/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id $
*/
#include "item_amount.h"
#include "button.h"
#include "../engine.h"
#include "../main.h"
ItemAmountWindow::ItemAmountWindow(int usage, Window *parent):
Window("Select amount of items to drop.", true, parent)
{
// New labels
itemAmountTextBox = new IntTextBox(1);
// New buttons
itemAmountMinusButton = new Button("-");
itemAmountPlusButton = new Button("+");
itemAmountOkButton = new Button("Okay");
itemAmountCancelButton = new Button("Cancel");
itemAmountTextBox->setRange(1, inventoryWindow->items->getQuantity());
// Set button events Id
itemAmountMinusButton->setEventId("Minus");
itemAmountPlusButton->setEventId("Plus");
itemAmountOkButton->setEventId("Drop");
itemAmountCancelButton->setEventId("Cancel");
// Set position
itemAmountTextBox->setPosition(35, 10);
itemAmountTextBox->setSize(24, 16);
itemAmountPlusButton->setPosition(60, 5);
itemAmountMinusButton->setPosition(10, 5);
itemAmountOkButton->setPosition(10, 40);
itemAmountCancelButton->setPosition(60, 40);
// Assemble
add(itemAmountTextBox);
add(itemAmountPlusButton);
add(itemAmountMinusButton);
add(itemAmountOkButton);
add(itemAmountCancelButton);
itemAmountPlusButton->addActionListener(this);
itemAmountMinusButton->addActionListener(this);
itemAmountOkButton->addActionListener(this);
itemAmountCancelButton->addActionListener(this);
resetAmount();
switch (usage) {
case AMOUNT_TRADE_ADD:
setCaption("Select amount of items to trade.");
itemAmountOkButton->setEventId("AddTrade");
break;
case AMOUNT_ITEM_DROP:
setCaption("Select amount of items to drop.");
itemAmountOkButton->setEventId("Drop");
break;
default:
break;
}
setContentSize(200, 80);
setLocationRelativeTo(getParentWindow());
}
ItemAmountWindow::~ItemAmountWindow()
{
delete itemAmountTextBox;
delete itemAmountPlusButton;
delete itemAmountMinusButton;
delete itemAmountOkButton;
delete itemAmountCancelButton;
}
void ItemAmountWindow::resetAmount()
{
itemAmountTextBox->setInt(1);
}
void ItemAmountWindow::action(const std::string& eventId)
{
if (eventId == "Cancel")
{
scheduleDelete();
}
else if (eventId == "Drop")
{
inventoryWindow->dropItem(inventoryWindow->items->getIndex(), itemAmountTextBox->getInt());
scheduleDelete();
}
else if (eventId == "AddTrade")
{
tradeWindow->tradeItem(inventoryWindow->items->getIndex(), itemAmountTextBox->getInt());
scheduleDelete();
}
else if (eventId == "Plus")
{
itemAmountTextBox->setInt(itemAmountTextBox->getInt() + 1);
}
else if (eventId == "Minus")
{
itemAmountTextBox->setInt(itemAmountTextBox->getInt() - 1);
}
}