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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "buysell.h"
#include "button.h"
#include "../game.h"
#include "../net/messageout.h"
#include "../net/protocol.h"
BuySellDialog::BuySellDialog():
Window("Shop")
{
buyButton = new Button("Buy");
sellButton = new Button("Sell");
cancelButton = new Button("Cancel");
buyButton->setPosition(10, 10);
sellButton->setPosition(
buyButton->getX() + buyButton->getWidth() + 10, 10);
cancelButton->setPosition(
sellButton->getX() + sellButton->getWidth() + 10, 10);
setContentSize(cancelButton->getX() + cancelButton->getWidth() + 10,
cancelButton->getY() + cancelButton->getHeight() + 10);
buyButton->setEventId("buy");
sellButton->setEventId("sell");
cancelButton->setEventId("cancel");
buyButton->addActionListener(this);
sellButton->addActionListener(this);
cancelButton->addActionListener(this);
add(buyButton);
add(sellButton);
add(cancelButton);
setLocationRelativeTo(getParent());
buyButton->requestFocus();
}
void BuySellDialog::action(const std::string& eventId)
{
int actionId = -1;
if (eventId == "buy") {
actionId = 0;
}
else if (eventId == "sell") {
actionId = 1;
} else if (eventId == "cancel") {
current_npc = 0;
}
if (actionId > -1) {
MessageOut outMsg;
outMsg.writeInt16(CMSG_NPC_BUY_SELL_REQUEST);
outMsg.writeInt32(current_npc);
outMsg.writeInt8(actionId);
}
setVisible(false);
}
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