/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <sstream>
#include "button.h"
#include "listbox.h"
#include "npc_text.h"
#include "npclistdialog.h"
#include "scrollarea.h"
#include "widgets/layout.h"
#include "../npc.h"
#include "../utils/gettext.h"
#include "../utils/strprintf.h"
extern NpcTextDialog *npcTextDialog;
NpcListDialog::NpcListDialog():
Window(_("NPC"))
{
setResizable(true);
setMinWidth(200);
setMinHeight(150);
setDefaultSize(0, 0, 260, 200);
mItemList = new ListBox(this);
mItemList->setWrappingEnabled(true);
gcn::ScrollArea *scrollArea = new ScrollArea(mItemList);
gcn::Button *okButton = new Button(_("OK"), "ok", this);
gcn::Button *cancelButton = new Button(_("Cancel"), "cancel", this);
setContentSize(260, 175);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
place(0, 0, scrollArea, 5).setPadding(3);
place(3, 1, okButton);
place(4, 1, cancelButton);
Layout &layout = getLayout();
layout.setRowHeight(0, Layout::AUTO_SET);
loadWindowState();
setLocationRelativeTo(getParent());
}
int NpcListDialog::getNumberOfElements()
{
return mItems.size();
}
std::string NpcListDialog::getElementAt(int i)
{
return mItems[i];
}
void NpcListDialog::addItem(const std::string &item)
{
mItems.push_back(item);
}
void NpcListDialog::parseItems(const std::string &itemString)
{
std::istringstream iss(itemString);
std::string tmp;
while (getline(iss, tmp, ':'))
mItems.push_back(tmp);
}
void NpcListDialog::reset()
{
mItems.clear();
}
void NpcListDialog::action(const gcn::ActionEvent &event)
{
int choice = 0;
if (event.getId() == "ok")
{
// Send the selected index back to the server
int selectedIndex = mItemList->getSelected();
if (selectedIndex > -1)
{
choice = selectedIndex + 1;
npcTextDialog->addText(strprintf("\n> \"%s\"\n",
mItems[selectedIndex].c_str()));
}
}
else if (event.getId() == "cancel")
{
choice = 0xff; // 0xff means cancel
npcTextDialog->addText(_("\n> Cancel\n"));
}
if (choice)
{
setVisible(false);
reset();
current_npc->dialogChoice(choice);
}
}