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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-01-30 02:04:39 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-01-30 02:04:39 +0000 |
commit | 093d95683bfcbbff6e0ddd87414e2cd723f17dc9 (patch) | |
tree | c6d07ce0bb312c7e4d7e165ee5c1cb348a6e44fa | |
parent | 69ccb03b44f324f17d02b9e27e71c34850f71139 (diff) | |
download | mana-client-093d95683bfcbbff6e0ddd87414e2cd723f17dc9.tar.gz mana-client-093d95683bfcbbff6e0ddd87414e2cd723f17dc9.tar.bz2 mana-client-093d95683bfcbbff6e0ddd87414e2cd723f17dc9.tar.xz mana-client-093d95683bfcbbff6e0ddd87414e2cd723f17dc9.zip |
A few cleanups and simplifications.
-rw-r--r-- | ChangeLog | 8 | ||||
-rw-r--r-- | src/gui/char_select.cpp | 13 | ||||
-rw-r--r-- | src/gui/confirm_dialog.cpp | 24 | ||||
-rw-r--r-- | src/gui/confirm_dialog.h | 22 | ||||
-rw-r--r-- | src/gui/error.cpp | 4 | ||||
-rw-r--r-- | src/gui/error.h | 5 | ||||
-rw-r--r-- | src/gui/ministatus.cpp | 2 | ||||
-rw-r--r-- | src/gui/ok_dialog.cpp | 27 | ||||
-rw-r--r-- | src/gui/ok_dialog.h | 25 | ||||
-rw-r--r-- | src/gui/setup.cpp | 10 | ||||
-rw-r--r-- | src/net/charserverhandler.cpp | 6 |
11 files changed, 37 insertions, 109 deletions
@@ -1,3 +1,11 @@ +2006-01-39 Björn Steinbrink <B.Steinbrink@gmx.de> + + * src/gui/char_select.cpp, src/gui/confirm_dialog.cpp, + src/gui/confirm_dialog.h, src/gui/error.cpp, src/gui/error.h, + src/gui/ministatus.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h, + src/gui/setup.cpp, src/net/charserverhandler.cpp: A few cleanups and + simplifications. + 2006-01-26 Björn Steinbrink <B.Steinbrink@gmx.de> * src/game.cpp, src/game.h, src/main.cpp: Moved some setup code out of diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index b86a01e3..e3f4766e 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -33,7 +33,6 @@ #include "ok_dialog.h" #include "playerbox.h" #include "textfield.h" -#include "windowcontainer.h" #include "../game.h" #include "../localplayer.h" @@ -54,8 +53,8 @@ class CharDeleteConfirm : public ConfirmDialog }; CharDeleteConfirm::CharDeleteConfirm(CharSelectDialog *m): - ConfirmDialog(m, - "Confirm", "Are you sure you want to delete this character?"), + ConfirmDialog("Confirm", "Are you sure you want to delete this character?", + NULL, m), master(m) { } @@ -316,15 +315,15 @@ void CharCreateDialog::action(const std::string& eventId) // Attempt to create the character createButton->setEnabled(false); attemptCharCreate(); - windowContainer->scheduleDelete(this); + scheduleDelete(); } else { - new OkDialog(this, "Error", - "Your name needs to be at least 4 characters."); + new OkDialog("Error", + "Your name needs to be at least 4 characters.", NULL, this); } } else if (eventId == "cancel") { - windowContainer->scheduleDelete(this); + scheduleDelete(); } else if (eventId == "nextcolor") { playerBox->hairColor++; diff --git a/src/gui/confirm_dialog.cpp b/src/gui/confirm_dialog.cpp index 59d48318..2babbf23 100644 --- a/src/gui/confirm_dialog.cpp +++ b/src/gui/confirm_dialog.cpp @@ -26,28 +26,15 @@ #include <guichan/widgets/label.hpp> #include "button.h" -#include "windowcontainer.h" ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg, - gcn::ActionListener *listener): - Window(title, true) -{ - init(msg, listener); -} - -ConfirmDialog::ConfirmDialog(Window *parent, const std::string &title, - const std::string &msg, gcn::ActionListener *listener): + gcn::ActionListener *listener, Window *parent): Window(title, true, parent) { - init(msg, listener); -} - -void ConfirmDialog::init(const std::string &msg, gcn::ActionListener *listener) -{ - textLabel = new gcn::Label(msg); - yesButton = new Button("Yes"); - noButton = new Button("No"); + gcn::Label *textLabel = new gcn::Label(msg); + gcn::Button *yesButton = new Button("Yes"); + gcn::Button *noButton = new Button("No"); int w = textLabel->getWidth() + 20; int inWidth = yesButton->getWidth() + noButton->getWidth() + 5; @@ -88,7 +75,8 @@ void ConfirmDialog::init(const std::string &msg, gcn::ActionListener *listener) void ConfirmDialog::action(const std::string &eventId) { + // Can we receive anything else anyway? if (eventId == "yes" || eventId == "no") { - windowContainer->scheduleDelete(this); + scheduleDelete(); } } diff --git a/src/gui/confirm_dialog.h b/src/gui/confirm_dialog.h index 8f444057..e3638439 100644 --- a/src/gui/confirm_dialog.h +++ b/src/gui/confirm_dialog.h @@ -44,32 +44,12 @@ class ConfirmDialog : public Window, public gcn::ActionListener { * @see Window::Window */ ConfirmDialog(const std::string &title, const std::string &msg, - gcn::ActionListener *listener = NULL); - - /** - * Constructor with parent reference. - * - * @see Window::Window - */ - ConfirmDialog(Window *window, const std::string &title, - const std::string &msg, - gcn::ActionListener *listener = NULL); + gcn::ActionListener *listener = NULL, Window *parent = NULL); /** * Called when receiving actions from the widgets. */ void action(const std::string& eventId); - - gcn::Button *yesButton; - gcn::Button *noButton; - - private: - /** - * Initializes the dialog. - */ - void init(const std::string &msg, gcn::ActionListener *listener); - - gcn::Label *textLabel; }; #endif diff --git a/src/gui/error.cpp b/src/gui/error.cpp index 4a980caa..3d33c665 100644 --- a/src/gui/error.cpp +++ b/src/gui/error.cpp @@ -30,10 +30,6 @@ ErrorDialog::ErrorDialog(const std::string &msg): { } -ErrorDialog::~ErrorDialog() -{ -} - void ErrorDialog::action(const std::string& eventId) { if (eventId == "ok") diff --git a/src/gui/error.h b/src/gui/error.h index feb864f2..20544358 100644 --- a/src/gui/error.h +++ b/src/gui/error.h @@ -43,11 +43,6 @@ class ErrorDialog : public OkDialog { ErrorDialog(const std::string &msg); /** - * Destructor - */ - ~ErrorDialog(); - - /** * Called when receiving actions from the widgets. */ void action(const std::string& eventId); diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index 515a4014..f83b3724 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -23,11 +23,11 @@ #include "ministatus.h" +#include <guichan/imagefont.hpp> #include <guichan/widgets/label.hpp> #include <sstream> #include "gui.h" -#include <guichan/imagefont.hpp> #include "progressbar.h" #include "../localplayer.h" diff --git a/src/gui/ok_dialog.cpp b/src/gui/ok_dialog.cpp index aca42972..2e2594d1 100644 --- a/src/gui/ok_dialog.cpp +++ b/src/gui/ok_dialog.cpp @@ -26,30 +26,14 @@ #include <guichan/widgets/label.hpp> #include "button.h" -#include "windowcontainer.h" -OkDialog::OkDialog(const std::string &title, const std::string &msg, - gcn::ActionListener *listener): - Window(title, true) -{ - init(msg, listener); -} -OkDialog::OkDialog(Window *parent, const std::string &title, - const std::string &msg, gcn::ActionListener *listener): +OkDialog::OkDialog(const std::string &title, const std::string &msg, + gcn::ActionListener *listener, Window *parent): Window(title, true, parent) { - init(msg, listener); -} - -OkDialog::~OkDialog() -{ -} - -void OkDialog::init(const std::string &msg, gcn::ActionListener *listener) -{ - textLabel = new gcn::Label(msg); - okButton = new Button("Ok"); + gcn::Label *textLabel = new gcn::Label(msg); + gcn::Button *okButton = new Button("Ok"); int w = textLabel->getWidth() + 20; int h = textLabel->getHeight() + 25 + okButton->getHeight(); @@ -78,7 +62,8 @@ void OkDialog::init(const std::string &msg, gcn::ActionListener *listener) void OkDialog::action(const std::string &eventId) { + // Can we receive anything else anyway? if (eventId == "ok") { - windowContainer->scheduleDelete(this); + scheduleDelete(); } } diff --git a/src/gui/ok_dialog.h b/src/gui/ok_dialog.h index b5c792b1..4eac77de 100644 --- a/src/gui/ok_dialog.h +++ b/src/gui/ok_dialog.h @@ -43,35 +43,12 @@ class OkDialog : public Window, public gcn::ActionListener { * @see Window::Window */ OkDialog(const std::string &title, const std::string &msg, - gcn::ActionListener *listener = NULL); - - /** - * Constructor with parent reference. - * - * @see Window::Window - */ - OkDialog(Window *window, const std::string &title, - const std::string &msg, - gcn::ActionListener *listener = NULL); - - /** - * Destructor. - */ - ~OkDialog(); + gcn::ActionListener *listener = NULL, Window *parent = NULL); /** * Called when receiving actions from the widgets. */ void action(const std::string& eventId); - - private: - /** - * Initializes the dialog. - */ - void init(const std::string &msg, gcn::ActionListener *listener); - - gcn::Label *textLabel; - gcn::Button *okButton; }; #endif diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 34f5b360..cbb9d599 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -314,8 +314,8 @@ void Setup::action(const std::string &eventId) } } } else { - new OkDialog(this, "Switching to FullScreen", - "Restart needed for changes to take effect."); + new OkDialog("Switching to FullScreen", + "Restart needed for changes to take effect.", NULL, this); } config.setValue("screen", fullscreen ? 1 : 0); } @@ -329,7 +329,7 @@ void Setup::action(const std::string &eventId) } catch (const char *err) { - new OkDialog(this, "Sound Engine", err); + new OkDialog("Sound Engine", err, NULL, this); logger->log("Warning: %s", err); } } @@ -345,8 +345,8 @@ void Setup::action(const std::string &eventId) config.setValue("opengl", openGLCheckBox->isMarked() ? 1 : 0); // OpenGL can currently only be changed by restarting, notify user. - new OkDialog(this, "Changing OpenGL", - "Applying change to OpenGL requires restart."); + new OkDialog("Changing OpenGL", + "Applying change to OpenGL requires restart.", NULL, this); } // We sync old and new values at apply time diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index a60e39b0..e7fe3955 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -102,7 +102,7 @@ void CharServerHandler::handleMessage(MessageIn *msg) break; case 0x006e: - new OkDialog(NULL, "Error", "Failed to create character"); + new OkDialog("Error", "Failed to create character"); break; case 0x006f: @@ -110,12 +110,12 @@ void CharServerHandler::handleMessage(MessageIn *msg) mCharInfo->setEntry(0); mCharInfo->unlock(); n_character--; - new OkDialog(NULL, "Info", "Player deleted"); + new OkDialog("Info", "Player deleted"); break; case 0x0070: mCharInfo->unlock(); - new OkDialog(NULL, "Error", "Failed to delete character."); + new OkDialog("Error", "Failed to delete character."); break; case 0x0071: |