summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEugenio Favalli <elvenprogrammer@gmail.com>2007-05-20 18:02:10 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2007-05-20 18:02:10 +0000
commitc2b7b192b50a4696888ee92a8aa9abfa21eb057e (patch)
treec16368f79cd6b37cf2b0327ed77022211675c8fd
parent8b41ae72ae2733fc8bf33627698c75d9a79e1d7b (diff)
downloadmana-client-c2b7b192b50a4696888ee92a8aa9abfa21eb057e.tar.gz
mana-client-c2b7b192b50a4696888ee92a8aa9abfa21eb057e.tar.bz2
mana-client-c2b7b192b50a4696888ee92a8aa9abfa21eb057e.tar.xz
mana-client-c2b7b192b50a4696888ee92a8aa9abfa21eb057e.zip
Updated Code::Blocks project file.
-rw-r--r--ChangeLog23
-rw-r--r--tmw.cbp40
2 files changed, 54 insertions, 9 deletions
diff --git a/ChangeLog b/ChangeLog
index ba5d6ce9..d7fa45b6 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,9 +1,14 @@
-2007-05-20 Philipp Sehmisch <tmw@crushnet.org>
+2007-05-20 Eugenio Favalli <elvenprogrammer@gmail.com>
- * src/gui/buy.cpp, src/gui/sell.cpp: Unified some differences between buy
- and sell dialog. Money label now shows money after transaction instead of
- current money.
- * src/gui/sell.cpp: Fixed the amount-not-reset-when-using-scrollwheel bug.
+ * tmw.cbp: Updated Code::Blocks project file.
+
+2007-05-20 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/gui/buy.cpp, src/gui/sell.cpp: Unified some differences between
+ buy and sell dialog. Money label now shows money after transaction
+ instead of current money.
+ * src/gui/sell.cpp: Fixed the amount-not-reset-when-using-scrollwheel
+ bug.
2007-05-08 Philipp Sehmisch <tmw@crushnet.org>
@@ -33,10 +38,10 @@
data/graphics/sprites/monster-snake-cave.xml,
data/graphics/sprites/monster-snake.xml,
data/graphics/sprites/monster-spider.xml:
- Adjusted offsets of monster sprites (thanks to Pauan for finding out the
- correct offsets - I just subtracted 6 of all x offsets to take the new
- position of the target circle in account) and committed some modifications
- at some monster graphics by Pauan.
+ Adjusted offsets of monster sprites (thanks to Pauan for finding out
+ the correct offsets - I just subtracted 6 of all x offsets to take the
+ new position of the target circle in account) and committed some
+ modifications at some monster graphics by Pauan.
2007-05-02 Philipp Sehmisch <tmw@crushnet.org>
diff --git a/tmw.cbp b/tmw.cbp
index 8ab132eb..20cbbdd0 100644
--- a/tmw.cbp
+++ b/tmw.cbp
@@ -51,6 +51,16 @@
<Option link="0"/>
<Option target="default"/>
</Unit>
+ <Unit filename="src\animationparticle.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\animationparticle.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
<Unit filename="src\being.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
@@ -709,6 +719,16 @@
<Option link="0"/>
<Option target="default"/>
</Unit>
+ <Unit filename="src\gui\widgets\resizegrip.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\gui\widgets\resizegrip.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
<Unit filename="src\gui\window.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
@@ -735,6 +755,16 @@
<Option link="0"/>
<Option target="default"/>
</Unit>
+ <Unit filename="src\imageparticle.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\imageparticle.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
<Unit filename="src\inventory.cpp">
<Option compilerVar="CPP"/>
<Option target="default"/>
@@ -1301,6 +1331,16 @@
<Option link="0"/>
<Option target="default"/>
</Unit>
+ <Unit filename="src\textparticle.cpp">
+ <Option compilerVar="CPP"/>
+ <Option target="default"/>
+ </Unit>
+ <Unit filename="src\textparticle.h">
+ <Option compilerVar=""/>
+ <Option compile="0"/>
+ <Option link="0"/>
+ <Option target="default"/>
+ </Unit>
<Unit filename="src\tileset.h">
<Option compilerVar=""/>
<Option compile="0"/>