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/*
* The Mana World
* Copyright 2006 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: textparticle.h 3539 2007-08-28 16:42:47Z b_lindeijer $
*/
#ifndef _TEXTPARTICLE_H
#define _TEXTPARTICLE_H
#include "particle.h"
#include <guichan/color.hpp>
#include "guichanfwd.h"
class TextParticle : public Particle
{
public:
/**
* Constructor.
*/
TextParticle(Map *map, const std::string &text,
int colorR, int colorG, int colorB,
gcn::Font *font);
/**
* Draws the particle image.
*/
virtual void
draw(Graphics *graphics, int offsetX, int offsetY) const;
// hack to improve text visibility
virtual int getPixelY() const
{ return (int) (mPos.y + mPos.z); }
private:
std::string mText; /**< Text of the particle. */
gcn::Font *mTextFont; /**< Font used for drawing the text. */
int mColorR, mColorG, mColorB; /**< Color used for drawing the text. */
};
#endif
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