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author | Ira Rice <irarice@gmail.com> | 2009-02-04 18:29:58 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2009-02-04 18:29:58 -0700 |
commit | 3818b6db81341b840201996c186bdc8ad5e456e9 (patch) | |
tree | bb8d8418aee35877d260078b1b340ccf2c371930 | |
parent | d05b238a3c100ed0b5b31093f3d15bb039dde8d6 (diff) | |
download | mana-client-3818b6db81341b840201996c186bdc8ad5e456e9.tar.gz mana-client-3818b6db81341b840201996c186bdc8ad5e456e9.tar.bz2 mana-client-3818b6db81341b840201996c186bdc8ad5e456e9.tar.xz mana-client-3818b6db81341b840201996c186bdc8ad5e456e9.zip |
Moved mEquipment to the LocalPlayer class, since it's the only place
that uses it anyways.
Signed-off-by: Ira Rice <irarice@gmail.com>
-rw-r--r-- | src/being.cpp | 2 | ||||
-rw-r--r-- | src/being.h | 3 | ||||
-rw-r--r-- | src/localplayer.cpp | 1 | ||||
-rw-r--r-- | src/localplayer.h | 3 |
4 files changed, 4 insertions, 5 deletions
diff --git a/src/being.cpp b/src/being.cpp index dc36adc2..dc843e43 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -25,7 +25,6 @@ #include "animatedsprite.h" #include "being.h" #include "configuration.h" -#include "equipment.h" #include "game.h" #include "graphics.h" #include "localplayer.h" @@ -67,7 +66,6 @@ Being::Being(int id, int job, Map *map): mWalkTime(0), mEmotion(0), mEmotionTime(0), mAttackSpeed(350), - mEquipment(new Equipment()), mId(id), mWalkSpeed(150), mDirection(DOWN), diff --git a/src/being.h b/src/being.h index b4508661..812ffdd3 100644 --- a/src/being.h +++ b/src/being.h @@ -44,7 +44,6 @@ #define STATUS_EFFECTS 32 class AnimatedSprite; -class Equipment; class ItemInfo; class Item; class Map; @@ -362,8 +361,6 @@ class Being : public Sprite // Target cursor being used by the being Image *mTargetCursor; - const std::auto_ptr<Equipment> mEquipment; - static int getHairColorsNr(void); static int getHairStylesNr(void); diff --git a/src/localplayer.cpp b/src/localplayer.cpp index c6fde7a8..bc0b2b81 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -63,6 +63,7 @@ LocalPlayer::LocalPlayer(Uint32 id, Uint16 job, Map *map): ATK_BONUS(0), MATK_BONUS(0), DEF_BONUS(0), MDEF_BONUS(0), FLEE_BONUS(0), mStatPoint(0), mSkillPoint(0), mStatsPointsToAttribute(0), + mEquipment(new Equipment()), mXp(0), mNetwork(0), mTarget(NULL), mPickUpTarget(NULL), mTrading(false), mGoingToTarget(false), diff --git a/src/localplayer.h b/src/localplayer.h index 4e0b205f..7f5596e4 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -31,6 +31,7 @@ #define INVENTORY_SIZE 102 #define STORAGE_SIZE 301 +class Equipment; class FloorItem; class ImageSet; class Inventory; @@ -234,6 +235,8 @@ class LocalPlayer : public Player /** Animated out of range target cursor. */ SimpleAnimation *mTargetCursorOutRange[NUM_TC]; + const std::auto_ptr<Equipment> mEquipment; + protected: void walk(unsigned char dir); |