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/*
* The Mana World
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef WINDOWMENU_H
#define WINDOWMENU_H
#include "gui/widgets/container.h"
#include <guichan/actionlistener.hpp>
#include <guichan/selectionlistener.hpp>
class EmotePopup;
/**
* The window menu. Allows showing and hiding many of the different windows
* used in the game.
*
* \ingroup Interface
*/
class WindowMenu : public Container,
public gcn::ActionListener,
public gcn::SelectionListener
{
public:
WindowMenu();
~WindowMenu();
void action(const gcn::ActionEvent &event);
void valueChanged(const gcn::SelectionEvent &event);
private:
EmotePopup *mEmotePopup;
};
#endif
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