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/*
* The Mana World
* Copyright (C) 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef GUI_GUILDLISTBOX_H
#define GUI_GUILDLISTBOX_H
#include "avatar.h"
#include "gui/widgets/listbox.h"
#include <map>
#include <string>
#include <vector>
class Image;
class AvatarListModel : public gcn::ListModel
{
public:
virtual Avatar *getAvatarAt(int i) = 0;
std::string getElementAt(int i)
{ return getAvatarAt(i)->getName(); }
};
class AvatarListBox : public ListBox
{
public:
AvatarListBox(AvatarListModel *model);
~AvatarListBox();
/**
* Draws the list box.
*/
void draw(gcn::Graphics *gcnGraphics);
void mousePressed(gcn::MouseEvent &event);
private:
static int instances;
static Image *onlineIcon;
static Image *offlineIcon;
};
#endif
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