/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the Low GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Source code taken from:
*
* SDL_rotozoom - rotozoomer
*
* LGPL (c) A. Schiffler
*
*/
#include "sdlrescalefacility.h"
#define VALUE_LIMIT 0.001
typedef struct tColorRGBA {
Uint8 r;
Uint8 g;
Uint8 b;
Uint8 a;
} tColorRGBA;
void zoomSurfaceSize(int width, int height, double zoomx, double zoomy,
int *dstwidth, int *dstheight)
{
/*
* Sanity check zoom factors
*/
if (zoomx < VALUE_LIMIT) {
zoomx = VALUE_LIMIT;
}
if (zoomy < VALUE_LIMIT) {
zoomy = VALUE_LIMIT;
}
/*
* Calculate target size
*/
*dstwidth = (int) ((double) width * zoomx);
*dstheight = (int) ((double) height * zoomy);
if (*dstwidth < 1) {
*dstwidth = 1;
}
if (*dstheight < 1) {
*dstheight = 1;
}
}
int zoomSurfaceRGBA(SDL_Surface *src, SDL_Surface * dst,
int flipx, int flipy, int smooth)
{
int x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2, sstep, lx, ly;
tColorRGBA *c00, *c01, *c10, *c11, *cswap;
tColorRGBA *sp, *csp, *dp;
int dgap;
/*
* Variable setup
*/
if (smooth) {
/*
* For interpolation: assume source dimension is one pixel
*/
/*
* smaller to avoid overflow on right and bottom edge.
*/
sx = (int) (65536.0 * (float) (src->w - 1) / (float) dst->w);
sy = (int) (65536.0 * (float) (src->h - 1) / (float) dst->h);
} else {
sx = (int) (65536.0 * (float) src->w / (float) dst->w);
sy = (int) (65536.0 * (float) src->h / (float) dst->h);
}
/*
* Allocate memory for row increments
*/
if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
return (-1);
}
if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
free(sax);
return (-1);
}
/*
* Precalculate row increments
*/
sp = csp = (tColorRGBA *) src->pixels;
dp = (tColorRGBA *) dst->pixels;
if (flipx) csp += (src->w-1);
if (flipy) csp += (src->pitch*(src->h-1));
csx = 0;
csax = sax;
for (x = 0; x <= dst->w; x++) {
*csax = csx;
csax++;
csx &= 0xffff;
csx += sx;
}
csy = 0;
csay = say;
for (y = 0; y <= dst->h; y++) {
*csay = csy;
csay++;
csy &= 0xffff;
csy += sy;
}
dgap = dst->pitch - dst->w * 4;
/*
* Switch between interpolating and non-interpolating code
*/
if (smooth) {
/*
* Interpolating Zoom
*/
/*
* Scan destination
*/
ly = 0;
csay = say;
for (y = 0; y < dst->h; y++) {
/*
* Setup color source pointers
*/
c00 = csp;
c01 = csp;
c01++;
c10 = (tColorRGBA *) ((Uint8 *) csp + src->pitch);
c11 = c10;
c11++;
csax = sax;
if (flipx) {
cswap = c00; c00=c01; c01=cswap;
cswap = c10; c10=c11; c11=cswap;
}
if (flipy) {
cswap = c00; c00=c10; c10=cswap;
cswap = c01; c01=c11; c11=cswap;
}
lx = 0;
for (x = 0; x < dst->w; x++) {
/*
* Interpolate colors
*/
ex = (*csax & 0xffff);
ey = (*csay & 0xffff);
t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff;
t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff;
dp->r = (((t2 - t1) * ey) >> 16) + t1;
t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff;
t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff;
dp->g = (((t2 - t1) * ey) >> 16) + t1;
t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff;
t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff;
dp->b = (((t2 - t1) * ey) >> 16) + t1;
t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff;
t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff;
dp->a = (((t2 - t1) * ey) >> 16) + t1;
/*
* Advance source pointers
*/
csax++;
sstep = (*csax >> 16);
lx += sstep;
if (lx >= src->w) sstep = 0;
if (flipx) sstep = -sstep;
c00 += sstep;
c01 += sstep;
c10 += sstep;
c11 += sstep;
/*
* Advance destination pointer
*/
dp++;
}
/*
* Advance source pointer
*/
csay++;
sstep = (*csay >> 16);
ly += sstep;
if (ly >= src->h) sstep = 0;
sstep *= src->pitch;
if (flipy) sstep = -sstep;
csp = (tColorRGBA *) ((Uint8 *) csp + sstep);
/*
* Advance destination pointers
*/
dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
}
} else {
/*
* Non-Interpolating Zoom
*/
csay = say;
for (y = 0; y < dst->h; y++) {
sp = csp;
csax = sax;
for (x = 0; x < dst->w; x++) {
/*
* Draw
*/
*dp = *sp;
/*
* Advance source pointers
*/
csax++;
sstep = (*csax >> 16);
if (flipx) sstep = -sstep;
sp += sstep;
/*
* Advance destination pointer
*/
dp++;
}
/*
* Advance source pointer
*/
csay++;
sstep = (*csay >> 16) * src->pitch;
if (flipy) sstep = -sstep;
csp = (tColorRGBA *) ((Uint8 *) csp + sstep);
/*
* Advance destination pointers
*/
dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
}
}
/*
* Remove temp arrays
*/
free(sax);
free(say);
return (0);
}
int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy)
{
int x, y;
Uint32 sx, sy, *sax, *say, *csax, *csay, csx, csy, sstep;
Uint8 *sp, *dp, *csp;
int dgap;
/*
* Variable setup
*/
sx = (Uint32) (65536.0 * (float) src->w / (float) dst->w);
sy = (Uint32) (65536.0 * (float) src->h / (float) dst->h);
/*
* Allocate memory for row increments
*/
if ((sax = (Uint32 *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
return (-1);
}
if ((say = (Uint32 *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
free(sax);
return (-1);
}
/*
* Pointer setup
*/
sp = csp = (Uint8 *) src->pixels;
dp = (Uint8 *) dst->pixels;
dgap = dst->pitch - dst->w;
if (flipx) csp += (src->w-1);
if (flipy) csp = ( (Uint8*)csp + src->pitch*(src->h-1) );
/*
* Precalculate row increments
*/
csx = 0;
csax = sax;
for (x = 0; x <= dst->w; x++) {
*csax = csx;
csax++;
csx &= 0xffff;
csx += sx;
}
csy = 0;
csay = say;
for (y = 0; y <= dst->h; y++) {
*csay = csy;
csay++;
csy &= 0xffff;
csy += sy;
}
/*
* Draw
*/
csay = say;
for (y = 0; y < dst->h; y++) {
csax = sax;
sp = csp;
for (x = 0; x < dst->w; x++) {
/*
* Draw
*/
*dp = *sp;
/*
* Advance source pointers
*/
csax++;
sstep = (*csax >> 16);
if (flipx) sstep = -sstep;
sp += sstep;
/*
* Advance destination pointer
*/
dp++;
}
/*
* Advance source pointer (for row)
*/
csay++;
sstep = (*csay >> 16) * src->pitch;
if (flipy) sstep = -sstep;
csp = ((Uint8 *) csp + sstep);
/*
* Advance destination pointers
*/
dp += dgap;
}
/*
* Remove temp arrays
*/
free(sax);
free(say);
return (0);
}
SDL_Surface *_SDLzoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth)
{
SDL_Surface *rz_src;
SDL_Surface *rz_dst;
int dstwidth, dstheight;
int is32bit;
int i, src_converted;
int flipx, flipy;
/*
* Sanity check
*/
if (src == NULL)
return (NULL);
/*
* Determine if source surface is 32bit or 8bit
*/
is32bit = (src->format->BitsPerPixel == 32);
if ((is32bit) || (src->format->BitsPerPixel == 8)) {
/*
* Use source surface 'as is'
*/
rz_src = src;
src_converted = 0;
} else {
/*
* New source surface is 32bit with a defined RGBA ordering
*/
rz_src =
SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32,
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
#else
0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff
#endif
);
SDL_BlitSurface(src, NULL, rz_src, NULL);
src_converted = 1;
is32bit = 1;
}
flipx = (zoomx<0.0);
if (flipx) zoomx = -zoomx;
flipy = (zoomy<0.0);
if (flipy) zoomy = -zoomy;
/* Get size if target */
zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
/*
* Alloc space to completely contain the zoomed surface
*/
rz_dst = NULL;
if (is32bit) {
/*
* Target surface is 32bit with source RGBA/ABGR ordering
*/
rz_dst =
SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 32,
rz_src->format->Rmask, rz_src->format->Gmask,
rz_src->format->Bmask, rz_src->format->Amask);
} else {
/*
* Target surface is 8bit
*/
rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 8, 0, 0, 0, 0);
}
/*
* Lock source surface
*/
SDL_LockSurface(rz_src);
/*
* Check which kind of surface we have
*/
if (is32bit) {
/*
* Call the 32bit transformation routine to do the zooming (using alpha)
*/
zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
/*
* Turn on source-alpha support
*/
SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
} else {
/*
* Copy palette and colorkey info
*/
for (i = 0; i < rz_src->format->palette->ncolors; i++) {
rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
}
rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
/*
* Call the 8bit transformation routine to do the zooming
*/
zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, rz_src->format->colorkey);
}
/*
* Unlock source surface
*/
SDL_UnlockSurface(rz_src);
/*
* Cleanup temp surface
*/
if (src_converted) {
SDL_FreeSurface(rz_src);
}
/*
* Return destination surface
*/
return (rz_dst);
}