/*
* The Mana World
* Copyright 2004-2005 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "minimap.h"
#include "../being.h"
#include "../beingmanager.h"
#include "../graphics.h"
#include "../localplayer.h"
#include "../resources/image.h"
Minimap::Minimap():
Window("Map"),
mMapImage(NULL),
mProportion(0.5)
{
setCloseButton(true);
setWindowName("MiniMap");
}
Minimap::~Minimap()
{
if (mMapImage)
{
mMapImage->decRef();
}
}
void Minimap::setMapImage(Image *img)
{
if (mMapImage)
{
mMapImage->decRef();
}
mMapImage = img;
if (mMapImage)
{
int offsetX = getPadding();
int offsetY = getTitleBarHeight();
mMapImage->setAlpha(0.7);
setDefaultSize(offsetX, offsetY,
mMapImage->getWidth() < (100 + offsetX) ?
mMapImage->getWidth() : (100 + offsetX),
mMapImage->getHeight() < (100 + offsetY) ?
mMapImage->getHeight() : (100 + offsetY));
loadWindowState();
}
else
{
setVisible(false);
}
}
void Minimap::draw(gcn::Graphics *graphics)
{
Window::draw(graphics);
const gcn::Rectangle a = getChildrenArea();
int mapOriginX = a.x;
int mapOriginY = a.y;
if (mMapImage)
{
if (mMapImage->getWidth() > a.width ||
mMapImage->getHeight() > a.height)
{
mapOriginX += ((a.width) / 2) - player_node->mX;
mapOriginY += ((a.height) / 2) - player_node->mY;
}
static_cast<Graphics*>(graphics)->
drawImage(mMapImage, mapOriginX, mapOriginY);
}
const Beings &beings = beingManager->getAll();
Beings::const_iterator bi;
for (bi = beings.begin(); bi != beings.end(); bi++)
{
const Being *being = (*bi);
int dotSize = 2;
switch (being->getType()) {
case Being::PLAYER:
if (being == player_node)
{
dotSize = 3;
graphics->setColor(gcn::Color(61, 209, 52));
break;
}
graphics->setColor(gcn::Color(61, 52, 209));
break;
case Being::MONSTER:
graphics->setColor(gcn::Color(209, 52, 61));
break;
case Being::NPC:
graphics->setColor(gcn::Color(255, 255, 0));
break;
default:
continue;
}
const int offset = (dotSize - 1) * (int) mProportion;
graphics->fillRectangle(gcn::Rectangle(
(being->mX * (int) mProportion) + mapOriginX - offset,
(being->mY * (int) mProportion) + mapOriginY - offset,
dotSize, dotSize));
}
}