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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_TILESET_H_
#define _TMW_TILESET_H_
#include "resources/spriteset.h"
/**
* A tileset, which is basically just a spriteset but it stores a firstgid.
*/
class Tileset : public Spriteset
{
public:
/**
* Constructor.
*/
Tileset(Image *img, int w, int h, int firstGid):
Spriteset("", img, w, h),
mFirstGid(firstGid)
{
}
/**
* Returns the first gid.
*/
int
getFirstGid()
{
return mFirstGid;
}
private:
int mFirstGid;
};
#endif
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