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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "radiobutton.h"
#include "../graphics.h"
#include "../resources/resourcemanager.h"
int RadioButton::instances = 0;
Image *RadioButton::radioNormal;
Image *RadioButton::radioChecked;
Image *RadioButton::radioDisabled;
Image *RadioButton::radioDisabledChecked;
RadioButton::RadioButton(const std::string& caption, const std::string& group,
bool marked):
gcn::RadioButton(caption, group, marked)
{
if (instances == 0)
{
ResourceManager *resman = ResourceManager::getInstance();
radioNormal = resman->getImage("graphics/gui/radioout.png");
radioChecked = resman->getImage("graphics/gui/radioin.png");
radioDisabled = resman->getImage("graphics/gui/radioout.png");
radioDisabledChecked = resman->getImage("graphics/gui/radioin.png");
}
instances++;
}
RadioButton::~RadioButton()
{
instances--;
if (instances == 0)
{
radioNormal->decRef();
radioChecked->decRef();
radioDisabled->decRef();
radioDisabledChecked->decRef();
}
}
void RadioButton::drawBox(gcn::Graphics* graphics)
{
Image *box = NULL;
int x, y;
getAbsolutePosition(x, y);
if (mMarked) {
if (isEnabled()) {
box = radioChecked;
} else {
box = radioDisabledChecked;
}
} else if (isEnabled()) {
box = radioNormal;
} else {
box = radioDisabled;
}
x += 2;
y += 2;
if (box != NULL) {
box->draw(screen, x, y);
}
}
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