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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_PROPERTIES_H_
#define _TMW_PROPERTIES_H_
#include <map>
#include <string>
/**
* A class holding a set of properties.
*/
class Properties
{
public:
virtual
~Properties() {}
/**
* Get a map property.
*
* @return the value of the given property or an empty string when it
* doesn't exist.
*/
const std::string&
getProperty(const std::string &name)
{
const static std::string undefined = "";
PropertyMap::const_iterator i = mProperties.find(name);
return (i != mProperties.end()) ? i->second : undefined;
}
/**
* Returns whether a certain property is available.
*/
bool
hasProperty(const std::string &name)
{
return (mProperties.find(name) != mProperties.end());
}
/**
* Set a map property.
*/
void
setProperty(const std::string &name, const std::string &value)
{
mProperties[name] = value;
}
private:
typedef std::map<std::string, std::string> PropertyMap;
PropertyMap mProperties;
};
#endif
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