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/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#ifndef _TMW_TILESET_H_
#define _TMW_TILESET_H_

#include "resources/spriteset.h"

/**
 * A tileset, which is basically just a spriteset but it stores a firstgid.
 */
class Tileset : public Spriteset
{
    public:
        /**
         * Constructor.
         */
        Tileset(Image *img, int w, int h, int firstGid):
            Spriteset("", img, w, h),
            mFirstGid(firstGid)
        {
        }

        /**
         * Returns the first gid.
         */
        int
        getFirstGid()
        {
            return mFirstGid;
        }

    private:
        int mFirstGid;
};

#endif