/*
* The Mana World
* Copyright (C) 2009 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef GUILDHANDLER_H
#define GUILDHANDLER_H
#include <iosfwd>
namespace Net {
class GuildHandler
{
public:
virtual void create(const std::string &name) {}
virtual void join(int guildId) {}
virtual void invite(int guidId, int playerId) {}
virtual void inviteResponse(int guidId, bool response) {}
virtual void leave(int guidId) {}
virtual void kick(int guidId, int playerId) {}
virtual void chat(int guidId, const std::string &text) {}
virtual void memberList(int guidId) {}
virtual void changeMemberPostion(int guildId, int playerId, int level) {}
virtual void requestAlliance(int guildId, int otherGuildId) {}
virtual void requestAllianceResponse(int guildId, int otherGuildId, bool response) {}
virtual void endAlliance(int guildId, int otherGuildId) {}
};
}
#endif // GUILDHANDLER_H