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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-01-07 00:23:22 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-01-07 00:23:22 +0000
commit3fe5d486bf33d4658ab75b49fe878a9a0394d835 (patch)
tree883a1912f751353c0f0d349b0077362b6e3f23f6
parentd818bc97c2d1b570ff11197f80d0b0ad471f0af7 (diff)
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Synchronized player attributes with wiki Attributes page and removed Job XP.
-rw-r--r--ChangeLog6
-rw-r--r--src/gui/status.cpp85
-rw-r--r--src/gui/status.h12
-rw-r--r--src/localplayer.h11
-rw-r--r--src/main.cpp18
5 files changed, 58 insertions, 74 deletions
diff --git a/ChangeLog b/ChangeLog
index a48d7149..2770bfca 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,9 @@
+2007-01-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/gui/status.h, src/gui/status.cpp, src/localplayer.h:
+ Synchronized player attributes with Attributes page on the wiki.
+ Removed job xp bar.
+
2007-01-05 Björn Steinbrink <B.Steinbrink@gmx.de>
* src/CMakeLists.txt, data/graphics/sprites/CMakeLists.txt: Fixed
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index b53e0942..bba9f045 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -40,7 +40,7 @@ StatusWindow::StatusWindow(LocalPlayer *player):
setWindowName("Status");
setResizable(true);
setDefaultSize((windowContainer->getWidth() - 365) / 2,
- (windowContainer->getHeight() - 255) / 2, 365, 255);
+ (windowContainer->getHeight() - 255) / 2, 365, 280);
loadWindowState();
// ----------------------
@@ -62,10 +62,6 @@ StatusWindow::StatusWindow(LocalPlayer *player):
mMpBar = new ProgressBar(1.0f, 80, 15, 26, 102, 230);
mMpValueLabel = new gcn::Label("");
- mJobXpLabel = new gcn::Label("Job:");
- mJobXpBar = new ProgressBar(1.0f, 60, 15, 220, 135, 203);
- mJobValueLabel = new gcn::Label("");
-
int y = 3;
int x = 5;
@@ -95,10 +91,6 @@ StatusWindow::StatusWindow(LocalPlayer *player):
x += mMpBar->getWidth() + 5;
mMpValueLabel->setPosition(x, y);
- mJobXpLabel->setPosition(175, y);
- mJobXpBar->setPosition(225, y);
- mJobValueLabel->setPosition(290, y);
-
add(mLvlLabel);
add(mMoneyLabel);
add(mHpLabel);
@@ -107,12 +99,9 @@ StatusWindow::StatusWindow(LocalPlayer *player):
add(mMpValueLabel);
add(mXpLabel);
add(mXpValueLabel);
- add(mJobXpLabel);
- add(mJobValueLabel);
add(mHpBar);
add(mMpBar);
add(mXpBar);
- add(mJobXpBar);
// ----------------------
// Stats Part
@@ -141,7 +130,7 @@ StatusWindow::StatusWindow(LocalPlayer *player):
mStatsReflexPoints = new gcn::Label("% Reflex:");
// New labels
- for (int i = 0; i < 6; i++) {
+ for (int i = 0; i < 7; i++) {
mStatsLabel[i] = new gcn::Label();
mStatsDisplayLabel[i] = new gcn::Label();
mPointsLabel[i] = new gcn::Label("0");
@@ -151,10 +140,11 @@ StatusWindow::StatusWindow(LocalPlayer *player):
// Set button events Id
mStatsButton[0] = new Button("+", "STR", this);
mStatsButton[1] = new Button("+", "AGI", this);
- mStatsButton[2] = new Button("+", "VIT", this);
- mStatsButton[3] = new Button("+", "INT", this);
- mStatsButton[4] = new Button("+", "DEX", this);
- mStatsButton[5] = new Button("+", "LUK", this);
+ mStatsButton[2] = new Button("+", "DEX", this);
+ mStatsButton[3] = new Button("+", "VIT", this);
+ mStatsButton[4] = new Button("+", "INT", this);
+ mStatsButton[5] = new Button("+", "WIL", this);
+ mStatsButton[6] = new Button("+", "CHR", this);
// Set position
@@ -163,16 +153,17 @@ StatusWindow::StatusWindow(LocalPlayer *player):
int totalLabelY = mStatsTotalLabel->getY();
mStatsCostLabel->setPosition(170, totalLabelY);
- for (int i = 0; i < 6; i++)
+ for (int i = 0; i < 7; i++)
{
- mStatsLabel[i]->setPosition(5, mStatsTotalLabel->getY() + (i * 23) + 15);
+ mStatsLabel[i]->setPosition(5,
+ mStatsTotalLabel->getY() + (i * 23) + 15);
mStatsDisplayLabel[i]->setPosition(115,
totalLabelY + (i * 23) + 15);
mStatsButton[i]->setPosition(145, totalLabelY + (i * 23) + 10);
mPointsLabel[i]->setPosition(175, totalLabelY + (i * 23) + 15);
}
- mRemainingStatsPointsLabel->setPosition(5, mPointsLabel[5]->getY() + 25);
+ mRemainingStatsPointsLabel->setPosition(5, mPointsLabel[6]->getY() + 25);
mStatsAttackLabel->setPosition(220, mStatsLabel[0]->getY());
mStatsDefenseLabel->setPosition(220, mStatsLabel[1]->getY());
@@ -180,7 +171,7 @@ StatusWindow::StatusWindow(LocalPlayer *player):
mStatsMagicDefenseLabel->setPosition(220, mStatsLabel[3]->getY());
mStatsAccuracyLabel->setPosition(220, mStatsLabel[4]->getY());
mStatsEvadeLabel->setPosition(220, mStatsLabel[5]->getY());
- mStatsReflexLabel->setPosition(220, mRemainingStatsPointsLabel->getY());
+ mStatsReflexLabel->setPosition(220, mStatsLabel[6]->getY());
mStatsAttackPoints->setPosition(310, mStatsLabel[0]->getY());
mStatsDefensePoints->setPosition(310, mStatsLabel[1]->getY());
@@ -188,13 +179,13 @@ StatusWindow::StatusWindow(LocalPlayer *player):
mStatsMagicDefensePoints->setPosition(310, mStatsLabel[3]->getY());
mStatsAccuracyPoints->setPosition(310, mStatsLabel[4]->getY());
mStatsEvadePoints->setPosition(310, mStatsLabel[5]->getY());
- mStatsReflexPoints->setPosition(310, mRemainingStatsPointsLabel->getY());
+ mStatsReflexPoints->setPosition(310, mStatsLabel[6]->getY());
// Assemble
add(mStatsTitleLabel);
add(mStatsTotalLabel);
add(mStatsCostLabel);
- for(int i = 0; i < 6; i++)
+ for(int i = 0; i < 7; i++)
{
add(mStatsLabel[i]);
add(mStatsDisplayLabel[i]);
@@ -230,9 +221,6 @@ void StatusWindow::update()
mMoneyLabel->setCaption("Money: " + toString(mPlayer->mMoney) + " GP");
mMoneyLabel->adjustSize();
- mJobXpLabel->setCaption("Job: " + toString(mPlayer->mJobLevel));
- mJobXpLabel->adjustSize();
-
mHpValueLabel->setCaption(toString(mPlayer->mHp) +
"/" + toString(mPlayer->mMaxHp));
mHpValueLabel->adjustSize();
@@ -245,10 +233,6 @@ void StatusWindow::update()
"/" + toString(mPlayer->mXpForNextLevel));
mXpValueLabel->adjustSize();
- mJobValueLabel->setCaption(toString(mPlayer->mJobXp) +
- "/" + toString(mPlayer->mJobXpForNextLevel));
- mJobValueLabel->adjustSize();
-
// HP Bar coloration
if (mPlayer->mHp < int(mPlayer->mMaxHp / 3))
{
@@ -267,27 +251,26 @@ void StatusWindow::update()
// mMpBar->setProgress((float)mPlayer->mp / (float)mPlayer->maxMp);
mXpBar->setProgress(
- (float)mPlayer->mXp / (float)mPlayer->mXpForNextLevel);
- mJobXpBar->setProgress(
- (float)mPlayer->mJobXp / (float)mPlayer->mJobXpForNextLevel);
+ (float) mPlayer->mXp / (float) mPlayer->mXpForNextLevel);
// Stats Part
// ----------
- static const std::string attrNames[6] = {
+ const std::string attrNames[7] = {
"Strength",
"Agility",
+ "Dexterity",
"Vitality",
"Intelligence",
- "Dexterity",
- "Luck"
+ "Willpower",
+ "Charisma"
};
int statusPoints = mPlayer->mStatsPointsToAttribute;
// Update labels
- for (int i = 0; i < 6; i++) {
+ for (int i = 0; i < 7; i++) {
mStatsLabel[i]->setCaption(attrNames[i]);
- mStatsDisplayLabel[i]->setCaption(toString((int)mPlayer->mAttr[i]));
- mPointsLabel[i]->setCaption(toString((int)mPlayer->mAttrUp[i]));
+ mStatsDisplayLabel[i]->setCaption(toString((int) mPlayer->mAttr[i]));
+ mPointsLabel[i]->setCaption(toString((int) mPlayer->mAttrUp[i]));
mStatsLabel[i]->adjustSize();
mStatsDisplayLabel[i]->adjustSize();
@@ -346,12 +329,6 @@ void StatusWindow::update()
mXpValueLabel->setPosition(
mXpBar->getX() + mXpBar->getWidth() + 5,
mXpLabel->getY());
-
- mJobXpLabel->setPosition(mXpLabel->getX(), mMpLabel->getY());
- mJobXpBar->setPosition(
- mXpBar->getX() + mXpBar->getWidth() - mJobXpBar->getWidth(),
- mJobXpLabel->getY());
- mJobValueLabel->setPosition(290, mJobXpLabel->getY());
}
void StatusWindow::draw(gcn::Graphics *g)
@@ -370,25 +347,29 @@ void StatusWindow::action(const std::string &eventId, gcn::Widget *widget)
{
mPlayer->raiseAttribute(LocalPlayer::STR);
}
- if (eventId == "AGI")
+ else if (eventId == "AGI")
{
mPlayer->raiseAttribute(LocalPlayer::AGI);
}
- if (eventId == "VIT")
+ else if (eventId == "DEX")
+ {
+ mPlayer->raiseAttribute(LocalPlayer::DEX);
+ }
+ else if (eventId == "VIT")
{
mPlayer->raiseAttribute(LocalPlayer::VIT);
}
- if (eventId == "INT")
+ else if (eventId == "INT")
{
mPlayer->raiseAttribute(LocalPlayer::INT);
}
- if (eventId == "DEX")
+ else if (eventId == "WIL")
{
- mPlayer->raiseAttribute(LocalPlayer::DEX);
+ mPlayer->raiseAttribute(LocalPlayer::WIL);
}
- if (eventId == "LUK")
+ else if (eventId == "CHR")
{
- mPlayer->raiseAttribute(LocalPlayer::LUK);
+ mPlayer->raiseAttribute(LocalPlayer::CHR);
}
}
}
diff --git a/src/gui/status.h b/src/gui/status.h
index fe2140e3..43dfe8c2 100644
--- a/src/gui/status.h
+++ b/src/gui/status.h
@@ -71,9 +71,9 @@ class StatusWindow : public Window, public gcn::ActionListener {
*/
gcn::Label *mLvlLabel, *mMoneyLabel, *mHpLabel, *mHpValueLabel;
gcn::Label *mMpLabel, *mMpValueLabel;
- gcn::Label *mXpLabel, *mXpValueLabel, *mJobXpLabel, *mJobValueLabel;
+ gcn::Label *mXpLabel, *mXpValueLabel;
ProgressBar *mHpBar, *mMpBar;
- ProgressBar *mXpBar, *mJobXpBar;
+ ProgressBar *mXpBar;
/**
* Derived Statistics captions
@@ -91,15 +91,15 @@ class StatusWindow : public Window, public gcn::ActionListener {
/**
* Stats captions.
*/
- gcn::Label *mStatsLabel[6];
- gcn::Label *mPointsLabel[6];
- gcn::Label *mStatsDisplayLabel[6];
+ gcn::Label *mStatsLabel[7];
+ gcn::Label *mPointsLabel[7];
+ gcn::Label *mStatsDisplayLabel[7];
gcn::Label *mRemainingStatsPointsLabel;
/**
* Stats buttons.
*/
- gcn::Button *mStatsButton[6];
+ gcn::Button *mStatsButton[7];
};
extern StatusWindow *statusWindow;
diff --git a/src/localplayer.h b/src/localplayer.h
index 765b7cca..980b1aff 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -39,7 +39,7 @@ class LocalPlayer : public Player
{
public:
enum Attribute {
- STR = 0, AGI, VIT, INT, DEX, LUK
+ STR = 0, AGI, DEX, VIT, INT, WIL, CHR
};
/**
@@ -137,17 +137,16 @@ class LocalPlayer : public Player
Uint32 mCharId;
- Uint32 mXp, mJobXp;
+ Uint32 mXp;
Uint16 mLevel;
- Uint32 mJobLevel;
- Uint32 mXpForNextLevel, mJobXpForNextLevel;
+ Uint32 mXpForNextLevel;
Uint16 mHp, mMaxHp, mMp, mMaxMp;
Uint32 mMoney;
Uint32 mTotalWeight, mMaxWeight;
- Uint8 mAttr[6];
- Uint8 mAttrUp[6];
+ Uint8 mAttr[7];
+ Uint8 mAttrUp[7];
Sint16 ATK, MATK, DEF, MDEF, HIT, FLEE;
Sint16 ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS;
diff --git a/src/main.cpp b/src/main.cpp
index 8163cde3..b9eeaeb5 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -218,7 +218,7 @@ void initConfiguration(const Options &options)
/**
* Do all initialization stuff.
*/
-void init_engine()
+void initEngine()
{
// Initialize SDL
logger->log("Initializing SDL...");
@@ -273,11 +273,11 @@ void init_engine()
graphics = new Graphics();
#endif
- int width = (int)config.getValue("screenwidth", defaultScreenWidth);
- int height = (int)config.getValue("screenheight", defaultScreenHeight);
+ int width = (int) config.getValue("screenwidth", defaultScreenWidth);
+ int height = (int) config.getValue("screenheight", defaultScreenHeight);
int bpp = 0;
- bool fullscreen = ((int)config.getValue("screen", 0) == 1);
- bool hwaccel = ((int)config.getValue("hwaccel", 0) == 1);
+ bool fullscreen = ((int) config.getValue("screen", 0) == 1);
+ bool hwaccel = ((int) config.getValue("hwaccel", 0) == 1);
// Try to set the desired video mode
if (!graphics->setVideoMode(width, height, bpp, fullscreen, hwaccel))
@@ -511,16 +511,14 @@ int main(int argc, char *argv[])
logger->setLogFile(homeDir + std::string("/tmw.log"));
logger->setLogToStandardOut(config.getValue("logToStandardOut", 0));
- initXML();
- initConfiguration(options);
-
-
// Log the tmw version
#ifdef PACKAGE_VERSION
logger->log("The Mana World v%s", PACKAGE_VERSION);
#endif
- init_engine();
+ initXML();
+ initConfiguration(options);
+ initEngine();
Window *currentDialog = NULL;
Image *login_wallpaper = NULL;