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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net)
*/
#ifdef WIN32
#pragma warning (disable:4312)
#endif
#ifndef _SKILL_H
#define _SKILL_H
#include <allegro.h>
#include "../main.h"
//DIALOG skill_dialog[];
extern int n_skills;
struct SKILL {
short id, lv, sp;
SKILL *next;
};
void update_skill_dialog();
void add_skill(short id, short lv, short sp);
char *skill_list(int index, int *list_size);
int get_skill_id(int index);
SKILL *is_skill(int id);
void increaseStatus(void *dp3, int d1);
#endif
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