/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "ministatus.h"
#include <guichan/widgets/label.hpp>
#include <sstream>
#include "gui.h"
#include <guichan/imagefont.hpp>
#include "progressbar.h"
#include "../localplayer.h"
MiniStatusWindow::MiniStatusWindow():
Window("")
{
setWindowName("MiniStatus");
setResizable(false);
setMovable(false);
setTitleBarHeight(0);
hpBar = new ProgressBar(1.0f,
0, 3, 100, 20,
0, 171, 34);
mpBar = new ProgressBar(1.0f,
hpBar->getX() + hpBar->getWidth() + 3,
hpBar->getY(), 100, 20, 26, 102, 230);
hpLabel = new gcn::Label("");
mpLabel = new gcn::Label("");
hpLabel->setForegroundColor(gcn::Color(255, 255, 255));
mpLabel->setForegroundColor(gcn::Color(255, 255, 255));
hpLabel->setFont(speechFont);
mpLabel->setFont(speechFont);
add(hpBar);
add(mpBar);
add(hpLabel);
add(mpLabel);
setDefaultSize(0, 0, mpBar->getX() + mpBar->getWidth(),
mpBar->getY() + mpBar->getHeight());
}
void MiniStatusWindow::update()
{
// HP Bar coloration
if (player_node->hp < int(player_node->maxHp / 3))
{
hpBar->setColor(223, 32, 32); // Red
}
else
{
if (player_node->hp < int((player_node->maxHp / 3) * 2))
{
hpBar->setColor(230, 171, 34); // Orange
}
else
{
hpBar->setColor(0, 171, 34); // Green
}
}
hpBar->setProgress((float)player_node->hp / (float)player_node->maxHp);
// mpBar->setProgress((float)player_node->mp / (float)player_node->maxMp);
// Update and center labels
std::stringstream updatedText;
updatedText << player_node->hp;
hpLabel->setCaption(updatedText.str());
hpLabel->adjustSize();
updatedText.str("");
updatedText << player_node->mp;
mpLabel->setCaption(updatedText.str());
mpLabel->adjustSize();
hpLabel->setPosition(hpBar->getX() + int((hpBar->getWidth() / 2) - (hpLabel->getWidth() / 2)),
hpBar->getY() + int((hpBar->getHeight() / 2) - (hpLabel->getHeight() / 2)));
mpLabel->setPosition(mpBar->getX() + int((mpBar->getWidth() / 2) - (mpLabel->getWidth() / 2)),
mpBar->getY() + int((mpBar->getHeight() / 2) - (mpLabel->getHeight() / 2)));
}
void MiniStatusWindow::draw(gcn::Graphics *graphics)
{
update();
Window::drawContent(graphics);
}