/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "chat.h"
#include <sstream>
#include <guichan/focushandler.hpp>
#include <guichan/key.hpp>
#include "browserbox.h"
#include "chatinput.h"
#include "scrollarea.h"
#include "windowcontainer.h"
#include "../game.h"
#include "../localplayer.h"
#include "../net/chatserver/chatserver.h"
#include "../net/gameserver/player.h"
ChatWindow::ChatWindow():
Window(""),
mTmpVisible(false)
{
setWindowName("Chat");
mItems = 0;
mItemsKeep = 20;
setResizable(true);
setDefaultSize(0, (windowContainer->getHeight() - 123), 600, 100);
loadWindowState();
mChatInput = new ChatInput();
mChatInput->setEventId("chatinput");
mChatInput->addActionListener(this);
mTextOutput = new BrowserBox(BrowserBox::AUTO_WRAP);
mTextOutput->setOpaque(false);
mTextOutput->disableLinksAndUserColors();
mScrollArea = new ScrollArea(mTextOutput);
mScrollArea->setPosition(
mScrollArea->getBorderSize(), mScrollArea->getBorderSize());
mScrollArea->setScrollPolicy(
gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS);
mScrollArea->setOpaque(false);
add(mScrollArea);
add(mChatInput);
// Add key listener to chat input to be able to respond to up/down
mChatInput->addKeyListener(this);
mCurHist = mHistory.end();
}
void
ChatWindow::logic()
{
// todo: only do this when the size changes (updateWidgets?)
const gcn::Rectangle area = getChildrenArea();
mChatInput->setPosition(mChatInput->getBorderSize(),
area.height - mChatInput->getHeight() -
mChatInput->getBorderSize());
mChatInput->setWidth(area.width - 2 * mChatInput->getBorderSize());
mScrollArea->setWidth(area.width - 2 * mScrollArea->getBorderSize());
mScrollArea->setHeight(area.height - 2 * mScrollArea->getBorderSize() -
mChatInput->getHeight() - 5);
mScrollArea->logic();
}
void
ChatWindow::chatLog(std::string line, int own)
{
// Delete overhead from the end of the list
while ((int)mChatlog.size() > mItemsKeep) {
mChatlog.pop_back();
}
CHATLOG tmp;
tmp.own = own;
tmp.nick = "";
// Fix the owner of welcome message.
if (line.substr(0, 7) == "Welcome")
{
own = BY_SERVER;
}
int pos = line.find(" : ");
if (pos > 0) {
tmp.nick = line.substr(0, pos);
line.erase(0, pos + 3);
}
std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK
switch (own) {
case BY_GM:
tmp.nick += std::string("Global announcement: ");
lineColor = "##1"; // Equiv. to BrowserBox::RED
break;
case BY_PLAYER:
tmp.nick += CAT_NORMAL;
lineColor = "##2"; // Equiv. to BrowserBox::GREEN
break;
case BY_OTHER:
tmp.nick += CAT_NORMAL;
lineColor = "##4"; // Equiv. to BrowserBox::ORANGE
break;
case BY_SERVER:
tmp.nick += std::string("Server: ");
lineColor = "##7"; // Equiv. to BrowserBox::PINK
break;
case ACT_WHISPER:
tmp.nick += CAT_WHISPER;
lineColor = "##3"; // Equiv. to BrowserBox::BLUE
break;
case ACT_IS:
tmp.nick += CAT_IS;
lineColor = "##5"; // Equiv. to BrowserBox::YELLOW
break;
}
// Get the current system time
time_t t;
time(&t);
// Format the time string properly
std::stringstream timeStr;
timeStr << "["
<< ((((t / 60) / 60) % 24 < 10) ? "0" : "")
<< (int)(((t / 60) / 60) % 24)
<< ":"
<< (((t / 60) % 60 < 10) ? "0" : "")
<< (int)((t / 60) % 60)
<< "] ";
line = lineColor + timeStr.str() + tmp.nick + line;
// We look if the Vertical Scroll Bar is set at the max before
// adding a row, otherwise the max will always be a row higher
// at comparison.
if (mScrollArea->getVerticalScrollAmount() == mScrollArea->getVerticalMaxScroll() )
{
mTextOutput->addRow(line);
mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll());
}
else
{
mTextOutput->addRow(line);
}
}
void
ChatWindow::chatLog(CHATSKILL act)
{
chatLog(const_msg(act), BY_SERVER);
}
void
ChatWindow::action(const std::string &eventId, gcn::Widget *widget)
{
if (eventId == "chatinput")
{
std::string message = mChatInput->getText();
if (!message.empty()) {
// If message different from previous, put it in the history
if (mHistory.empty() || message != mHistory.back()) {
mHistory.push_back(message);
}
// Reset history iterator
mCurHist = mHistory.end();
// Send the message to the server
chatSend(player_node->getName(), message);
// Clear the text from the chat input
mChatInput->setText("");
}
// Remove focus and hide input
mFocusHandler->focusNone();
// If the chatWindow is shown up because you want to send a message
// It should hide now
if (mTmpVisible) {
setVisible(false);
}
}
}
void
ChatWindow::requestChatFocus()
{
// Make sure chatWindow is visible
if (!isVisible())
{
setVisible(true);
/*
* This is used to hide chatWindow after sending the message. There is
* a trick here, because setVisible will set mTmpVisible to false, you
* have to put this sentence *after* setVisible, not before it
*/
mTmpVisible = true;
}
// Give focus to the chat input
mChatInput->setVisible(true);
mChatInput->requestFocus();
}
bool
ChatWindow::isFocused()
{
return mChatInput->isFocused();
}
void
ChatWindow::chatSend(const std::string &nick, std::string msg)
{
/* Some messages are managed client side, while others
* require server handling by proper packet. Probably
* those if elses should be replaced by protocol calls */
// Prepare ordinary message
if (msg.substr(0, 1) != "/") {
Net::GameServer::Player::say(msg);
}
else if (msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE)
{
msg.erase(0, IS_ANNOUNCE_LENGTH);
Net::ChatServer::announce(msg);
}
else if (msg.substr(0, IS_HELP_LENGTH) == IS_HELP)
{
chatLog("-- Help --", BY_SERVER);
chatLog("/help : Display this help.", BY_SERVER);
chatLog("/announce : Global announcement (GM only)", BY_SERVER);
chatLog("/where : Display map name", BY_SERVER);
chatLog("/who : Display number of online users", BY_SERVER);
}
else if (msg.substr(0, IS_WHERE_LENGTH) == IS_WHERE)
{
chatLog(map_path, BY_SERVER);
}
else if (msg.substr(0, IS_WHO_LENGTH) == IS_WHO)
{
// XXX Convert for new server
/*
MessageOut outMsg(0x00c1);
*/
}
else
{
chatLog("Unknown command", BY_SERVER);
}
}
std::string
ChatWindow::const_msg(CHATSKILL act)
{
std::string msg;
if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) {
switch (act.bskill) {
case BSKILL_TRADE :
msg = "Trade failed!";
break;
case BSKILL_EMOTE :
msg = "Emote failed!";
break;
case BSKILL_SIT :
msg = "Sit failed!";
break;
case BSKILL_CREATECHAT :
msg = "Chat creating failed!";
break;
case BSKILL_JOINPARTY :
msg = "Could not join party!";
break;
case BSKILL_SHOUT :
msg = "Cannot shout!";
break;
}
switch (act.reason) {
case RFAIL_SKILLDEP :
msg += " You have not yet reached a high enough lvl!";
break;
case RFAIL_INSUFHP :
msg += " Insufficient HP!";
break;
case RFAIL_INSUFSP :
msg += " Insufficient SP!";
break;
case RFAIL_NOMEMO :
msg += " You have no memos!";
break;
case RFAIL_SKILLDELAY :
msg += " You cannot do that right now!";
break;
case RFAIL_ZENY :
msg += " Seems you need more Zeny... ;-)";
break;
case RFAIL_WEAPON :
msg += " You cannot use this skill with that kind of weapon!";
break;
case RFAIL_REDGEM :
msg += " You need another red gem!";
break;
case RFAIL_BLUEGEM :
msg += " You need another blue gem!";
break;
case RFAIL_OVERWEIGHT :
msg += " You're carrying to much to do this!";
break;
default :
msg += " Huh? What's that?";
break;
}
} else {
switch(act.skill) {
case SKILL_WARP :
msg = "Warp failed...";
break;
case SKILL_STEAL :
msg = "Could not steal anything...";
break;
case SKILL_ENVENOM :
msg = "Poison had no effect...";
break;
}
}
return msg;
}
void
ChatWindow::keyPress(const gcn::Key &key)
{
if (key.getValue() == key.DOWN && mCurHist != mHistory.end())
{
// Move forward through the history
HistoryIterator prevHist = mCurHist++;
if (mCurHist != mHistory.end()) {
mChatInput->setText(*mCurHist);
mChatInput->setCaretPosition(mChatInput->getText().length());
}
else {
mCurHist = prevHist;
}
}
else if (key.getValue() == key.UP && mCurHist != mHistory.begin() &&
mHistory.size() > 0)
{
// Move backward through the history
mCurHist--;
mChatInput->setText(*mCurHist);
mChatInput->setCaretPosition(mChatInput->getText().length());
}
}
void
ChatWindow::setInputText(std::string input_str)
{
mChatInput->setText(input_str + " ");
requestChatFocus();
}
void
ChatWindow::setVisible(bool isVisible)
{
Window::setVisible(isVisible);
/*
* For whatever reason, if setVisible is called, the mTmpVisible effect
* should be disabled.
*/
mTmpVisible = false;
}