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authorIra Rice <irarice@gmail.com>2009-01-10 13:42:43 -0700
committerIra Rice <irarice@gmail.com>2009-01-10 13:42:43 -0700
commitf634a2811c613d6ec43915841b37b66d54e2d4d4 (patch)
tree4195b9ef6baac725b8abacddd764f42dbf6492ba
parentd80a7f02c4e1b9f9a728364b61118cc25d872a58 (diff)
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Made a few more window components use a transparency under OpenGL, as
well as some code style cleanups in the skill dialog. Signed-off-by: Ira Rice <irarice@gmail.com>
-rw-r--r--src/gui/itemshortcutcontainer.cpp3
-rw-r--r--src/gui/playerbox.cpp2
-rw-r--r--src/gui/scrollarea.cpp3
-rw-r--r--src/gui/skill.cpp15
-rw-r--r--src/gui/smileycontainer.cpp3
-rw-r--r--src/gui/textfield.cpp2
6 files changed, 18 insertions, 10 deletions
diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp
index f0ab8274..b576e843 100644
--- a/src/gui/itemshortcutcontainer.cpp
+++ b/src/gui/itemshortcutcontainer.cpp
@@ -21,6 +21,7 @@
#include "itemshortcutcontainer.h"
+#include "../configuration.h"
#include "../graphics.h"
#include "../inventory.h"
#include "../item.h"
@@ -47,6 +48,8 @@ ItemShortcutContainer::ItemShortcutContainer():
mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png");
mMaxItems = itemShortcut->getItemCount();
+ mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8));
+
mBoxHeight = 42;
mBoxWidth = 36;
}
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
index 79c5676f..e5227e5a 100644
--- a/src/gui/playerbox.cpp
+++ b/src/gui/playerbox.cpp
@@ -23,6 +23,7 @@
#include "playerbox.h"
+#include "../configuration.h"
#include "../graphics.h"
#include "../player.h"
@@ -54,6 +55,7 @@ PlayerBox::PlayerBox(const Player *player):
bggridx[x], bggridy[y],
bggridx[x + 1] - bggridx[x] + 1,
bggridy[y + 1] - bggridy[y] + 1);
+ background.grid[a]->setAlpha(config.getValue("guialpha", 0.8));
a++;
}
}
diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp
index 032e3f78..ba119a61 100644
--- a/src/gui/scrollarea.cpp
+++ b/src/gui/scrollarea.cpp
@@ -23,6 +23,7 @@
#include "scrollarea.h"
+#include "../configuration.h"
#include "../graphics.h"
#include "../resources/image.h"
@@ -94,6 +95,7 @@ void ScrollArea::init()
bggridx[x], bggridy[y],
bggridx[x + 1] - bggridx[x] + 1,
bggridy[y + 1] - bggridy[y] + 1);
+ background.grid[a]->setAlpha(config.getValue("guialpha", 0.8));
a++;
}
}
@@ -112,6 +114,7 @@ void ScrollArea::init()
vsgridx[x], vsgridy[y],
vsgridx[x + 1] - vsgridx[x],
vsgridy[y + 1] - vsgridy[y]);
+ vMarker.grid[a]->setAlpha(config.getValue("guialpha", 0.8));
a++;
}
}
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index 5e5782d9..2ff82030 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -58,11 +58,9 @@ public:
update();
}
- virtual int
- getRows(void) { return mEntriesNr; }
+ virtual int getRows(void) { return mEntriesNr; }
- virtual int
- getColumnWidth(int index)
+ virtual int getColumnWidth(int index)
{
switch (index) {
case 0: return 160;
@@ -70,14 +68,12 @@ public:
}
}
- virtual int
- getRowHeight(void)
+ virtual int getRowHeight(void)
{
return 12;
}
- virtual void
- update(void)
+ virtual void update(void)
{
static const SkillInfo fakeSkillInfo = { _("???"), false };
@@ -249,8 +245,7 @@ void SkillDialog::cleanList()
mSkillList.clear();
}
-static void
-initSkillinfo(void)
+static void initSkillinfo(void)
{
SkillInfo emptySkillInfo = { "", false };
diff --git a/src/gui/smileycontainer.cpp b/src/gui/smileycontainer.cpp
index afe4ce15..d221f55c 100644
--- a/src/gui/smileycontainer.cpp
+++ b/src/gui/smileycontainer.cpp
@@ -24,6 +24,7 @@
#include <guichan/mouseinput.hpp>
#include <guichan/selectionlistener.hpp>
+#include "../configuration.h"
#include "../graphics.h"
#include "../log.h"
#include "../smileyshortcut.h"
@@ -51,6 +52,8 @@ SmileyContainer::SmileyContainer():
mSelImg = resman->getImage("graphics/gui/selection.png");
if (!mSelImg) logger->error(_("Unable to load selection.png"));
+ mSelImg->setAlpha(config.getValue("guialpha", 0.8));
+
mMaxSmiley = mSmileyImg->size();
addMouseListener(this);
diff --git a/src/gui/textfield.cpp b/src/gui/textfield.cpp
index d4709d3f..0146fd4a 100644
--- a/src/gui/textfield.cpp
+++ b/src/gui/textfield.cpp
@@ -30,6 +30,7 @@
#include "sdlinput.h"
#include "textfield.h"
+#include "../configuration.h"
#include "../graphics.h"
#include "../resources/image.h"
@@ -67,6 +68,7 @@ TextField::TextField(const std::string& text):
gridx[x], gridy[y],
gridx[x + 1] - gridx[x] + 1,
gridy[y + 1] - gridy[y] + 1);
+ skin.grid[a]->setAlpha(config.getValue("guialpha", 0.8));
a++;
}
}