/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <SDL_types.h>
#include <string>
#include "chathandler.h"
#include "messagein.h"
#include "protocol.h"
#include "../being.h"
#include "../beingmanager.h"
#include "../game.h"
#include "../player_relations.h"
#include "../gui/chat.h"
#include "../utils/gettext.h"
#include "../utils/stringutils.h"
extern Being *player_node;
#define SERVER_NAME "Server"
ChatHandler::ChatHandler()
{
static const Uint16 _messages[] = {
SMSG_BEING_CHAT,
SMSG_PLAYER_CHAT,
SMSG_WHISPER,
SMSG_WHISPER_RESPONSE,
SMSG_GM_CHAT,
SMSG_WHO_ANSWER,
0x10c, // MVP
0
};
handledMessages = _messages;
}
void ChatHandler::handleMessage(MessageIn *msg)
{
Being *being;
std::string chatMsg;
std::string nick;
Sint16 chatMsgLength;
switch (msg->getId())
{
case SMSG_WHISPER_RESPONSE:
switch (msg->readInt8())
{
case 0x00:
// comment out since we'll local echo in chat.cpp instead, then only report failures
//chatWindow->chatLog("Whisper sent", BY_SERVER);
break;
case 0x01:
chatWindow->chatLog(_("Whisper could not be sent, user is offline"), BY_SERVER);
break;
case 0x02:
chatWindow->chatLog(_("Whisper could not be sent, ignored by user"), BY_SERVER);
break;
}
break;
// Received whisper
case SMSG_WHISPER:
chatMsgLength = msg->readInt16() - 28;
nick = msg->readString(24);
if (chatMsgLength <= 0)
break;
chatMsg = msg->readString(chatMsgLength);
if (nick != SERVER_NAME)
chatMsg = nick + " : " + chatMsg;
if (nick == SERVER_NAME)
chatWindow->chatLog(chatMsg, BY_SERVER);
else {
if (player_relations.hasPermission(nick, PlayerRelation::WHISPER))
chatWindow->chatLog(chatMsg, ACT_WHISPER);
}
break;
// Received speech from being
case SMSG_BEING_CHAT: {
chatMsgLength = msg->readInt16() - 8;
being = beingManager->findBeing(msg->readInt32());
if (!being || chatMsgLength <= 0)
{
break;
}
chatMsg = msg->readString(chatMsgLength);
std::string::size_type pos = chatMsg.find(" : ", 0);
std::string sender_name = ((pos == std::string::npos)
? ""
: chatMsg.substr(0, pos));
// We use getIgnorePlayer instead of ignoringPlayer here because ignorePlayer' side
// effects are triggered right below for Being::IGNORE_SPEECH_FLOAT.
if (player_relations.checkPermissionSilently(sender_name, PlayerRelation::SPEECH_LOG))
chatWindow->chatLog(chatMsg, BY_OTHER);
chatMsg.erase(0, pos + 3);
trim(chatMsg);
if (player_relations.hasPermission(sender_name, PlayerRelation::SPEECH_FLOAT))
being->setSpeech(chatMsg, SPEECH_TIME);
break;
}
case SMSG_PLAYER_CHAT:
case SMSG_GM_CHAT: {
chatMsgLength = msg->readInt16() - 4;
if (chatMsgLength <= 0)
{
break;
}
chatMsg = msg->readString(chatMsgLength);
std::string::size_type pos = chatMsg.find(" : ", 0);
if (msg->getId() == SMSG_PLAYER_CHAT)
{
chatWindow->chatLog(chatMsg, BY_PLAYER);
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
trim(chatMsg);
player_node->setSpeech(chatMsg, SPEECH_TIME);
}
else
{
chatWindow->chatLog(chatMsg, BY_GM);
}
break;
}
case SMSG_WHO_ANSWER:
chatWindow->chatLog("Online users: " + toString(msg->readInt32()),
BY_SERVER);
break;
case 0x010c:
// Display MVP player
msg->readInt32(); // id
chatWindow->chatLog("MVP player", BY_SERVER);
break;
}
}