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/*
* The Mana World
* Copyright (C) 2004-2005 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MINIMAP_H
#define MINIMAP_H
#include "window.h"
class Image;
/**
* Minimap dialog.
*
* \ingroup Interface
*/
class Minimap : public Window
{
public:
/**
* Constructor.
*/
Minimap();
/**
* Destructor.
*/
~Minimap();
/**
* Sets the map image that should be displayed.
*/
void setMapImage(Image *img);
/**
* Sets the map proportion (1 means 1 tile to one pixel, .5 means 2 tiles to 1 pixel, etc.)
*/
void setProportion(float proportion) { mProportion = proportion; }
/**
* Toggles the displaying of the minimap.
*/
void toggle();
/**
* Draws the minimap.
*/
void draw(gcn::Graphics *graphics);
private:
Image *mMapImage;
float mProportion;
static bool mShow;
};
extern Minimap *minimap;
#endif
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