/*
* The Mana World
* Copyright 2004-2005 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "minimap.h"
#include "../being.h"
#include "../graphics.h"
#include "../map.h"
#include "../resources/image.h"
#include "../resources/resourcemanager.h"
Minimap::Minimap():
Window("Map"),
mMapImage(NULL)
{
setContentSize(100, 100);
setPosition(20, 20);
}
Minimap::~Minimap()
{
if (mMapImage)
{
mMapImage->decRef();
}
}
void Minimap::setMap(Map *map)
{
if (mMapImage)
{
mMapImage->decRef();
}
if (map->hasProperty("minimap"))
{
ResourceManager *resman = ResourceManager::getInstance();
mMapImage = resman->getImage(map->getProperty("minimap"));
if (mMapImage != NULL)
{
mMapImage->setAlpha(0.7);
}
}
else
{
mMapImage = NULL;
}
}
void Minimap::draw(gcn::Graphics *graphics)
{
Window::draw(graphics);
int x, y;
getAbsolutePosition(x, y);
if (mMapImage != NULL)
{
dynamic_cast<Graphics*>(graphics)->drawImage(
mMapImage, x + getPadding(), y + getTitleBarHeight());
}
std::list<Being*>::iterator bi;
for (bi = beings.begin(); bi != beings.end(); bi++)
{
Being *being = (*bi);
if (being == player_node)
{
// Player dot
graphics->setColor(gcn::Color(209, 52, 61));
graphics->fillRectangle(gcn::Rectangle(
being->x / 2 + getPadding() - 1,
being->y / 2 + getTitleBarHeight() - 1, 3, 3));
}
else
{
switch (being->getType()) {
case Being::PLAYER:
graphics->setColor(gcn::Color(61, 52, 209));
break;
case Being::MONSTER:
graphics->setColor(gcn::Color(209, 52, 61));
break;
default:
break;
}
graphics->fillRectangle(gcn::Rectangle(
being->x / 2 + getPadding(),
being->y / 2 + getTitleBarHeight(), 1, 1));
}
}
}