/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef __PROGRESSBAR_H__
#define __PROGRESSBAR_H__
#include <guichan.hpp>
#include "../resources/image.h"
/**
* A progress bar.
*
* \ingroup GUI
*/
class ProgressBar : public gcn::Widget {
public:
/**
* Constructor, initializes the progress with the given value.
*/
ProgressBar(float progress = 0.0f, int x = 0, int y = 0,
int width = 40, int height = 7,
unsigned char red = 150, unsigned green = 150,
unsigned char blue = 150);
/**
* Destructor.
*/
~ProgressBar();
/**
* Draws the progress bar.
*/
void draw(gcn::Graphics *graphics);
/**
* Sets the current progress.
*/
void setProgress(float progress);
/**
* Returns the current progress.
*/
float getProgress();
/**
* Change the filling of the progress bar.
*/
void setColor(
unsigned char red,
unsigned char green,
unsigned char blue);
/**
* Get The red value of color
*/
unsigned char getRed()
{
return red;
}
/**
* Get The red value of color
*/
unsigned char getGreen()
{
return green;
}
/**
* Get The red value of color
*/
unsigned char getBlue()
{
return blue;
}
private:
float progress;
unsigned char red, green, blue;
// Bar Images
Image *dBackground;
Image *dTopLeftBorder, *dTopRightBorder, *dBottomLeftBorder;
Image *dBottomRightBorder;
Image *dLeftBorder, *dRightBorder, *dTopBorder, *dBottomBorder;
// Our color bar
Image *colorBar;
};
#endif