/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "trade.h"
#include <sstream>
#include <guichan/widgets/label.hpp>
#include "button.h"
#include "chat.h"
#include "inventorywindow.h"
#include "item_amount.h"
#include "itemcontainer.h"
#include "scrollarea.h"
#include "textfield.h"
#include "../inventory.h"
#include "../item.h"
#include "../localplayer.h"
#include "../net/gameserver/player.h"
#include "../resources/iteminfo.h"
#include "../utils/tostring.h"
TradeWindow::TradeWindow():
Window("Trade: You"),
mMyInventory(new Inventory()),
mPartnerInventory(new Inventory())
{
setDefaultSize(115, 197, 332, 209);
mAddButton = new Button("Add", "add", this);
mOkButton = new Button("Ok", "ok", this);
mCancelButton = new Button("Cancel", "cancel", this);
mTradeButton = new Button("Trade", "trade", this);
mMyItemContainer = new ItemContainer(mMyInventory.get(), 5, 3);
mMyItemContainer->addSelectionListener(this);
mMyItemContainer->setPosition(2, 2);
mMyScroll = new ScrollArea(mMyItemContainer);
mMyScroll->setPosition(8, 8);
mPartnerItemContainer = new ItemContainer(
mPartnerInventory.get(), 5, 3);
mPartnerItemContainer->addSelectionListener(this);
mPartnerItemContainer->setPosition(2, 58);
mPartnerScroll = new ScrollArea(mPartnerItemContainer);
mPartnerScroll->setPosition(8, 64);
mMoneyLabel = new gcn::Label("You get: 0z");
mMoneyLabel2 = new gcn::Label("You give:");
mMoneyField = new TextField();
mAddButton->adjustSize();
mOkButton->adjustSize();
mCancelButton->adjustSize();
mTradeButton->adjustSize();
mTradeButton->setEnabled(false);
mItemNameLabel = new gcn::Label("Name:");
mItemDescriptionLabel = new gcn::Label("Description:");
add(mMyScroll);
add(mPartnerScroll);
add(mAddButton);
add(mOkButton);
add(mCancelButton);
add(mTradeButton);
add(mItemNameLabel);
add(mItemDescriptionLabel);
add(mMoneyLabel2);
add(mMoneyField);
add(mMoneyLabel);
gcn::Rectangle area = getChildrenArea();
int width = area.width;
int height = area.height;
mMoneyField->setPosition(8 + 60, height - 20);
mMoneyField->setWidth(50);
mMoneyLabel->setPosition(8 + 60 + 50 + 6, height - 20);
mMoneyLabel2->setPosition(8, height - 20);
mCancelButton->setPosition(width - 54, height - 49);
mTradeButton->setPosition(mCancelButton->getX() - 41, height - 49);
mOkButton->setPosition(mTradeButton->getX() - 24, height - 49);
mAddButton->setPosition(mOkButton->getX() - 31, height - 49);
mMyItemContainer->setSize(width - 24 - 12 - 1,
(INVENTORY_SIZE * 24) / (width / 24) - 1);
mMyScroll->setSize(width - 16, (height - 76) / 2);
mPartnerItemContainer->setSize(width - 24 - 12 - 1,
(INVENTORY_SIZE * 24) / (width / 24) - 1);
mPartnerScroll->setSize(width - 16, (height - 76) / 2);
mItemNameLabel->setPosition(8,
mPartnerScroll->getY() + mPartnerScroll->getHeight() + 4);
mItemDescriptionLabel->setPosition(8,
mItemNameLabel->getY() + mItemNameLabel->getHeight() + 4);
}
TradeWindow::~TradeWindow()
{
}
void TradeWindow::setMoney(int amount)
{
mMoneyLabel->setCaption("You get: " + toString(amount) + "z");
mMoneyLabel->adjustSize();
}
void TradeWindow::addItem(int id, bool own, int quantity)
{
if (own) {
mMyInventory->addItem(id, quantity);
} else {
mPartnerInventory->addItem(id, quantity);
}
}
void TradeWindow::removeItem(int id, bool own)
{
if (own) {
mMyInventory->removeItem(id);
} else {
mPartnerInventory->removeItem(id);
}
}
void TradeWindow::changeQuantity(int index, bool own, int quantity)
{
if (own) {
mMyInventory->getItem(index)->setQuantity(quantity);
} else {
mPartnerInventory->getItem(index)->setQuantity(quantity);
}
}
void TradeWindow::increaseQuantity(int index, bool own, int quantity)
{
if (own) {
mMyInventory->getItem(index)->increaseQuantity(quantity);
} else {
mPartnerInventory->getItem(index)->increaseQuantity(quantity);
}
}
void TradeWindow::reset()
{
mMyInventory->clear();
mPartnerInventory->clear();
mTradeButton->setEnabled(false);
mOkButton->setEnabled(true);
mOkOther = false;
mOkMe = false;
mMoneyLabel->setCaption("You get: 0z");
mMoneyField->setEnabled(true);
mMoneyField->setText("");
}
void TradeWindow::setTradeButton(bool enabled)
{
mTradeButton->setEnabled(enabled);
}
void TradeWindow::receivedOk(bool own)
{
if (own) {
mOkMe = true;
if (mOkOther) {
mTradeButton->setEnabled(true);
mOkButton->setEnabled(false);
} else {
mTradeButton->setEnabled(false);
mOkButton->setEnabled(false);
}
} else {
mOkOther = true;
if (mOkMe) {
mTradeButton->setEnabled(true);
mOkButton->setEnabled(false);
} else {
mTradeButton->setEnabled(false);
mOkButton->setEnabled(true);
}
}
}
void TradeWindow::tradeItem(Item *item, int quantity)
{
Net::GameServer::Player::tradeItem(item->getInvIndex(), quantity);
addItem(item->getId(), true, quantity);
item->increaseQuantity(-quantity);
}
void TradeWindow::selectionChanged(const SelectionEvent &event)
{
Item *item;
/* If an item is selected in one container, make sure no item is selected
* in the other container.
*/
if (event.getSource() == mMyItemContainer &&
(item = mMyItemContainer->getItem()))
{
mPartnerItemContainer->selectNone();
}
else if ((item = mPartnerItemContainer->getItem()))
{
mMyItemContainer->selectNone();
}
// Update name and description
if (!item)
{
mItemNameLabel->setCaption("Name:");
mItemDescriptionLabel->setCaption("Description:");
}
else
{
std::string SomeText;
SomeText = "Name: " + item->getInfo().getName();
mItemNameLabel->setCaption(SomeText);
mItemNameLabel->adjustSize();
SomeText = "Description: " + item->getInfo().getDescription();
mItemDescriptionLabel->setCaption(SomeText);
mItemDescriptionLabel->adjustSize();
}
}
void TradeWindow::action(const gcn::ActionEvent &event)
{
Item *item = inventoryWindow->getItem();
if (event.getId() == "add")
{
if (!item)
{
return;
}
if (mMyInventory->contains(item)) {
chatWindow->chatLog("Failed adding item. You can not "
"overlap one kind of item on the window.", BY_SERVER);
return;
}
if (item->getQuantity() == 1) {
tradeItem(item, 1);
}
else {
// Choose amount of items to trade
new ItemAmountWindow(AMOUNT_TRADE_ADD, this, item);
}
}
else if (event.getId() == "cancel")
{
setVisible(false);
reset();
player_node->setTrading(false);
Net::GameServer::Player::acceptTrade(false);
}
else if (event.getId() == "ok")
{
Net::GameServer::Player::acceptTrade(true);
}
else if (event.getId() == "trade")
{
// XXX Convert for new server
/*
MessageOut outMsg(CMSG_TRADE_OK);
*/
}
}