blob: b0719854259303523e9451dcc19d32c5078bd317 (
plain) (
tree)
|
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __SOUND_H
#define __SOUND_H
#ifndef WIN32
#ifdef WIN32
#pragma warning(disable:4312)
#endif
#include <SDL.h>
#include <SDL_mixer.h>
#include <map>
#include <string>
#include <fstream>
#ifdef __DEBUG
#include <iostream>
#endif
typedef short SOUND_SID ;
/**
* Sound engine
*
* \ingroup CORE
*/
class Sound {
public:
void init(int, int);
void close();
void startBgm(char *, int);
void stopBgm();
void setVolume(int);
void adjustVolume(int);
SOUND_SID loadItem(char *);
void startItem(SOUND_SID, int);
void clearCache();
Sound() {isOk=-1;}
/** if allegro is shut down or object is deleted any BGM is
stopped and SFX run out */
~Sound() {stopBgm(); close();};
private:
/** initial value is -1 which means error or noninitialzed.
you can only play sounds and bgm if this is 0.
that should be the case after calling Init() successfully */
int isOk;
int pan;
int vol_music;
Mix_Music *bgm;
/** list of preloaded sound data / items */
std::map<int, Mix_Chunk*> soundpool;
SOUND_SID items;
bool isMaxVol(int);
};
#endif /* not WIN32 */
#endif
|