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/*
* Custom keyboard shortcuts configuration
* Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef GUI_SETUP_KEYBOARD_H
#define GUI_SETUP_KEYBOARD_H
#include <string>
#include <guichan/actionlistener.hpp>
#include "gui/setuptab.h"
#include "guichanfwd.h"
class Setup_Keyboard : public SetupTab, public gcn::ActionListener
{
public:
/**
* Constructor
*/
Setup_Keyboard();
/**
* Destructor
*/
~Setup_Keyboard();
void apply();
void cancel();
void action(const gcn::ActionEvent &event);
/**
* Get an update on the assigned key.
*/
void refreshAssignedKey(int index);
/**
* The callback function when a new key has been pressed.
*/
void newKeyCallback(int index);
/**
* Shorthand method to update all the keys.
*/
void refreshKeys();
/**
* If a key function is unresolved, then this reverts it.
*/
void keyUnresolved();
private:
class KeyListModel *mKeyListModel;
gcn::ListBox *mKeyList;
gcn::Button *mAssignKeyButton;
gcn::Button *mMakeDefaultButton;
bool mKeySetting; /**< flag to check if key being set. */
};
#endif
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