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authorAaron Marks <nymacro@gmail.com>2005-04-09 12:48:06 +0000
committerAaron Marks <nymacro@gmail.com>2005-04-09 12:48:06 +0000
commit0a93e5f7e5170127d63a3d8aecab960ac13cf81f (patch)
treef32b302fcd3e2b86e4e629e8379617d48df05129
parent5825ea30189a028006de117bbdc62a6d7acaa919 (diff)
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Added better support for inventory (currently its resizable by dragging the top
right of the window).
-rw-r--r--src/gui/inventory.cpp41
-rw-r--r--src/gui/inventory.h4
-rw-r--r--src/gui/itemcontainer.cpp22
3 files changed, 53 insertions, 14 deletions
diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index 21724927..17903ba3 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -36,9 +36,15 @@ InventoryWindow::InventoryWindow():
{
setContentSize(322, 100);
useButton = new Button("Use");
- useButton->setPosition(20, 50);
+ useButton->setPosition(20, getHeight() - 48);
dropButton = new Button("Drop");
- dropButton->setPosition(60, 50);
+ dropButton->setPosition(60, getHeight() - 48);
+
+ items = new ItemContainer();
+ items->setPosition(2, 2);
+
+ invenScroll = new gcn::ScrollArea(items);
+ invenScroll->setPosition(4, 4);
useButton->setEventId("use");
dropButton->setEventId("drop");
@@ -47,11 +53,13 @@ InventoryWindow::InventoryWindow():
add(useButton);
add(dropButton);
-
- items = new ItemContainer();
- items->setSize(318, 40);
- items->setPosition(2, 2);
- add(items);
+ add(invenScroll);
+
+ setResizeable(true);
+ setMinWidth(240);
+ setMinHeight(96);
+
+ updateWidgets();
}
InventoryWindow::~InventoryWindow()
@@ -147,3 +155,22 @@ void InventoryWindow::action(const std::string &eventId)
}
}
}
+
+void InventoryWindow::mouseMotion(int mx, int my)
+{
+ int tmpWidth = getWidth(), tmpHeight = getHeight();
+ Window::mouseMotion(mx, my);
+ if (getWidth() != tmpWidth || getHeight() != tmpHeight) {
+ updateWidgets();
+ }
+}
+
+void InventoryWindow::updateWidgets()
+{
+ //resize widgets
+ useButton->setPosition(20, getHeight() - 48);
+ dropButton->setPosition(60, getHeight() - 48);
+ items->setSize(getWidth() - 24 - 12 - 8 - 1, (getHeight() - 40 - 8 - 1) + items->getQuantity() * 24 - 1);
+ invenScroll->setSize(getWidth() - 32, getHeight() - 48 - 8);
+ setContentSize(getWidth(), getHeight());
+}
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index 591e316e..ab65c122 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -86,12 +86,16 @@ class InventoryWindow : public Window, gcn::ActionListener {
void action(const std::string& eventId);
int dropItem(int index, int quantity);
+
+ void mouseMotion(int mx, int my);
ItemContainer *items;
private:
gcn::Button *useButton, *dropButton;
+ gcn::ScrollArea *invenScroll;
int useItem(int index, int id);
+ void updateWidgets();
};
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 3f03bbb3..0694fc2e 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -61,24 +61,32 @@ void ItemContainer::draw(gcn::Graphics* graphics)
selectedItem = -1;
for (int i = 0; i < INVENTORY_SIZE; i++) {
+ int itemX = (((i - 2) * 24) % (getWidth() - 24));
+ int itemY = (((i - 2) * 24) / (getWidth() - 24)) * 24;
+ itemX -= itemX % 24;
if (items[i].quantity > 0) {
if (items[i].id >= 501 && items[i].id <= 1202) {
itemset->spriteset[items[i].id - 501]->draw(screen,
- x + 24 * i, y + 2);
-
+ x + itemX,
+ y + itemY);
}
std::stringstream ss;
if(!items[i].equipped)
ss << items[i].quantity;
- graphics->drawText(ss.str(), 24 * i + 10, 24 + 2,
- gcn::Graphics::CENTER);
+ graphics->drawText(ss.str(),
+ itemX + 12,
+ itemY + 16,
+ gcn::Graphics::CENTER);
}
}
if (selectedItem >= 0) {
- graphics->drawRectangle(gcn::Rectangle(24 * selectedItem + 1, 2,
- 20, 20));
+ int itemX = (((selectedItem - 2) * 24) % (getWidth() - 24));
+ int itemY = (((selectedItem - 2) * 24) / (getWidth() - 24)) * 24;
+ itemX -= itemX % 24;
+ graphics->drawRectangle(gcn::Rectangle(itemX, itemY,
+ 24, 24));
}
}
@@ -176,7 +184,7 @@ void ItemContainer::increaseQuantity(int index, int quantity)
void ItemContainer::mousePress(int mx, int my, int button)
{
if (button == gcn::MouseInput::LEFT)
- selectedItem = mx / 24;
+ selectedItem = ((mx + 48) / 24) + ((my / 24) * (getWidth() / 24));
if (selectedItem > INVENTORY_SIZE)
selectedItem = INVENTORY_SIZE;
}