/*
* The Mana World
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "gui/debugwindow.h"
#include "game.h"
#include "particle.h"
#include "main.h"
#include "map.h"
#include "gui/setup.h"
#include "gui/setup_video.h"
#include "gui/viewport.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "resources/image.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
DebugWindow::DebugWindow():
Window(_("Debug"))
{
setWindowName("Debug");
setupWindow->registerWindowForReset(this);
setResizable(true);
setCloseButton(true);
setSaveVisible(true);
setDefaultSize(400, 100, ImageRect::CENTER);
#ifdef USE_OPENGL
if (Image::getLoadAsOpenGL())
{
mFPSText = _("%d FPS (OpenGL)");
}
else
#endif
{
mFPSText = _("%d FPS");
}
mFPSLabel = new Label(strprintf(_("%d FPS"), 0));
mMusicFileLabel = new Label(strprintf(_("Music: %s"), ""));
mMapLabel = new Label(strprintf(_("Map: %s"), ""));
mMinimapLabel = new Label(strprintf(_("Minimap: %s"), ""));
mTileMouseLabel = new Label(strprintf(_("Cursor: (%d, %d)"), 0, 0));
mParticleCountLabel = new Label(strprintf(_("Particle count: %d"), 88888));
mParticleDetailLabel = new Label();
mAmbientDetailLabel = new Label();
place(0, 0, mFPSLabel, 3);
place(3, 0, mTileMouseLabel);
place(0, 1, mMusicFileLabel, 3);
place(3, 1, mParticleCountLabel);
place(0, 2, mMapLabel, 4);
place(3, 2, mParticleDetailLabel);
place(0, 3, mMinimapLabel, 4);
place(3, 3, mAmbientDetailLabel);
loadWindowState();
}
void DebugWindow::logic()
{
if (!isVisible())
return;
mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps));
if (const Map *map = Game::instance()->getCurrentMap())
{
// Get the current mouse position
int mouseTileX = (viewport->getMouseX() + viewport->getCameraX())
/ map->getTileWidth();
int mouseTileY = (viewport->getMouseY() + viewport->getCameraY())
/ map->getTileHeight();
mTileMouseLabel->setCaption(strprintf(_("Cursor: (%d, %d)"),
mouseTileX,
mouseTileY));
mMusicFileLabel->setCaption(strprintf(
_("Music: %s"), map->getProperty("music").c_str()));
mMinimapLabel->setCaption(
strprintf(_("Minimap: %s"), map->getProperty("minimap").c_str()));
mMapLabel->setCaption(
strprintf(_("Map: %s"), map->getProperty("_filename").c_str()));
}
mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"),
Particle::particleCount));
mParticleCountLabel->adjustSize();
mParticleDetailLabel->setCaption(strprintf(_("Particle detail: %s"),
Setup_Video::particleDetailToString()));
mParticleDetailLabel->adjustSize();
mAmbientDetailLabel->setCaption(strprintf(_("Ambient FX: %s"),
Setup_Video::overlayDetailToString()));
mAmbientDetailLabel->adjustSize();
}