529,13 @@ Being::drawSpeech(Graphics *graphics, Sint32 offsetX, Sint32 offsetY) } int textY = (getType() == MONSTER) ? 32 : 70; - int ft = get_elapsed_time(mDamageTime) - 1500; - float a = (ft > 0) ? 1.0 - ft / 1500.0 : 1.0; + int ft = 150 - mDamageTime; + float a = (ft > 0) ? 1.0 - ft / 150.0 : 1.0; graphics->setColor(gcn::Color(255, 255, 255, (int)(255 * a))); graphics->drawText(mDamage, px + 16, - py - textY - get_elapsed_time(mDamageTime) / 100, + py - textY - (300 - mDamageTime) / 10, gcn::Graphics::CENTER); // Reset alpha value diff --git a/src/being.h b/src/being.h index f9287b65..bfd01568 100644 --- a/src/being.h +++ b/src/being.h @@ -368,7 +368,6 @@ class Being : public Sprite Uint16 mHairStyle, mHairColor; Uint32 mSpeechTime; Uint32 mDamageTime; - bool mShowSpeech, mShowDamage; Sint32 mPx, mPy; /**< Pixel coordinates */ std::vector<AnimatedSprite*> mSprites; diff --git a/src/engine.cpp b/src/engine.cpp index 30f0097e..d2ce6d6f 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -54,42 +54,19 @@ extern Minimap *minimap; char itemCurrenyQ[10] = "0"; Spriteset *emotionset; -Spriteset *npcset; -std::vector<Spriteset *> weaponset; Engine::Engine(): mCurrentMap(NULL) { - // Load the sprite sets + // Load the emotion set ResourceManager *resman = ResourceManager::getInstance(); - - npcset = resman->getSpriteset("graphics/sprites/npcs.png", 50, 80); - emotionset = resman->getSpriteset("graphics/sprites/emotions.png", - 30, 32); - for (int i = 0; i < 2; i++) - { - Spriteset *tmp = ResourceManager::getInstance()->getSpriteset( - "graphics/sprites/weapon" + toString(i) + ".png", 64, 64); - if (!tmp) { - logger->error("Unable to load weaponset"); - } else { - weaponset.push_back(tmp); - } - } - - if (!npcset) logger->error("Unable to load NPC spriteset!"); + emotionset = resman->getSpriteset("graphics/sprites/emotions.png", 30, 32); if (!emotionset) logger->error("Unable to load emotions spriteset!"); } Engine::~Engine() { - // Delete sprite sets - npcset->decRef(); emotionset->decRef(); - - std::for_each(weaponset.begin(), weaponset.end(), - std::mem_fun(&Spriteset::decRef)); - weaponset.clear(); } void Engine::changeMap(const std::string &mapPath) @@ -142,8 +119,3 @@ void Engine::logic() beingManager->logic(); gui->logic(); } - -void Engine::draw(Graphics *graphics) -{ - gui->draw(); -} diff --git a/src/engine.h b/src/engine.h index 62e82a49..b16b7c13 100644 --- a/src/engine.h +++ b/src/engine.h @@ -26,11 +26,11 @@ #include <iosfwd> -class Graphics; class Map; /** - * Game engine that does the main drawing. + * Game engine. Actually hardly does anything anymore except keeping track of + * the current map and loading the emotes. */ class Engine { @@ -60,11 +60,6 @@ class Engine */ void logic(); - /** - * Draws everything on the screen. - */ - void draw(Graphics *graphics); - private: Map *mCurrentMap; }; diff --git a/src/game.cpp b/src/game.cpp index f708fabf..2af13146 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -360,7 +360,7 @@ void Game::logic() get_elapsed_time(mDrawTime / 10) > mMinFrameTime) { frame++; - engine->draw(graphics); + gui->draw(); graphics->updateScreen(); mDrawTime += mMinFrameTime; @@ -662,7 +662,7 @@ void Game::handleInput() direction |= Being::RIGHT; } - player_node->walk(direction); + player_node->setWalkingDir(direction); // Target the nearest monster if 'a' pressed if (keys[SDLK_a]) diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 9fcf752b..102dd49e 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -85,7 +85,6 @@ BuyDialog::BuyDialog(): mShopItemList->setEventId("item"); mSlider->setEventId("slider"); - mShopItemList->addActionListener(this); mShopItemList->addSelectionListener(this); mSlider->addActionListener(this); @@ -112,7 +111,7 @@ void BuyDialog::setMoney(int amount) { mMoney = amount; mShopItemList->setPlayersMoney(amount); - mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); + mMoneyLabel->setCaption("Price: 0 GP / " + toString(mMoney) + " GP"); mMoneyLabel->adjustSize(); } @@ -129,7 +128,7 @@ void BuyDialog::reset() mDecreaseButton->setEnabled(false); mQuantityLabel->setCaption("0"); mQuantityLabel->adjustSize(); - mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); + mMoneyLabel->setCaption("Price: 0 GP / " + toString(mMoney) + " GP"); mMoneyLabel->adjustSize(); mItemDescLabel->setCaption(""); mItemEffectLabel->setCaption(""); @@ -145,31 +144,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) { int selectedItem = mShopItemList->getSelected(); - if (eventId == "item") - { - // Reset amount of items and update labels - mAmountItems = 0; - mSlider->setValue(0); - mQuantityLabel->setCaption("0"); - mQuantityLabel->adjustSize(); - mMoneyLabel->setCaption("Price : 0 GP / " + toString(mMoney) + " GP"); - mMoneyLabel->adjustSize(); - - // Disable buttons for buying and decreasing - mBuyButton->setEnabled(false); - mDecreaseButton->setEnabled(false); - - // If no item was selected, none can be bought, otherwise - // calculate how many the player can afford - mMaxItems = (mShopItemList->getSelected() == -1) ? 0 : - mMoney / mShopItems->at(selectedItem).price; - - // When at least one item can be bought, enable the slider and the - // increase button - mIncreaseButton->setEnabled(mMaxItems > 0); - mSlider->setEnabled(mMaxItems > 0); - } - else if (eventId == "quit") + if (eventId == "quit") { setVisible(false); current_npc = 0; @@ -253,7 +228,7 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) mQuantityLabel->adjustSize(); int price = mAmountItems * mShopItems->at(selectedItem).price; - mMoneyLabel->setCaption("Price : " + toString(price) + " GP / " + mMoneyLabel->setCaption("Price: " + toString(price) + " GP / " + toString(mMoney) + " GP" ); mMoneyLabel->adjustSize(); } @@ -261,19 +236,39 @@ void BuyDialog::action(const std::string &eventId, gcn::Widget *widget) void BuyDialog::selectionChanged(const SelectionEvent &event) { + // Reset amount of items and update labels + mAmountItems = 0; + mSlider->setValue(0); + mQuantityLabel->setCaption("0"); + mQuantityLabel->adjustSize(); + mMoneyLabel->setCaption("Price: 0 GP / " + toString(mMoney) + " GP"); + mMoneyLabel->adjustSize(); + + // Disable buttons for buying and decreasing + mBuyButton->setEnabled(false); + mDecreaseButton->setEnabled(false); + int selectedItem = mShopItemList->getSelected(); if (selectedItem > -1) { - const ItemInfo &info = - ItemDB::get(mShopItems->at(selectedItem).id); + const ItemInfo &info = ItemDB::get(mShopItems->at(selectedItem).id); mItemDescLabel->setCaption("Description: " + info.getDescription()); mItemEffectLabel->setCaption("Effect: " + info.getEffect()); + + // Calculate how many the player can afford + mMaxItems = mMoney / mShopItems->at(selectedItem).price; } else { mItemDescLabel->setCaption("Description:"); mItemEffectLabel->setCaption("Effect:"); + mMaxItems = 0; } + + // When at least one item can be bought, enable the slider and the + // increase button + mIncreaseButton->setEnabled(mMaxItems > 0); + mSlider->setEnabled(mMaxItems > 0); } diff --git a/src/gui/chargedialog.cpp b/src/gui/chargedialog.cpp index 349ca223..862378ae 100644 --- a/src/gui/chargedialog.cpp +++ b/src/gui/chargedialog.cpp @@ -37,6 +37,7 @@ ChargeDialog::ChargeDialog(): mProgBar = new ProgressBar(0.0f, 140, 25, 128, 128, 128); mProgBar->setPosition(20, 40); add(mProgBar); + setVisible(true); } // update the dialog diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp index 14626d06..d4a2c6cb 100644 --- a/src/gui/listbox.cpp +++ b/src/gui/listbox.cpp @@ -38,9 +38,8 @@ ListBox::ListBox(gcn::ListModel *listModel): void ListBox::draw(gcn::Graphics *graphics) { - if (mListModel == NULL) { + if (!mListModel) return; - } graphics->setColor(gcn::Color(110, 160, 255)); graphics->setFont(getFont()); @@ -54,7 +53,9 @@ void ListBox::draw(gcn::Graphics *graphics) } // Draw the list elements - for (int i = 0, y = 0; i < mListModel->getNumberOfElements(); ++i, y += fontHeight) + for (int i = 0, y = 0; + i < mListModel->getNumberOfElements(); + ++i, y += fontHeight) { graphics->drawText(mListModel->getElementAt(i), 1, y); } diff --git a/src/gui/listbox.h b/src/gui/listbox.h index c1932f54..deca07cf 100644 --- a/src/gui/listbox.h +++ b/src/gui/listbox.h @@ -73,9 +73,9 @@ class ListBox : public gcn::ListBox /** * Sets the index of the selected element. */ - void setSelected(int selected); + virtual void setSelected(int selected); - private: + protected: /** * Sends out selection events to the list of selection listeners. */ diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 499bbd05..b0957f9e 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -142,7 +142,8 @@ void SellDialog::addItem(Item *item, int price) ITEM_SHOP item_shop; - item_shop.name = item->getInfo().getName() + " " + toString(price) + " GP"; + item_shop.name = item->getInfo().getName() + + " (" + toString(price) + " GP)"; item_shop.price = price; item_shop.index = item->getInvIndex(); item_shop.id = item->getId(); diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp index 2d33e8a8..3d972bc2 100644 --- a/src/gui/shop.cpp +++ b/src/gui/shop.cpp @@ -45,7 +45,7 @@ void ShopItems::addItem(short id, int price) ITEM_SHOP item_shop; item_shop.name = ItemDB::get(id).getName() - + " " + toString(price) + " GP"; + + " (" + toString(price) + " GP)"; item_shop.price = price; item_shop.id = id; item_shop.image = ItemDB::get(id).getImage(); diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp index 61abff35..4821067c 100644 --- a/src/gui/shoplistbox.cpp +++ b/src/gui/shoplistbox.cpp @@ -34,11 +34,10 @@ #include "../graphics.h" -const int ITEM_SPRITE_HEIGHT = 32; +const int ITEM_ICON_SIZE = 32; ShopListBox::ShopListBox(gcn::ListModel *listModel): - gcn::ListBox(listModel), - mMousePressed(false), + ListBox(listModel), mPlayerMoney(0) { mRowHeight = getFont()->getHeight(); @@ -46,105 +45,101 @@ ShopListBox::ShopListBox(gcn::ListModel *listModel): } ShopListBox::ShopListBox(gcn::ListModel *listModel, ShopItems *shopListModel): - gcn::ListBox(listModel), - mMousePressed(false), + ListBox(listModel), mPlayerMoney(0), mShopItems(shopListModel) { - mRowHeight = (getFont()->getHeight() > ITEM_SPRITE_HEIGHT ? - getFont()->getHeight() : ITEM_SPRITE_HEIGHT); + mRowHeight = std::max(getFont()->getHeight(), ITEM_ICON_SIZE); mPriceCheck = true; } - void ShopListBox::setPlayersMoney(int money) { mPlayerMoney = money; } -void ShopListBox::draw(gcn::Graphics *graphics) +void ShopListBox::draw(gcn::Graphics *gcnGraphics) { - if (mListModel == NULL) { + if (!mListModel) return; - } + + Graphics *graphics = static_cast<Graphics*>(gcnGraphics); graphics->setFont(getFont()); // Draw the list elements - for (int i = 0, y = 0; i < mListModel->getNumberOfElements(); ++i, y += mRowHeight) + for (int i = 0, y = 0; + i < mListModel->getNumberOfElements(); + ++i, y += mRowHeight) { - graphics->setColor(gcn::Color(0xffffff)); - if (mShopItems != NULL) + gcn::Color backgroundColor = gcn::Color(0xffffff); + + if (i == mSelected) { - if(mPlayerMoney < mShopItems->at(i).price && mPriceCheck) - { - graphics->setColor(gcn::Color(0x919191)); - } + backgroundColor = gcn::Color(110, 160, 255); } + else if (mShopItems && + mPlayerMoney < mShopItems->at(i).price && mPriceCheck) + { + backgroundColor = gcn::Color(0x919191); + } + + graphics->setColor(backgroundColor); graphics->fillRectangle(gcn::Rectangle(0, y, getWidth(), mRowHeight)); - if (mShopItems) - dynamic_cast<Graphics*>(graphics)->drawImage(mShopItems->at(i).image, 1, y); - graphics->drawText(mListModel->getElementAt(i), ITEM_SPRITE_HEIGHT, y); - } - // Draw rectangle below the selected list element and the list element - // not shown. - if (mSelected >= 0) { - graphics->setColor(gcn::Color(110, 160, 255)); - graphics->fillRectangle(gcn::Rectangle(0, mRowHeight * mSelected, - getWidth(), mRowHeight)); if (mShopItems) - dynamic_cast<Graphics*>(graphics)->drawImage( - mShopItems->at(mSelected).image, 1, mRowHeight * mSelected); - graphics->drawText(mListModel->getElementAt(mSelected), - ITEM_SPRITE_HEIGHT, mRowHeight * mSelected); + { + Image *icon = mShopItems->at(i).image; + if (icon) + { + graphics->drawImage(icon, 1, y); + } + } + graphics->drawText(mListModel->getElementAt(i), ITEM_ICON_SIZE + 5, + y + (ITEM_ICON_SIZE - getFont()->getHeight()) / 2); } } void ShopListBox::setSelected(int selected) { - gcn::ListBox::setSelected(selected); - if (mListModel != NULL) + if (!mListModel) { - gcn::BasicContainer *par = getParent(); - if (par == NULL) - { - return; - } - - gcn::Rectangle scroll; + mSelected = -1; + } + else + { + // Update mSelected with bounds checking + mSelected = std::min(mListModel->getNumberOfElements() - 1, + std::max(-1, selected)); - if (mSelected < 0) + gcn::BasicContainer *parent = getParent(); + if (parent) { - scroll.y = 0; + gcn::Rectangle scroll; + scroll.y = (mSelected < 0) ? 0 : mRowHeight * mSelected; + scroll.height = mRowHeight; + parent->showWidgetPart(this, scroll); } - else - { - scroll.y = mRowHeight * mSelected; - } - - scroll.height = mRowHeight; - par->showWidgetPart(this, scroll); } + fireSelectionChangedEvent(); } void ShopListBox::mousePress(int x, int y, int button) { - - bool enoughMoney = false; if (button == gcn::MouseInput::LEFT && hasMouse()) { - if (mShopItems) + bool enoughMoney = false; + + if (mShopItems && mPriceCheck) { - if(mPlayerMoney >= mShopItems->at(y / mRowHeight).price) + if (mPlayerMoney >= mShopItems->at(y / mRowHeight).price) enoughMoney = true; } else // Old Behaviour + { enoughMoney = true; - - if (!mPriceCheck) - enoughMoney = true; + } if (enoughMoney) { @@ -155,40 +150,9 @@ void ShopListBox::mousePress(int x, int y, int button) } } -void ShopListBox::mouseRelease(int x, int y, int button) -{ - gcn::ListBox::mouseRelease(x, y, button); - - mMousePressed = false; -} - -void ShopListBox::mouseMotion(int x, int y) -{ - gcn::ListBox::mouseMotion(x, y); - - // Pretend mouse is pressed continuously while dragged. Causes list - // selection to be updated as is default in many GUIs. - if (mMousePressed) - { - mousePress(x, y, gcn::MouseInput::LEFT); - } -} - -void ShopListBox::fireSelectionChangedEvent() -{ - SelectionEvent event(this); - SelectionListeners::iterator i_end = mListeners.end(); - SelectionListeners::iterator i; - - for (i = mListeners.begin(); i != i_end; ++i) - { - (*i)->selectionChanged(event); - } -} - void ShopListBox::adjustSize() { - if (mListModel != NULL) + if (mListModel) { setHeight(mRowHeight * mListModel->getNumberOfElements()); } diff --git a/src/gui/shoplistbox.h b/src/gui/shoplistbox.h index 2dff8977..476564b2 100644 --- a/src/gui/shoplistbox.h +++ b/src/gui/shoplistbox.h @@ -21,10 +21,10 @@ * $Id: listbox.h 2655 2006-09-03 21:25:02Z b_lindeijer $ */ -#ifndef _TMW_LISTBOX_H -#define _TMW_LISTBOX_H +#ifndef _TMW_SHOPLISTBOX_H +#define _TMW_SHOPLISTBOX_H -#include <guichan/widgets/listbox.hpp> +#include "listbox.h" #include "shop.h" class SelectionListener; @@ -36,7 +36,7 @@ class SelectionListener; * * \ingroup GUI */ -class ShopListBox : public gcn::ListBox +class ShopListBox : public ListBox { public: /** @@ -55,8 +55,6 @@ class ShopListBox : public gcn::ListBox void draw(gcn::Graphics *graphics); void mousePress(int x, int y, int button); - void mouseRelease(int x, int y, int button); - void mouseMotion(int x, int y); /** * Adds a listener to the list that's notified each time a change to @@ -98,15 +96,6 @@ class ShopListBox : public gcn::ListBox void setPriceCheck(bool check); private: - /** - * Sends out selection events to the list of selection listeners. - */ - void fireSelectionChangedEvent(); - - bool mMousePressed; /**< Keeps track of mouse pressed status. */ - - std::list<SelectionListener*> mListeners; - int mPlayerMoney; /** @@ -118,7 +107,6 @@ class ShopListBox : public gcn::ListBox int mRowHeight; /**< Row Height */ bool mPriceCheck; - }; #endif diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 73343483..73e4489e 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -26,6 +26,7 @@ #include <iostream> #include <SDL.h> #include <SDL_thread.h> +#include <zlib.h> #include <curl/curl.h> @@ -48,9 +49,9 @@ UpdaterWindow::UpdaterWindow(): Window("Updating..."), mThread(NULL), mMutex(NULL), mDownloadStatus(UPDATE_NEWS), mUpdateHost(""), mCurrentFile("news.txt"), mBasePath(""), - mStoreInMemory(true), mDownloadComplete(true), mUserCancel(false), - mDownloadedBytes(0), mMemoryBuffer(NULL), - mCurlError(new char[CURL_ERROR_SIZE]), mFileIndex(0) + mStoreInMemory(true), mDownloadComplete(true), mUserCancel(false), + mDownloadedBytes(0), mMemoryBuffer(NULL), + mCurlError(new char[CURL_ERROR_SIZE]), mLineIndex(0) { mCurlError[0] = 0; @@ -83,8 +84,9 @@ UpdaterWindow::UpdaterWindow(): add(mCancelButton); add(mPlayButton); - mCancelButton->requestFocus(); setLocationRelativeTo(getParent()); + setVisible(true); + mCancelButton->requestFocus(); mUpdateHost = config.getValue("updatehost", "http://updates.themanaworld.org"); @@ -179,7 +181,6 @@ void UpdaterWindow::loadNews() mMemoryBuffer = NULL; mScrollArea->setVerticalScrollAmount(0); - setVisible(true); } int UpdaterWindow::updateProgress(void *ptr, @@ -227,78 +228,116 @@ size_t UpdaterWindow::memoryWrite(void *ptr, int UpdaterWindow::downloadThread(void *ptr) { + int attempts = 0; + UpdaterWindow *uw = reinterpret_cast<UpdaterWindow *>(ptr); CURL *curl; CURLcode res; - FILE *outfile = NULL; - UpdaterWindow *uw = reinterpret_cast<UpdaterWindow *>(ptr); std::string outFilename; std::string url(uw->mUpdateHost + "/" + uw->mCurrentFile); - uw->setLabel(uw->mCurrentFile + " (0%)"); - curl = curl_easy_init(); + while (attempts < 3 && !uw->mDownloadComplete) { + FILE *outfile = NULL; + uw->setLabel(uw->mCurrentFile + " (0%)"); - if (curl) - { - logger->log("Downloading: %s", url.c_str()); + curl = curl_easy_init(); - if (uw->mStoreInMemory) + if (curl) { - uw->mDownloadedBytes = 0; - curl_easy_setopt(curl, CURLOPT_FAILONERROR, 1); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, - UpdaterWindow::memoryWrite); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, ptr); - } - else - { - // Download in the proper folder : ./updates under win, - // /home/user/.tmw/updates for unices - outFilename = uw->mBasePath + "/updates/download.temp"; - outfile = fopen(outFilename.c_str(), "wb"); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, outfile); - } + logger->log("Downloading: %s", url.c_str()); - curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, uw->mCurlError); - curl_easy_setopt(curl, CURLOPT_URL, url.c_str()); - curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 0); - curl_easy_setopt(curl, CURLOPT_PROGRESSFUNCTION, - UpdaterWindow::updateProgress); - curl_easy_setopt(curl, CURLOPT_PROGRESSDATA, ptr); - curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); - curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 15); + if (uw->mStoreInMemory) + { + uw->mDownloadedBytes = 0; + curl_easy_setopt(curl, CURLOPT_FAILONERROR, 1); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, + UpdaterWindow::memoryWrite); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, ptr); + } + else + { + // Download in the proper folder : ./updates under win, + // /home/user/.tmw/updates for unices + outFilename = uw->mBasePath + "/updates/download.temp"; + outfile = fopen(outFilename.c_str(), "w+b"); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, outfile); + } - if ((res = curl_easy_perform(curl)) != 0) - { - uw->mDownloadStatus = UPDATE_ERROR; - switch (res) + curl_easy_setopt(curl, CURLOPT_ERRORBUFFER, uw->mCurlError); + curl_easy_setopt(curl, CURLOPT_URL, url.c_str()); + curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 0); + curl_easy_setopt(curl, CURLOPT_PROGRESSFUNCTION, + UpdaterWindow::updateProgress); + curl_easy_setopt(curl, CURLOPT_PROGRESSDATA, ptr); + curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); + curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 15); + + if ((res = curl_easy_perform(curl)) != 0) { - case CURLE_COULDNT_CONNECT: // give more debug info on that error - std::cerr << "curl error " << res << " : " << uw->mCurlError << " " << url.c_str() - << std::endl; - break; - - default: - std::cerr << "curl error " << res << " : " << uw->mCurlError << " host: " << url.c_str() - << std::endl; + uw->mDownloadStatus = UPDATE_ERROR; + switch (res) + { + case CURLE_COULDNT_CONNECT: // give more debug info on that error + std::cerr << "curl error " << res << " : " << uw->mCurlError << " " << url.c_str() + << std::endl; + break; + + default: + std::cerr << "curl error " << res << " : " << uw->mCurlError << " host: " << url.c_str() + << std::endl; + } } - } - curl_easy_cleanup(curl); - uw->mDownloadComplete = true; + curl_easy_cleanup(curl); - if (!uw->mStoreInMemory) - { - fclose(outfile); + uw->mDownloadComplete = true; - // Give the file the proper name - std::string newName(uw->mBasePath + "/updates/" + - uw->mCurrentFile.c_str()); + if (!uw->mStoreInMemory) + { + long fileSize; + char *buffer; + // Obtain file size. + fseek(outfile, 0, SEEK_END); + fileSize = ftell(outfile); + rewind(outfile); + buffer = (char*)malloc(fileSize); + fread(buffer, 1, fileSize, outfile); + fclose(outfile); + + // Give the file the proper name + std::string newName(uw->mBasePath + "/updates/" + + uw->mCurrentFile.c_str()); + + // Any existing file with this name is deleted first, otherwise the + // rename will fail on Windows. + ::remove(newName.c_str()); + ::rename(outFilename.c_str(), newName.c_str()); + + // Don't check resources2.txt checksum + if (uw->mDownloadStatus == UPDATE_RESOURCES) + { + // Calculate Adler-32 checksum + unsigned long adler = adler32(0L, Z_NULL, 0); + adler = adler32(adler, (Bytef *)buffer, fileSize); + free(buffer); + + if (uw->mCurrentChecksum != adler) { + uw->mDownloadComplete = false; + // Remove the corrupted file + ::remove(newName.c_str()); + logger->log( + "Checksum for file %s failed: (%lx/%lx)", + uw->mCurrentFile.c_str(), + adler, uw->mCurrentChecksum); + } + } - // Any existing file with this name is deleted first, otherwise the - // rename will fail on Windows. - ::remove(newName.c_str()); - ::rename(outFilename.c_str(), newName.c_str()); + } } + attempts++; + } + + if (!uw->mDownloadComplete) { + uw->mDownloadStatus = UPDATE_ERROR; } return 0; @@ -351,7 +390,7 @@ void UpdaterWindow::logic() // Parse current memory buffer as news and dispose of the data loadNews(); - mCurrentFile = "resources.txt"; + mCurrentFile = "resources2.txt"; mStoreInMemory = false; download(); mDownloadStatus = UPDATE_LIST; @@ -361,7 +400,7 @@ void UpdaterWindow::logic() if (mDownloadComplete) { ResourceManager *resman = ResourceManager::getInstance(); - mFiles = resman->loadTextFile("updates/resources.txt"); + mLines = resman->loadTextFile("updates/resources2.txt"); mStoreInMemory = false; mDownloadStatus = UPDATE_RESOURCES; } @@ -375,9 +414,15 @@ void UpdaterWindow::logic() mThread = NULL; } - if (mFileIndex < mFiles.size()) + if (mLineIndex < mLines.size()) { - mCurrentFile = mFiles[mFileIndex]; + std::stringstream line(mLines[mLineIndex]); + line >> mCurrentFile; + std::string checksum; + line >> checksum; + std::stringstream ss(checksum); + ss >> std::hex >> mCurrentChecksum; + std::ifstream temp( (mBasePath + "/updates/" + mCurrentFile).c_str()); if (!temp.is_open()) @@ -389,7 +434,7 @@ void UpdaterWindow::logic() { logger->log("%s already here", mCurrentFile.c_str()); } - mFileIndex++; + mLineIndex++; } else { diff --git a/src/gui/updatewindow.h b/src/gui/updatewindow.h index 16442656..0d1493ee 100644 --- a/src/gui/updatewindow.h +++ b/src/gui/updatewindow.h @@ -141,6 +141,11 @@ class UpdaterWindow : public Window, public gcn::ActionListener std::string mCurrentFile; /** + * The Adler32 checksum of the file currently downloading. + */ + unsigned long mCurrentChecksum; + + /** * Absolute path to locally save downloaded files. */ std::string mBasePath; @@ -179,12 +184,12 @@ class UpdaterWindow : public Window, public gcn::ActionListener /** * List of files to download */ - std::vector<std::string> mFiles; + std::vector<std::string> mLines; /** * Index of the file to be downloaded */ - unsigned int mFileIndex; + unsigned int mLineIndex; gcn::Label *mLabel; /**< Progress bar caption. */ Button *mCancelButton; /**< Button to stop the update process. */ diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 3346c07a..75a16865 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -197,8 +197,8 @@ Viewport::draw(gcn::Graphics *gcnGraphics) } // Draw target marker if needed - Being *target; - if ((target = player_node->getTarget())) + Being *target = player_node->getTarget(); + if (target) { graphics->setFont(speechFont); graphics->setColor(gcn::Color(255, 32, 32)); diff --git a/src/guichanfwd.h b/src/guichanfwd.h index 5eabc783..812f3f7a 100644 --- a/src/guichanfwd.h +++ b/src/guichanfwd.h @@ -27,6 +27,7 @@ namespace gcn { class ActionListener; class AllegroGraphics; + class AllegroImage; class AllegroImageLoader; class AllegroInput; class BasicContainer; @@ -56,11 +57,13 @@ namespace gcn { class MouseInput; class MouseListener; class OpenGLGraphics; - class OpenGLImageLoader; + class OpenGLImage; + class OpenGLSDLImageLoader; class RadioButton; class Rectangle; class ScrollArea; class SDLGraphics; + class SDLImage; class SDLImageLoader; class SDLInput; class Slider; diff --git a/src/inventory.h b/src/inventory.h index 40bcafbb..32ae393e 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -31,7 +31,14 @@ class Item; class Inventory { public: + /** + * Constructor. + */ Inventory(); + + /** + * Destructor. + */ ~Inventory(); /** diff --git a/src/localplayer.cpp b/src/localplayer.cpp index ba7b6117..8076c538 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -166,11 +166,6 @@ void LocalPlayer::pickUp(FloorItem *item) void LocalPlayer::walk(unsigned char dir) { - if (mWalkingDir != dir) - { - mWalkingDir = dir; - } - if (!mMap || !dir) return; @@ -237,6 +232,20 @@ void LocalPlayer::setDestination(Uint16 x, Uint16 y) Being::setDestination(x, y); } +void LocalPlayer::setWalkingDir(int dir) +{ + if (mWalkingDir != dir) + { + mWalkingDir = dir; + } + + // If we're not already walking, start walking. + if (mAction != WALK && dir) + { + walk(dir); + } +} + void LocalPlayer::raiseAttribute(Attribute attr) { // XXX Convert for new server diff --git a/src/localplayer.h b/src/localplayer.h index 59b59812..765b7cca 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -42,9 +42,15 @@ class LocalPlayer : public Player STR = 0, AGI, VIT, INT, DEX, LUK }; + /** + * Constructor. + */ LocalPlayer(); - virtual ~LocalPlayer(); + /** + * Destructor. + */ + ~LocalPlayer(); virtual void logic(); @@ -111,13 +117,16 @@ class LocalPlayer : public Player */ void setTarget(Being* target) { mTarget = target; } - void walk(unsigned char dir); - /** * Sets a new destination for this being to walk to. */ void setDestination(Uint16 x, Uint16 y); + /** + * Sets a new direction to keep walking in. + */ + void setWalkingDir(int dir); + void raiseAttribute(Attribute attr); void raiseSkill(Uint16 skillId); @@ -151,6 +160,8 @@ class LocalPlayer : public Player std::auto_ptr<Inventory> mInventory; protected: + void walk(unsigned char dir); + Being *mTarget; FloorItem *mPickUpTarget; diff --git a/src/main.cpp b/src/main.cpp index 90368b7d..8163cde3 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -309,11 +309,6 @@ void init_engine() errorMessage = err; logger->log("Warning: %s", err); } - - // Load XML databases - EquipmentDB::load(); - ItemDB::load(); - MonsterDB::load(); } /** Clear the engine */ @@ -411,19 +406,22 @@ void parseOptions(int argc, char *argv[], Options &options) } /** - * Reads the file "updates/resources.txt" and attempts to load each update + * Reads the file "updates/resources2.txt" and attempts to load each update * mentioned in it. */ void loadUpdates() { - const std::string updatesFile = "updates/resources.txt"; + const std::string updatesFile = "updates/resources2.txt"; ResourceManager *resman = ResourceManager::getInstance(); std::vector<std::string> lines = resman->loadTextFile(updatesFile); std::string homeDir = config.getValue("homeDir", ""); for (unsigned int i = 0; i < lines.size(); ++i) { - resman->addToSearchPath(homeDir + "/updates/" + lines[i], false); + std::stringstream line(lines[i]); + std::string filename; + line >> filename; + resman->addToSearchPath(homeDir + "/updates/" + filename, false); } } @@ -687,6 +685,12 @@ int main(int argc, char *argv[]) case STATE_LOGIN: logger->log("State: LOGIN"); + + // Load XML databases + EquipmentDB::load(); + ItemDB::load(); + MonsterDB::load(); + currentDialog = new LoginDialog(&loginData); // TODO: Restore autologin //if (!loginData.password.empty()) { @@ -29,8 +29,7 @@ #ifdef HAVE_CONFIG_H #include "../config.h" #elif defined WIN32 -#include "../The_Mana_World_private.h" -#define PACKAGE_VERSION PRODUCT_VERSION +#include "winver.h" #endif #ifndef TMW_DATADIR diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index 988a9a68..f16037cf 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -31,14 +31,24 @@ #include "../log.h" #include "../npc.h" +#include "../gui/buy.h" #include "../gui/chat.h" +#include "../gui/npclistdialog.h" +#include "../gui/npc_text.h" #include "../gui/ok_dialog.h" +#include "../gui/sell.h" #include "../gui/skill.h" // TODO Move somewhere else OkDialog *weightNotice = NULL; OkDialog *deathNotice = NULL; +extern NpcListDialog *npcListDialog; +extern NpcTextDialog *npcTextDialog; +extern BuyDialog *buyDialog; +extern SellDialog *sellDialog; +extern Window *buySellDialog; + /** * Listener used for handling the overweigth message. */ @@ -64,6 +74,12 @@ namespace { { player_node->revive(); deathNotice = NULL; + npcListDialog->setVisible(false); + npcTextDialog->setVisible(false); + buyDialog->setVisible(false); + sellDialog->setVisible(false); + buySellDialog->setVisible(false); + current_npc = 0; } } deathListener; } diff --git a/src/npc.cpp b/src/npc.cpp index 3c142889..ccd085b6 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -29,7 +29,6 @@ #include "gui/gui.h" class Spriteset; -extern Spriteset *npcset; NPC *current_npc = 0; diff --git a/src/action.cpp b/src/resources/action.cpp index 148ea105..247455db 100644 --- a/src/action.cpp +++ b/src/resources/action.cpp @@ -26,7 +26,8 @@ #include <algorithm> #include "animation.h" -#include "utils/dtor.h" + +#include "../utils/dtor.h" Action::Action() diff --git a/src/action.h b/src/resources/action.h index 8d5e8d11..8d5e8d11 100644 --- a/src/action.h +++ b/src/resources/action.h diff --git a/src/animation.cpp b/src/resources/animation.cpp index 67fdae11..de96525c 100644 --- a/src/animation.cpp +++ b/src/resources/animation.cpp @@ -25,7 +25,7 @@ #include <algorithm> -#include "utils/dtor.h" +#include "../utils/dtor.h" Animation::Animation(): mDuration(0) @@ -33,23 +33,21 @@ Animation::Animation(): } void -Animation::addPhase(Image *image, unsigned int delay, int offsetX, int offsetY) +Animation::addFrame(Image *image, unsigned int delay, int offsetX, int offsetY) { - // Add new phase to animation list - AnimationPhase newPhase = { image, delay, offsetX, offsetY }; - - mAnimationPhases.push_back(newPhase); + Frame frame = { image, delay, offsetX, offsetY }; + mFrames.push_back(frame); mDuration += delay; } void Animation::addTerminator() { - addPhase(NULL, 0, 0, 0); + addFrame(NULL, 0, 0, 0); } bool -Animation::isTerminator(const AnimationPhase candidate) +Animation::isTerminator(const Frame &candidate) { return (candidate.image == NULL); } diff --git a/src/animation.h b/src/resources/animation.h index 85e950d7..54142bcb 100644 --- a/src/animation.h +++ b/src/resources/animation.h @@ -33,10 +33,8 @@ class Spriteset; /** * A single frame in an animation, with a delay and an offset. - * - * TODO: Rename this struct to Frame */ -struct AnimationPhase +struct Frame { Image *image; unsigned int delay; @@ -60,7 +58,7 @@ class Animation * Appends a new animation at the end of the sequence */ void - addPhase(Image *image, unsigned int delay, int offsetX, int offsetY); + addFrame(Image *image, unsigned int delay, int offsetX, int offsetY); /** * Appends an animation terminator that states that the animation @@ -72,14 +70,14 @@ class Animation /** * Returns the frame at the specified index. */ - AnimationPhase* - getFrame(int index) { return &(mAnimationPhases[index]); } + Frame* + getFrame(int index) { return &(mFrames[index]); } /** * Returns the length of this animation in frames. */ unsigned int - getLength() const { return mAnimationPhases.size(); } + getLength() const { return mFrames.size(); } /** * Returns the duration of this animation. @@ -91,10 +89,10 @@ class Animation * Determines whether the given animation frame is a terminator. */ static bool - isTerminator(const AnimationPhase phase); + isTerminator(const Frame &phase); protected: - std::vector<AnimationPhase> mAnimationPhases; + std::vector<Frame> mFrames; int mDuration; }; diff --git a/src/resources/equipmentdb.cpp b/src/resources/equipmentdb.cpp index 78ae3b6a..52a9fbd3 100644 --- a/src/resources/equipmentdb.cpp +++ b/src/resources/equipmentdb.cpp @@ -40,6 +40,9 @@ namespace void
EquipmentDB::load()
{
+ if (mLoaded)
+ return;
+
logger->log("Initializing equipment database...");
mUnknown.setSprite("error.xml", 0);
mUnknown.setSprite("error.xml", 1);
diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 48818f6f..9398e06b 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -153,10 +153,10 @@ Image* Image::load(void *buffer, unsigned int bufferSize, SDL_FreeSurface(image); if (hasPink && !hasAlpha) { - SDL_SetColorKey(tmpImage, SDL_SRCCOLORKEY | SDL_RLEACCEL, + SDL_SetColorKey(tmpImage, SDL_SRCCOLORKEY, SDL_MapRGB(tmpImage->format, 255, 0, 255)); } else if (hasAlpha) { - SDL_SetAlpha(tmpImage, SDL_SRCALPHA | SDL_RLEACCEL, SDL_ALPHA_OPAQUE); + SDL_SetAlpha(tmpImage, SDL_SRCALPHA, SDL_ALPHA_OPAQUE); } #ifdef USE_OPENGL @@ -305,7 +305,7 @@ void Image::setAlpha(float a) if (mImage) { // Set the alpha value this image is drawn at - SDL_SetAlpha(mImage, SDL_SRCALPHA | SDL_RLEACCEL, (int)(255 * mAlpha)); + SDL_SetAlpha(mImage, SDL_SRCALPHA, (int) (255 * mAlpha)); } } diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index b91e34cc..f914af47 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -37,11 +37,15 @@ namespace {
ItemDB::ItemInfos mItemInfos;
ItemInfo mUnknown;
+ bool mLoaded = false;
}
void ItemDB::load()
{
+ if (mLoaded)
+ return;
+
logger->log("Initializing item database...");
mUnknown.setName("Unknown item");
@@ -150,6 +154,8 @@ void ItemDB::load() }
xmlFreeDoc(doc);
+
+ mLoaded = true;
}
void ItemDB::unload()
@@ -159,6 +165,8 @@ void ItemDB::unload() delete i->second;
}
mItemInfos.clear();
+
+ mLoaded = false;
}
const ItemInfo&
diff --git a/src/resources/itemdb.h b/src/resources/itemdb.h index 5922984a..c080194b 100644 --- a/src/resources/itemdb.h +++ b/src/resources/itemdb.h @@ -29,17 +29,17 @@ #include <map>
/**
- * The namespace that holds the item information
+ * The namespace that holds the item information.
*/
namespace ItemDB
{
/**
- * Loads the item data from Items.xml
+ * Loads the item data from <code>items.xml</code>.
*/
void load();
/**
- * Frees item data
+ * Frees item data.
*/
void unload();
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 4569ced7..15a88b4d 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -30,11 +30,11 @@ #include "resourcemanager.h" #include "image.h" -#include "../base64.h" #include "../log.h" #include "../map.h" #include "../tileset.h" +#include "../utils/base64.h" #include "../utils/tostring.h" #include "../utils/xml.h" diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index fb03f6c1..e4406f9c 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -34,11 +34,15 @@ namespace {
MonsterDB::MonsterInfos mMonsterInfos;
MonsterInfo mUnknown;
+ bool mLoaded = false;
}
void
MonsterDB::load()
{
+ if (mLoaded)
+ return;
+
mUnknown.setSprite("error.xml");
mUnknown.setName("unnamed");
@@ -123,6 +127,8 @@ MonsterDB::load() }
mMonsterInfos[XML::getProperty(monsterNode, "id", 0)] = currentInfo;
}
+
+ mLoaded = true;
}
void
@@ -131,6 +137,8 @@ MonsterDB::unload() for_each ( mMonsterInfos.begin(), mMonsterInfos.end(),
make_dtor(mMonsterInfos));
mMonsterInfos.clear();
+
+ mLoaded = false;
}
diff --git a/src/resources/openglsdlimageloader.cpp b/src/resources/openglsdlimageloader.cpp index b3e1601e..68de1e19 100644 --- a/src/resources/openglsdlimageloader.cpp +++ b/src/resources/openglsdlimageloader.cpp @@ -31,7 +31,8 @@ #ifdef USE_OPENGL -SDL_Surface* OpenGLSDLImageLoader::loadSDLSurface(const std::string& filename) +SDL_Surface* +OpenGLSDLImageLoader::loadSDLSurface(const std::string &filename) { ResourceManager *resman = ResourceManager::getInstance(); return resman->loadSDLSurface(filename); diff --git a/src/resources/openglsdlimageloader.h b/src/resources/openglsdlimageloader.h index 29be294c..b79dde15 100644 --- a/src/resources/openglsdlimageloader.h +++ b/src/resources/openglsdlimageloader.h @@ -31,7 +31,8 @@ class OpenGLSDLImageLoader : public gcn::OpenGLSDLImageLoader { protected: - SDL_Surface* loadSDLSurface(const std::string& filename); + SDL_Surface* + loadSDLSurface(const std::string &filename); }; #endif diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp index bd273b3b..feb6f8f8 100644 --- a/src/resources/spritedef.cpp +++ b/src/resources/spritedef.cpp @@ -23,11 +23,10 @@ #include "spritedef.h" -#include "../animation.h" -#include "../action.h" -#include "../graphics.h" #include "../log.h" +#include "animation.h" +#include "action.h" #include "resourcemanager.h" #include "spriteset.h" #include "image.h" @@ -208,20 +207,20 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode, Animation *animation = new Animation(); action->setAnimation(directionType, animation); - // Get animation phases - for (xmlNodePtr phaseNode = animationNode->xmlChildrenNode; - phaseNode != NULL; - phaseNode = phaseNode->next) + // Get animation frames + for (xmlNodePtr frameNode = animationNode->xmlChildrenNode; + frameNode != NULL; + frameNode = frameNode->next) { - int delay = XML::getProperty(phaseNode, "delay", 0); - int offsetX = XML::getProperty(phaseNode, "offsetX", 0); - int offsetY = XML::getProperty(phaseNode, "offsetY", 0); + int delay = XML::getProperty(frameNode, "delay", 0); + int offsetX = XML::getProperty(frameNode, "offsetX", 0); + int offsetY = XML::getProperty(frameNode, "offsetY", 0); offsetY -= imageset->getHeight() - 32; offsetX -= imageset->getWidth() / 2 - 16; - if (xmlStrEqual(phaseNode->name, BAD_CAST "frame")) + if (xmlStrEqual(frameNode->name, BAD_CAST "frame")) { - int index = XML::getProperty(phaseNode, "index", -1); + int index = XML::getProperty(frameNode, "index", -1); if (index < 0) { @@ -237,12 +236,12 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode, continue; } - animation->addPhase(img, delay, offsetX, offsetY); + animation->addFrame(img, delay, offsetX, offsetY); } - else if (xmlStrEqual(phaseNode->name, BAD_CAST "sequence")) + else if (xmlStrEqual(frameNode->name, BAD_CAST "sequence")) { - int start = XML::getProperty(phaseNode, "start", -1); - int end = XML::getProperty(phaseNode, "end", -1); + int start = XML::getProperty(frameNode, "start", -1); + int end = XML::getProperty(frameNode, "end", -1); if (start < 0 || end < 0) { @@ -261,15 +260,15 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode, continue; } - animation->addPhase(img, delay, offsetX, offsetY); + animation->addFrame(img, delay, offsetX, offsetY); start++; } } - else if (xmlStrEqual(phaseNode->name, BAD_CAST "end")) + else if (xmlStrEqual(frameNode->name, BAD_CAST "end")) { animation->addTerminator(); } - } // for phaseNode + } // for frameNode } void diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index 64414259..057129ad 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -32,10 +32,7 @@ #include <libxml/tree.h> class Action; -class Graphics; class Spriteset; -struct AnimationPhase; -class Animation; enum SpriteAction { diff --git a/src/resources/spriteset.cpp b/src/resources/spriteset.cpp index 9b09f1e5..96bcef0c 100644 --- a/src/resources/spriteset.cpp +++ b/src/resources/spriteset.cpp @@ -53,7 +53,7 @@ Spriteset::~Spriteset() Image* Spriteset::get(size_type i) { - if (i > mSpriteset.size()) + if (i >= mSpriteset.size()) { logger->log("Warning: Sprite #%i does not exist in this spriteset", i); return NULL; @@ -1,34 +1,23 @@ #include <windows.h> // include for version info constants
+#include "winver.h"
A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "data/icons/tmw-icon.ico"
-//
-// TO CHANGE VERSION INFORMATION, EDIT PROJECT OPTIONS...
-//
1 VERSIONINFO
-FILEVERSION 0,1,0,0
-PRODUCTVERSION 0,1,0,0
-FILETYPE VFT_APP
-{
- BLOCK "StringFileInfo"
- {
- BLOCK "040904E4"
- {
- VALUE "CompanyName", "The Mana World Development Team"
- VALUE "FileVersion", "0.1.0"
- VALUE "FileDescription", "The Mana World"
- VALUE "InternalName", "tmw.exe"
- VALUE "LegalCopyright", "2004-2006 (C)"
- VALUE "LegalTrademarks", ""
- VALUE "OriginalFilename", "tmw.exe"
- VALUE "ProductName", "The Mana World MMORPG"
- VALUE "ProductVersion", "0.1.0"
- }
- }
- BLOCK "VarFileInfo"
- {
- VALUE "Translation", 0x0409, 1252
- }
+FILEVERSION VER_MAJOR,VER_MINOR,VER_RELEASE,VER_BUILD
+PRODUCTVERSION VER_MAJOR,VER_MINOR,VER_RELEASE,VER_BUILD
+FILETYPE VFT_APP {
+ BLOCK "StringFileInfo" {
+ BLOCK "040904E4" {
+ VALUE "CompanyName", "The Mana World Development Team"
+ VALUE "FileVersion", PACKAGE_VERSION
+ VALUE "FileDescription", "The Mana World"
+ VALUE "LegalCopyright", "2004-2006 (C)"
+ VALUE "OriginalFilename", "tmw.exe"
+ VALUE "ProductName", "The Mana World MMORPG"
+ VALUE "ProductVersion", PACKAGE_VERSION
+ }
+ }
}
diff --git a/src/base64.cpp b/src/utils/base64.cpp index 9a8f6356..9a8f6356 100644 --- a/src/base64.cpp +++ b/src/utils/base64.cpp diff --git a/src/base64.h b/src/utils/base64.h index ff20ac53..ff20ac53 100644 --- a/src/base64.h +++ b/src/utils/base64.h diff --git a/src/utils/wingettimeofday.h b/src/utils/wingettimeofday.h index 0f8b767a..a5537f39 100644 --- a/src/utils/wingettimeofday.h +++ b/src/utils/wingettimeofday.h @@ -1,5 +1,5 @@ /*
- * The Mana World Server
+ * The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
@@ -17,10 +17,12 @@ * You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
*/
-#ifndef _TMWSERV_WINGETTIMEOFDAY_H_
-#define _TMWSERV_WINGETTIMEOFDAY_H_
+#ifndef _TMW_WINGETTIMEOFDAY_H_
+#define _TMW_WINGETTIMEOFDAY_H_
#ifdef WIN32
diff --git a/src/winver.h b/src/winver.h new file mode 100644 index 00000000..58f11bea --- /dev/null +++ b/src/winver.h @@ -0,0 +1,6 @@ +/* VERSION DEFINITIONS */
+#define VER_MAJOR 0
+#define VER_MINOR 1
+#define VER_RELEASE 0
+#define VER_BUILD 0
+#define PACKAGE_VERSION "0.1.0"
@@ -40,16 +40,6 @@ </Linker> </Target> </Build> - <Unit filename="src\action.cpp"> - <Option compilerVar="CPP"/> - <Option target="default"/> - </Unit> - <Unit filename="src\action.h"> - <Option compilerVar=""/> - <Option compile="0"/> - <Option link="0"/> - <Option target="default"/> - </Unit> <Unit filename="src\animatedsprite.cpp"> <Option compilerVar="CPP"/> <Option target="default"/> @@ -60,26 +50,6 @@ <Option link="0"/> <Option target="default"/> </Unit> - <Unit filename="src\animation.cpp"> - <Option compilerVar="CPP"/> - <Option target="default"/> - </Unit> - <Unit filename="src\animation.h"> - <Option compilerVar=""/> - <Option compile="0"/> - <Option link="0"/> - <Option target="default"/> - </Unit> - <Unit filename="src\base64.cpp"> - <Option compilerVar="CPP"/> - <Option target="default"/> - </Unit> - <Unit filename="src\base64.h"> - <Option compilerVar=""/> - <Option compile="0"/> - <Option link="0"/> - <Option target="default"/> - </Unit> <Unit filename="src\being.cpp"> <Option compilerVar="CPP"/> <Option target="default"/> @@ -172,12 +142,6 @@ <Option link="0"/> <Option target="default"/> </Unit> - <Unit filename="src\graphic\imagerect.h"> - <Option compilerVar=""/> - <Option compile="0"/> - <Option link="0"/> - <Option target="default"/> - </Unit> <Unit filename="src\graphics.cpp"> <Option compilerVar="CPP"/> <Option target="default"/> @@ -1210,6 +1174,16 @@ <Option link="0"/> <Option target="default"/> </Unit> + <Unit filename="src\resources\action.cpp"> + <Option compilerVar="CPP"/> + <Option target="default"/> + </Unit> + <Unit filename="src\resources\action.h"> + <Option compilerVar=""/> + <Option compile="0"/> + <Option link="0"/> + <Option target="default"/> + </Unit> <Unit filename="src\resources\ambientoverlay.cpp"> <Option compilerVar="CPP"/> <Option target="default"/> @@ -1220,6 +1194,16 @@ <Option link="0"/> <Option target="default"/> </Unit> + <Unit filename="src\resources\animation.cpp"> + <Option compilerVar="CPP"/> + <Option target="default"/> + </Unit> + <Unit filename="src\resources\animation.h"> + <Option compilerVar=""/> + <Option compile="0"/> + <Option link="0"/> + <Option target="default"/> + </Unit> <Unit filename="src\resources\buddylist.cpp"> <Option compilerVar="CPP"/> <Option target="default"/> @@ -1429,6 +1413,16 @@ <Option objectName="src\tmw.res"/> <Option target="default"/> </Unit> + <Unit filename="src\utils\base64.cpp"> + <Option compilerVar="CPP"/> + <Option target="default"/> + </Unit> + <Unit filename="src\utils\base64.h"> + <Option compilerVar=""/> + <Option compile="0"/> + <Option link="0"/> + <Option target="default"/> + </Unit> <Unit filename="src\utils\dtor.h"> <Option compilerVar=""/> <Option compile="0"/> @@ -1451,5 +1445,11 @@ <Option link="0"/> <Option target="default"/> </Unit> + <Unit filename="src\winver.h"> + <Option compilerVar=""/> + <Option compile="0"/> + <Option link="0"/> + <Option target="default"/> + </Unit> </Project> </CodeBlocks_project_file> |