/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
/*
* This module takes care of everything relating to the
* setup dialog.
*/
#include "setup.h"
#ifndef WIN32
extern Sound sound;
#endif /* no WIN32 */
/*
* Metod returns the number of elements in container
*/
int ModesListModel::getNumberOfElements() {
//TODO after moving to SDL
return 3;
}
/*
* Metod returns element from container
*/
std::string ModesListModel::getElementAt(int i) {
//TODO: change hardcoded modes after moving to SDL
struct Modes {
int height, width;
char *desc;
};
static Modes modes[] = {
{ 640,480, "640x480"},
{ 800,600, "800x600" },
{ 1024,768, "1024x768" }
};
return(modes[i].desc);
}
/*
* Setup dialog constructor
*/
Setup::Setup(gcn::Container *parent)
: Window(parent, "Setup")
{
modesListModel = new ModesListModel();
displayLabel = new gcn::Label("Display settings");
modesList = new gcn::ListBox(modesListModel);
scrollArea = new ScrollArea(modesList);
fsCheckBox = new CheckBox("Full screen", false);
soundLabel = new gcn::Label("Sound settings");
soundCheckBox = new CheckBox("Sound", false);
disabledRadio = new RadioButton("Disabled", "Modes", false);
applyButton = new Button("Apply");
cancelButton = new Button("Cancel");
/* Set dimension */
scrollArea->setDimension(gcn::Rectangle(0,0,90,50));
modesList->setDimension(gcn::Rectangle(0,0,60,50));
displayLabel->setDimension(gcn::Rectangle(0,0,100,16));
applyButton->setDimension(gcn::Rectangle(0,0,80, 16));
cancelButton->setDimension(gcn::Rectangle(0,0,80, 16));
/* Set events */
applyButton->setEventId("apply");
cancelButton->setEventId("cancel");
/* Set position */
scrollArea->setPosition(10,40);
displayLabel->setPosition(10,10);
soundLabel->setPosition(10,110);
fsCheckBox->setPosition(120,36);
soundCheckBox->setPosition(10,130);
disabledRadio->setPosition(10,140);
applyButton->setPosition(10,190);
cancelButton->setPosition(150,190);
/* Listen for actions */
applyButton->addActionListener(this);
cancelButton->addActionListener(this);
/* Assemble dialog */
add(scrollArea);
add(displayLabel);
add(fsCheckBox);
add(soundLabel);
add(soundCheckBox);
add(disabledRadio);
add(applyButton);
add(cancelButton);
setSize(240,216);
setLocationRelativeTo(getParent());
/* load default settings */
modesList->setSelected(1);
if(config.getValue("screen",0) == 1)
fsCheckBox->setMarked(true);
soundCheckBox->setMarked(config.getValue("sound",0));
}
/*
* Destructor
*/
Setup::~Setup() {
delete modesListModel;
delete modesList;
delete scrollArea;
delete fsCheckBox;
delete soundCheckBox;
delete soundLabel;
delete displayLabel;
delete applyButton;
delete cancelButton;
}
/*
* Event handling method
*/
void Setup::action(const std::string& eventId)
{
if (eventId == "apply") {
setVisible(false);
/* Display settings */
if (fsCheckBox->isMarked() == true && config.getValue("screen",0) == 2) {
config.setValue("screen",1);
set_gfx_mode(GFX_AUTODETECT_FULLSCREEN,800,600,0,0);
} else
if (fsCheckBox->isMarked() == false && config.getValue("screen",0) == 1) {
config.setValue("screen",2);
set_gfx_mode(GFX_AUTODETECT_WINDOWED,800,600,0,0);
}
/* Sound settings */
#ifndef WIN32
if (soundCheckBox->isMarked() == true) {
config.setValue("sound",1);
sound.init(32, 20);
} else {
config.setValue("sound",0);
sound.close();
}
#endif /* not WIN32 */
} else if(eventId == "cancel") {
setVisible(false);
}
}
/*
* Static method for creating singleton objects
*/
Setup * Setup::ptr = NULL;
Setup * Setup::create_setup() {
if(ptr == NULL) {
ptr = new Setup(guiTop);
}
else {
ptr->setVisible(true);
}
return ptr;
}