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authorsniper <sniper@livecd.janhome.net>2009-03-11 17:19:31 +0100
committerJared Adams <jaxad0127@gmail.com>2009-03-12 18:53:16 -0600
commitc7fa79ff1704d86e12e12b83e1e4745ca27a543a (patch)
tree6b55903486c3543f0d1608cc1465702c368c6327
parent4260cb92571842c6336537bf0d0c47c4f011ac0f (diff)
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Added a class for rendering of floating text
This is a header only-class that merges the textrendering of the TextParticle and Text classes. It is done to reduce code duplication and to prepare some color configuration gui.
-rw-r--r--src/gui/textrenderer.h81
-rw-r--r--src/text.cpp36
-rw-r--r--src/textparticle.cpp30
3 files changed, 94 insertions, 53 deletions
diff --git a/src/gui/textrenderer.h b/src/gui/textrenderer.h
new file mode 100644
index 00000000..0381f766
--- /dev/null
+++ b/src/gui/textrenderer.h
@@ -0,0 +1,81 @@
+/*
+ * Text Renderer
+ * Copyright (C) 2009 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TEXT_RENDERER_H
+#define TEXT_RENDERER_H
+
+#include "graphics.h"
+#include "palette.h"
+
+/**
+ * Class for text rendering. Used by the TextParticle, the Text and FlashText
+ * objects and the Preview in the color dialog.
+ */
+class TextRenderer
+{
+ public:
+ /**
+ * Renders a specified text.
+ */
+ static inline void renderText(gcn::Graphics *graphics, const std::string&
+ text, int x, int y, gcn::Graphics::Alignment align,
+ const gcn::Color* color, gcn::Font *font, bool outline = false,
+ bool shadow = false, int alpha = 255)
+ {
+ graphics->setFont(font);
+
+ // Text shadow
+ if (shadow)
+ {
+ graphics->setColor(guiPalette->getColor(Palette::SHADOW,
+ alpha / 2));
+ if (outline)
+ {
+ graphics->drawText(text, x + 2, y + 2, align);
+ }
+ else
+ {
+ graphics->drawText(text, x + 1, y + 1, align);
+ }
+ }
+
+ if (outline) {
+/* graphics->setColor(guiPalette->getColor(Palette::OUTLINE,
+ alpha/4));
+ // TODO: Reanable when we can draw it nicely in software mode
+ graphics->drawText(text, x + 2, y + 2, align);
+ graphics->drawText(text, x + 1, y + 2, align);
+ graphics->drawText(text, x + 2, y + 1, align);*/
+
+ // Text outline
+ graphics->setColor(guiPalette->getColor(Palette::OUTLINE, alpha));
+ graphics->drawText(text, x + 1, y, align);
+ graphics->drawText(text, x - 1, y, align);
+ graphics->drawText(text, x, y + 1, align);
+ graphics->drawText(text, x, y - 1, align);
+ }
+
+ graphics->setColor(*color);
+ graphics->drawText(text, x, y, align);
+ }
+};
+
+#endif
diff --git a/src/text.cpp b/src/text.cpp
index cb4587d3..5a912d17 100644
--- a/src/text.cpp
+++ b/src/text.cpp
@@ -30,6 +30,8 @@
#include "resources/image.h"
#include "gui/gui.h"
+#include "gui/palette.h"
+#include "gui/textrenderer.h"
int Text::mInstances = 0;
ImageRect Text::mBubble;
@@ -129,37 +131,9 @@ void Text::draw(gcn::Graphics *graphics, int xOff, int yOff)
*/
}
- // Text shadow
- graphics->setColor(gcn::Color(0, 0, 0));
- graphics->drawText(mText, mX - xOff + 1, mY - yOff + 1,
- gcn::Graphics::LEFT);
-
- if (!mIsSpeech) {
- graphics->setColor(gcn::Color(0, 0, 0, 64));
- /*
- // TODO: Reanable when we can draw it nicely in software mode
- graphics->drawText(mText, mX - xOff + 2, mY - yOff + 2,
- gcn::Graphics::LEFT);
- graphics->drawText(mText, mX - xOff + 1, mY - yOff + 2,
- gcn::Graphics::LEFT);
- graphics->drawText(mText, mX - xOff + 2, mY - yOff + 1,
- gcn::Graphics::LEFT);
- */
-
- // Text outline
- graphics->setColor(gcn::Color(0, 0, 0));
- graphics->drawText(mText, mX - xOff + 1, mY - yOff,
- gcn::Graphics::LEFT);
- graphics->drawText(mText, mX - xOff - 1, mY - yOff,
- gcn::Graphics::LEFT);
- graphics->drawText(mText, mX - xOff, mY - yOff + 1,
- gcn::Graphics::LEFT);
- graphics->drawText(mText, mX - xOff, mY - yOff - 1,
- gcn::Graphics::LEFT);
- }
-
- graphics->setColor(mColor);
- graphics->drawText(mText, mX - xOff, mY - yOff, gcn::Graphics::LEFT);
+ TextRenderer::renderText(graphics, mText,
+ mX - xOff, mY - yOff, gcn::Graphics::LEFT,
+ &mColor, boldFont, !mIsSpeech, true);
}
FlashText::FlashText(const std::string &text, int x, int y,
diff --git a/src/textparticle.cpp b/src/textparticle.cpp
index 3494b97f..ed8609e9 100644
--- a/src/textparticle.cpp
+++ b/src/textparticle.cpp
@@ -21,10 +21,12 @@
#include <guichan/color.hpp>
-#include "graphics.h"
-#include "textparticle.h"
#include <SDL/SDL_ttf.h>
+#include "textparticle.h"
+
+#include "gui/textrenderer.h"
+
TextParticle::TextParticle(Map *map, const std::string &text,
int colorR, int colorG, int colorB,
gcn::Font *font, bool outline):
@@ -60,24 +62,8 @@ void TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const
alpha /= mFadeIn;
}
- graphics->setFont(mTextFont);
- if (mOutline)
- {
- graphics->setColor(gcn::Color(0, 0, 0, (int)(alpha/4)));
- // Text outline
- graphics->setColor(gcn::Color(0, 0, 0, (int)alpha));
- graphics->drawText(mText, screenX + 1, screenY,
- gcn::Graphics::CENTER);
-
- graphics->drawText(mText, screenX - 1, screenY,
- gcn::Graphics::CENTER);
-
- graphics->drawText(mText, screenX, screenY + 1,
- gcn::Graphics::CENTER);
-
- graphics->drawText(mText, screenX, screenY - 1,
- gcn::Graphics::CENTER);
- }
- graphics->setColor(gcn::Color(mColorR, mColorG, mColorB, (int)alpha));
- graphics->drawText(mText, screenX, screenY, gcn::Graphics::CENTER);
+ TextRenderer::renderText(graphics, mText,
+ screenX, screenY, gcn::Graphics::CENTER,
+ &gcn::Color(mColorR, mColorG, mColorB), mTextFont, mOutline, false,
+ (int)alpha);
}