blob: ae81cb2d250ab13f16c0c5c418ceb0807405ffa5 (
plain) (
tree)
|
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_SERVERDIALOG_H
#define _TMW_SERVERDIALOG_H
#include <iosfwd>
#include <vector>
#include <guichan/actionlistener.hpp>
#include <guichan/listmodel.hpp>
#include "./widgets/dropdown.h"
#include "login.h"
#include "window.h"
#include "../guichanfwd.h"
#include "../net/network.h"
class LoginData;
/**
* A server structure to keep pairs of servers and ports.
*/
struct Server {
Server():
serverName(""),
port(0) {};
std::string serverName;
short port;
};
/**
* Server and Port List Model
*/
class ServersListModel : public gcn::ListModel
{
public:
/**
* Used to get number of line in the list
*/
int getNumberOfElements();
/**
* Used to get an element from the list
*/
std::string getElementAt(int elementIndex);
/**
* Used to get the corresponding Server struct
*/
Server getServer(int elementIndex) { return servers[elementIndex]; };
/**
* Add an Element at the end of the server list
*/
void addElement(Server server);
/**
* Add an Element at the beginning of the server list
*/
void addFirstElement(Server server);
private:
std::vector<Server> servers;
};
/**
* Listener used for handling the DropDown in the server Dialog.
*/
class DropDownListener : public gcn::ActionListener
{
public:
DropDownListener(gcn::TextField *serverNameField,
gcn::TextField *serverPortField,
ServersListModel *serversListModel,
gcn::ListBox *serversListBox):
currentSelectedIndex(0),
mServerNameField(serverNameField),
mServerPortField(serverPortField),
mServersListModel(serversListModel),
mServersListBox(serversListBox) {};
void action(const gcn::ActionEvent &event);
private:
short currentSelectedIndex;
gcn::TextField *mServerNameField;
gcn::TextField *mServerPortField;
ServersListModel *mServersListModel;
gcn::ListBox *mServersListBox;
};
/**
* The server choice dialog.
*
* \ingroup Interface
*/
class ServerDialog : public Window, public gcn::ActionListener
{
public:
/**
* Constructor
*
* @see Window::Window
*/
ServerDialog(LoginData *loginData);
/**
* Destructor
*/
~ServerDialog();
/**
* Called when receiving actions from the widgets.
*/
void action(const gcn::ActionEvent &event);
private:
gcn::TextField *mServerNameField;
gcn::TextField *mPortField;
gcn::Button *mOkButton;
gcn::Button *mCancelButton;
DropDown *mMostUsedServersDropDown;
gcn::ListBox *mMostUsedServersListBox;
gcn::ScrollArea *mMostUsedServersScrollArea;
ServersListModel *mMostUsedServersListModel;
DropDownListener *mDropDownListener;
LoginData *mLoginData;
};
#endif
|