summaryrefslogblamecommitdiff
path: root/src/gui/skill.h
blob: a9111528a493943dc16cc1939eb740378cff0bf2 (plain) (tree)



















                                                                             
        
   
 

                    
 

                 

                                     
 
                   
 

                          




                                                      
   

                    
                     
   

                                                              
 


                                         
                                
                               
                               
                                 
 
                                      
                        
 
           







                       


                                        








                                              
  
 

                                
      
/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#ifndef _TMW_SKILL_H
#define _TMW_SKILL_H

#include <vector>

#include <guichan/listmodel.hpp>
#include <guichan/actionlistener.hpp>

#include "window.h"

#include "../guichanfwd.h"

struct SKILL {
    short id;      /**< Index into "skill_db" array */
    short lv, sp;
};

/**
 * The skill dialog.
 *
 * \ingroup Interface
 */
class SkillDialog : public Window, public gcn::ActionListener,
                    public gcn::ListModel
{
    private:
        gcn::ListBox *skillListBox;
        gcn::ScrollArea *skillScrollArea;
        gcn::Label *pointsLabel;
        gcn::Button *incButton;
        gcn::Button *useButton;
        gcn::Button *closeButton;

        std::vector<SKILL*> skillList;
        int skillPoints;

    public:
        /**
         * Constructor.
         */
        SkillDialog();

        /**
         * Destructor.
         */
        ~SkillDialog();

        void action(const std::string&);

        void setPoints(int i);

        int getNumberOfElements();
        std::string getElementAt(int);

        bool hasSkill(int id);
        void addSkill(int id, int lv, int sp);
        void setSkill(int id, int lv, int sp);
};

extern SkillDialog *skillDialog;

#endif