/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "char_server.h"
#include <sstream>
#include <SDL.h>
#include "button.h"
#include "listbox.h"
#include "ok_dialog.h"
#include "scrollarea.h"
#include "../log.h"
#include "../main.h"
#include "../playerinfo.h"
#include "../serverinfo.h"
#include "../net/messagein.h"
#include "../net/messageout.h"
#include "../net/network.h"
extern SERVER_INFO **server_info;
ServerSelectDialog::ServerSelectDialog():
Window("Select Server"), mStatus(NET_IDLE)
{
serverListModel = new ServerListModel();
serverList = new ListBox(serverListModel);
scrollArea = new ScrollArea(serverList);
okButton = new Button("OK");
cancelButton = new Button("Cancel");
setContentSize(200, 100);
cancelButton->setPosition(
200 - cancelButton->getWidth() - 5,
100 - cancelButton->getHeight() - 5);
okButton->setPosition(
cancelButton->getX() - okButton->getWidth() - 5,
100 - okButton->getHeight() - 5);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
scrollArea->setDimension(gcn::Rectangle(
5, 5, 200 - 2 * 5,
100 - 3 * 5 - cancelButton->getHeight() -
scrollArea->getBorderSize()));
serverList->setEventId("ok");
okButton->setEventId("ok");
cancelButton->setEventId("cancel");
//serverList->addActionListener(this);
okButton->addActionListener(this);
cancelButton->addActionListener(this);
add(scrollArea);
add(okButton);
add(cancelButton);
if (n_server == 0) {
// Disable Ok button
okButton->setEnabled(false);
} else {
// Select first server
serverList->setSelected(1);
}
okButton->requestFocus();
setLocationRelativeTo(getParent());
}
ServerSelectDialog::~ServerSelectDialog()
{
delete serverListModel;
}
void
ServerSelectDialog::action(const std::string& eventId)
{
if (eventId == "ok") {
int index = serverList->getSelected();
const char *host = iptostring(server_info[index]->address);
short port = server_info[index]->port;
openConnection(host, port);
okButton->setEnabled(false);
//cancelButton->setEnabled(false);
mStatus = NET_CONNECTING;
}
else if (eventId == "cancel") {
state = LOGIN_STATE;
}
}
void
ServerSelectDialog::logic()
{
switch (mStatus)
{
case NET_CONNECTING:
mStatus = pollConnection();
break;
case NET_ERROR:
logger->log("ServerSelect::Unable to connect");
errorMessage = "Unable to connect to char server";
state = ERROR_STATE;
closeConnection();
break;
case NET_CONNECTED:
attemptServerSelect(serverList->getSelected());
mStatus = NET_DATA;
break;
case NET_DATA:
// TODO: cannot substitute with packetReady() because of eAthena
// sending 4 unknown bytes.
if (in_size > 6)
{
skip(4);
checkServerSelect();
}
else
{
flush();
}
break;
}
}
int
ServerListModel::getNumberOfElements()
{
return n_server;
}
std::string
ServerListModel::getElementAt(int i)
{
std::stringstream s;
s << server_info[i]->name << " (" << server_info[i]->online_users << ")";
return s.str();
}
void
charServerInputHandler(SDL_KeyboardEvent *keyEvent)
{
if (keyEvent->keysym.sym == SDLK_ESCAPE)
{
state = LOGIN_STATE;
}
}
void
ServerSelectDialog::attemptServerSelect(int index)
{
// Send login infos
MessageOut outMsg;
outMsg.writeInt16(0x0065);
outMsg.writeInt32(account_ID);
outMsg.writeInt32(session_ID1);
outMsg.writeInt32(session_ID2);
outMsg.writeInt16(0); // unknown
outMsg.writeInt8(sex);
}
void
ServerSelectDialog::checkServerSelect()
{
MessageIn msg = get_next_message();
if (msg.getId() == 0x006b)
{
// Skip length word and an additional mysterious 20 bytes
msg.skip(2 + 20);
// Derive number of characters from message length
n_character = (msg.getLength() - 24) / 106;
char_info = (PLAYER_INFO**)malloc(sizeof(PLAYER_INFO*) * (MAX_SLOT+1));
for (int i = 0; i < MAX_SLOT + 1; i++)
char_info[i] = NULL;
for (int i = 0; i < n_character; i++)
{
PLAYER_INFO *tempPlayer = new PLAYER_INFO;
tempPlayer->totalWeight = 0;
tempPlayer->maxWeight = 0;
tempPlayer->lastAttackTime = 0;
tempPlayer->id = msg.readInt32();
tempPlayer->xp = msg.readInt32();
tempPlayer->gp = msg.readInt32();
tempPlayer->jobXp = msg.readInt32();
tempPlayer->jobLvl = msg.readInt32();
msg.skip(8); // unknown
msg.readInt32(); // option
msg.readInt32(); // karma
msg.readInt32(); // manner
msg.skip(2); // unknown
tempPlayer->hp = msg.readInt16();
tempPlayer->maxHp = msg.readInt16();
tempPlayer->mp = msg.readInt16();
tempPlayer->maxMp = msg.readInt16();
msg.readInt16(); // speed
msg.readInt16(); // class
tempPlayer->hairStyle = msg.readInt16();
tempPlayer->weapon = msg.readInt16();
tempPlayer->lvl = msg.readInt16();
msg.readInt16(); // skill point
msg.readInt16(); // head bottom
msg.readInt16(); // shield
msg.readInt16(); // head option top
msg.readInt16(); // head option mid
tempPlayer->hairColor = msg.readInt16();
msg.readInt16(); // unknown
tempPlayer->name = msg.readString(24);
tempPlayer->STR = msg.readInt8();
tempPlayer->AGI = msg.readInt8();
tempPlayer->VIT = msg.readInt8();
tempPlayer->INT = msg.readInt8();
tempPlayer->DEX = msg.readInt8();
tempPlayer->LUK = msg.readInt8();
int slot = msg.readInt8(); // character slot
msg.readInt8(); // unknown
char_info[slot] = tempPlayer;
logger->log("CharServer: Player: %s (%d)",
char_info[slot]->name.c_str(), slot);
}
state = CHAR_SELECT_STATE;
skip(msg.getLength());
}
else if (msg.getId() == 0x006c)
{
std::string errorStr;
switch (msg.readInt8()) {
case 0: errorStr = "Access denied"; break;
case 1: errorStr = "Cannot use this ID"; break;
default: errorStr = "Rejected from server"; break;
}
new OkDialog("Error", errorStr);
skip(msg.getLength());
closeConnection();
}
else
{
new OkDialog("Error", "Unknown error");
skip(msg.getLength());
}
// Todo: add other packets
}