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author | Yohann Ferreira <bertram@cegetel.net> | 2005-06-22 18:51:11 +0000 |
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committer | Yohann Ferreira <bertram@cegetel.net> | 2005-06-22 18:51:11 +0000 |
commit | 522ddd6b8789f471d27670d6ea21a48371944709 (patch) | |
tree | 6a1bdfe1ffef4c65de52b568cc5d2ede74b909ea | |
parent | 1d64b7a037435aee796f068770a0c2ca2b19a93a (diff) | |
download | mana-client-522ddd6b8789f471d27670d6ea21a48371944709.tar.gz mana-client-522ddd6b8789f471d27670d6ea21a48371944709.tar.bz2 mana-client-522ddd6b8789f471d27670d6ea21a48371944709.tar.xz mana-client-522ddd6b8789f471d27670d6ea21a48371944709.zip |
gcc 3.4 compile fix.
-rw-r--r-- | src/game.cpp | 71 |
1 files changed, 47 insertions, 24 deletions
diff --git a/src/game.cpp b/src/game.cpp index dd7eccdb..0ef6ee8c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -665,7 +665,8 @@ void do_parse() fclose(file); #endif // Parse packet based on their id - switch (id) { + switch (id) + { case SMSG_LOGIN_SUCCESS: // Connected to game server succesfully, set spawn point player_node->x = get_x(RFIFOP(6)); @@ -675,7 +676,8 @@ void do_parse() // Received speech from being case SMSG_BEING_CHAT: being = findNode(RFIFOL(4)); - if (being != NULL) { + if (being != NULL) + { int length = RFIFOW(2) - 8; temp = (char*)malloc(length + 1); temp[length] = '\0'; @@ -692,7 +694,8 @@ void do_parse() case SMSG_MY_BEING_CHAT: case SMSG_GM_CHAT: - if (RFIFOW(2) > 4) { + if (RFIFOW(2) > 4) + { int length = RFIFOW(2) - 4; temp = (char*)malloc(length + 1); temp[length] = '\0'; @@ -700,14 +703,17 @@ void do_parse() std::string msg = std::string(temp); unsigned int pos = msg.find(" : ", 0); - if (id == 0x008e) { - if (pos != std::string::npos) { + if (id == 0x008e) + { + if (pos != std::string::npos) + { msg.erase(0, pos + 3); } player_node->setSpeech(msg, SPEECH_TIME); chatWindow->chat_log(temp, BY_PLAYER); } - else { + else + { chatWindow->chat_log(temp, BY_GM); } @@ -724,28 +730,31 @@ void do_parse() // Add new being / stop monster case 0x0078: - int id = RFIFOL(2); - int job = RFIFOW(14); + + int beingId; + beingId = RFIFOL(2); + int beingJob; + beingJob = RFIFOW(14); // Being with id >= 110000000 and job 0 are better known // as ghosts, so don't create those. - if (job == 0 && id >= 110000000) + if (beingJob == 0 && beingId >= 110000000) { break; } - being = findNode(id); + being = findNode(beingId); if (being == NULL) { being = new Being(); - being->id = id; + being->id = beingId; being->speed = RFIFOW(6); if (being->speed == 0) { // Else division by 0 when calculating frame being->speed = 150; } - being->job = job; + being->job = beingJob; being->setHairStyle(RFIFOW(16)); being->setHairColor(RFIFOW(28)); being->x = get_x(RFIFOP(46)); @@ -768,14 +777,18 @@ void do_parse() case SMSG_REMOVE_BEING: // A being should be removed or has died being = findNode(RFIFOL(2)); - if (being != NULL) { - if (RFIFOB(6) == 1) { // Death - if (being->job > 110) { + if (being != NULL) + { + if (RFIFOB(6) == 1) + { // Death + if (being->job > 110) + { being->action = MONSTER_DEAD; being->frame = 0; being->walk_time = tick_time; } - else { + else + { being->action = DEAD; } //remove_node(RFIFOL(2)); @@ -789,7 +802,8 @@ void do_parse() // A message about a player, doesn't include movement. being = findNode(RFIFOL(2)); - if (being == NULL) { + if (being == NULL) + { being = new Being(); being->id = RFIFOL(2); being->job = RFIFOW(14); @@ -806,7 +820,8 @@ void do_parse() being->walk_time = tick_time; being->frame = 0; - if (RFIFOB(51) == 2) { + if (RFIFOB(51) == 2) + { being->action = SIT; } break; @@ -815,7 +830,8 @@ void do_parse() // A being nearby is moving being = findNode(RFIFOL(2)); - if (being == NULL) { + if (being == NULL) + { being = new Being(); being->id = RFIFOL(2); being->job = RFIFOW(14); @@ -840,7 +856,8 @@ void do_parse() // A nearby player being moves being = findNode(RFIFOL(2)); - if (being == NULL) { + if (being == NULL) + { being = new Being(); being->id = RFIFOL(2); being->job = RFIFOW(14); @@ -876,7 +893,8 @@ void do_parse() // Trade: Response case 0x00e7: - switch (RFIFOB(2)) { + switch (RFIFOB(2)) + { case 0: // too far away chatWindow->chat_log("Trading isn't possible. Trade partner is too far away.", BY_SERVER); @@ -912,7 +930,9 @@ void do_parse() if (RFIFOW(6) == 0) { tradeWindow->addMoney(RFIFOL(2)); - } else { + } + else + { tradeWindow->addItem( tradeWindow->partnerItems->getFreeSlot(), RFIFOW(6), false, RFIFOL(2), false); @@ -920,7 +940,8 @@ void do_parse() break; // Trade: New Item add response case 0x01b1: - switch (RFIFOB(6)) { + switch (RFIFOB(6)) + { case 0: // Successfully added item if (inventoryWindow->items->isEquipment(RFIFOW(2)) @@ -951,7 +972,8 @@ void do_parse() break; // Trade received Ok message case 0x00ec: - switch (RFIFOB(2)) { + switch (RFIFOB(2)) + { // Received ok from myself case 0: tradeWindow->receivedOk(true); @@ -1026,6 +1048,7 @@ void do_parse() chatWindow->chat_log(info, BY_SERVER);*/ equipmentWindow->addEquipment(position - 1, RFIFOW(4+loop*20+2)); + std::cout << ": pos:" << position - 1 << "; id:" << RFIFOW(4+loop*20+2) << std::endl; equipmentWindow->equipments[position - 1].inventoryIndex = RFIFOW(4+loop*20); inventoryWindow->items->setEquipped( |