/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "animation.h"
#include <algorithm>
#include "../utils/dtor.h"
Animation::Animation():
mDuration(0)
{
}
void
Animation::addFrame(Image *image, unsigned int delay, int offsetX, int offsetY)
{
Frame frame = { image, delay, offsetX, offsetY };
mFrames.push_back(frame);
mDuration += delay;
}
void
Animation::addTerminator()
{
addFrame(NULL, 0, 0, 0);
}
bool
Animation::isTerminator(const Frame &candidate)
{
return (candidate.image == NULL);
}