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2005-08-25  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* ChangeLog: Fixed intendation and line length.
	* docs/HACKING.txt: Added a notice about line length in ChangeLog and an
	example for the ChangeLog format.

2005-08-22  Ferreira Yohann  <bertram@cegetel.net>

	* src/game.cpp: Simply don't show equipped items in sell dialog as it's
	annoying.
	* src/gui/login.h, src/gui/login.cpp: Code cleanups and improvements to
	the login sequence.

2005-08-23  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/shop.h: Fixed using a forward declaration for std::string, where
	it was a class member.
	* src/game.cpp, src/gui/sell.cpp, src/gui/sell.h: Made the sell dialog
	accepts Items instead of looking them up in the inventory.
	* src/gui/sell.cpp: Some code cleanups, simplifications and removal of
	duplicate code.
	* src/gui/buy.cpp, src/gui/sell.cpp, src/gui/shop.h: Avoid possible buffer
	overflows by using a std::string instead of char[30].
	* src/gui/buy.cpp: Some code cleanups, simplifications and removal of
	duplicate code.

2005-08-22  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/buy.cpp, src/gui/sell.cpp, src/game.cpp: Removed asserts as they
	were not suitable for a stable implementation of buy/sell dialogs and made
	some improvements on them. Still has to clean up code.
	* src/gui/login.h, src/login.cpp: Code cleanups, little improvements of the
	login function.

2005-08-22  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/skill.cpp: Disabled use button in skill dialog since is still
	not being used.

2005-08-20  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Added some missing state changes and checks.
	* src/gui/inventorywindow.cpp, src/gui/item_amount.cpp,
	src/gui/item_amount.h, src/gui/popupmenu.cpp, src/gui/trade.cpp: Made the
	item amount dialog work on a provided item, instead of having it ask the
	inventory window itself.

2005-08-19  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/game.cpp: The engine isn't connected to all the gui
	windows, so move creation from its constructor into the game.cpp where
	most of them are actually used.
	* src/log.cpp, src/log.h, src/main.cpp: Added support for parsing command
	line options. Added option to skip the update process. Made logger being
	created immediately after startup, because some destructors use it.

2005-08-18  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/game.cpp, src/gui/skill.h, src/gui/skill.cpp:
	Updated reference to latest libxml, fixed a bug in updating skills,
	updated skill names database.

2005-08-18  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/graphics.cpp, src/graphics.h, src/main.cpp,
	src/openglgraphics.cpp src/openglgraphics.h, src/gui/gui.cpp,
	src/resources/image.h: Semi-separated OpenGL and SDL graphics classes,
	improves OpenGL performance quite a bit, while rewriting a good bunch of
	code provided by guichan (but maybe we'll diverge so much that we'd need
	that anyways...)

2005-08-17  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/configuration.cpp, src/resources/itemmanager.cpp,
	src/resources/mapreader.cpp: Removed special #ifdefs for libxml2 linking
	issues in Win32.

2005-08-16  FERREIRA Yohann  <bertram@cegetel.net>

	* src/gui/window.h, src/gui/window.cpp: Bugfixing and simplifying resize
	code.
	* debian/*: Updates to the debian packaging files. (The actual update was
	from a few days ago.) Now we have the tmw, tmw-data and tmw-music
	packages.
	* src/gui/setup.h, src/gui/setup.cpp: Now the setup (Config) windows works
	as it should be. (The actual update was from a few days ago.)

2005-08-16  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/gui/status.cpp, src/gui/window.cpp,
	src/gui/window.h, src/gui/windowcontainer.h, data/graphics/gui/resize.png:
	Added a resize grip to resizable window, fixed some compiling errors.

2005-08-15  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/gui/gui.cpp, src/gui/gui.h: Removed guiTop global
	variable.
	* src/graphics.cpp, src/graphics.h, src/main.cpp: Made the OpenGL related
	code fully #ifdef'ed.
	* src/main.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
	src/resources/image.cpp, src/resources/image.h: Fully faded out the
	useOpenGL global. Image and Graphics keep track of the mode on their own
	now (the latter will go away once we have separate classes...)
	* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
	src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp: Started
	to fade out the useOpenGL global variable.
	* src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
	src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp,
	src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp,
	src/gui/window.cpp: Removed guiGraphics global pointer and removed
	dependencies on gui.h in some places.


2005-08-14  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/graphics.cpp, src/graphics.h, src/resources/image.cpp,
	src/resources/image.h: Moved the image drawing code into the graphics
	class.
	* src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made
	the wrapper functions in the Graphics class conditional on whether we
	compile with OpenGL support.

2005-08-13  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp,
	src/configlistener.h, src/configuration.cpp, src/configuration.h,
	src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h,
	src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h,
	src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h,
	src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp, src/map.h,
	src/playerinfo.h, src/sound.cpp, src/sound.h, src/graphic/imagerect.h,
	src/graphic/spriteset.cpp, src/graphic/spriteset.h, src/gui/box.h,
	src/gui/browserbox.cpp, src/gui/browserbox.h, src/gui/buddywindow.h,
	src/gui/button.cpp, src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h,
	src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
	src/gui/char_server.cpp, src/gui/char_server.h, src/gui/chargedialog.cpp,
	src/gui/chargedialog.h, src/gui/chat.cpp, src/gui/chat.h,
	src/gui/chatinput.cpp, src/gui/checkbox.cpp, src/gui/checkbox.h,
	src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
	src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
	src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h, src/gui/help.cpp,
	src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inttextbox.h,
	src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
	src/gui/item_amount.cpp, src/gui/item_amount.h, src/gui/itemcontainer.cpp,
	src/gui/itemcontainer.h, src/gui/listbox.cpp, src/gui/listbox.h,
	src/gui/login.cpp, src/gui/login.h, src/gui/minimap.cpp,
	src/gui/minimap.h, src/gui/newskill.cpp, src/gui/newskill.h,
	src/gui/npc.h, src/gui/npc_text.h, src/gui/ok_dialog.cpp,
	src/gui/ok_dialog.h, src/gui/passwordfield.h, src/gui/playerbox.cpp,
	src/gui/playerbox.h, src/gui/popupmenu.cpp, src/gui/popupmenu.h,
	src/gui/progressbar.cpp, src/gui/progressbar.h, src/gui/radiobutton.cpp,
	src/gui/radiobutton.h, src/gui/requesttrade.cpp, src/gui/requesttrade.h,
	src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
	src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h,
	src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp, src/gui/stats.h,
	src/gui/status.cpp, src/gui/status.h, src/gui/textbox.cpp,
	src/gui/textbox.h, src/gui/textfield.cpp, src/gui/textfield.h,
	src/gui/trade.cpp, src/gui/trade.h, src/gui/updatewindow.cpp,
	src/gui/updatewindow.h, src/gui/window.cpp, src/gui/window.h,
	src/gui/windowcontainer.h, src/net/protocol.cpp, src/net/protocol.h,
	src/resources/buddylist.hm src/resources/image.cpp, src/resources/image.h,
	src/resources/itemmanager.cpp, src/resources/itemmanager.h,
	src/resources/mapreader.cpp, src/resources/mapreader.h,
	src/resources/music.h, src/resources/resource.cpp,
	src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
	src/resources/soundeffect.h: Huge header cleanup, removing nearly all
	#include's from headers to reduce dependencies and compile time.
	* src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp,
	src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp, src/gui/status.cpp:
	Another small header cleanup, should also solve compilation problems on
	windows.
	* src/gui/sell.cpp: Reset selection in the sell dialog if all items at the
	selected slot are sold.

2005-08-13  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/status.h, src/gui/status.cpp: Reformatted status window layout to
	avoid overlapping and lowered saturation of bars' colors.
	* src/gui/status.cpp: Removed smooth color changing from xp bar which was
	causing problems and doesn't act as the job xp bar.
	* The Mana World.dev, src/game.cpp, src/playerinfo.h, src/net/protocol.cpp,
	src/resources/itemmanager.cpp, src/gui/inventorywindow.cpp: Updated dev-cpp
	project file, removed unnecessary header, fixed some include paths.

2005-08-12  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting other
	items in buy/sell dialogs.

2005-08-11  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/resources/image.cpp: Little cleanup and simplification.

2005-08-10  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/graphics.cpp, src/graphics.h,
	src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp,
	src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp:
	Moved knowledge about whether we use OpenGL into the Graphics class (as
	much as possible)
	* src/game.cpp: Added helper function for being creation to reduce code
	duplication. Some code simplifications.

2005-08-09  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Adjust drawing offset to have the player centered in
	higher resolutions as well.

2005-08-04  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp: Use "true" instead of "1" as bool argument.
	* src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
	Added a method to determine the real path of a file in the PhysFS search
	path.
	* src/gui/browserbox.cpp: Make use of then new resource manager method to
	determine the real path of a file.
	* src/gui/gui.cpp: Dynamically determine the path to graphic files instead
	of using the try-catch fallback method.

2005-08-03  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp, src/game.h, src/gui/requesttrade.cpp,
	src/gui/requesttrade.h: Moved my invented variable, since it makes more
	sense.
	* src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous fix
	because it broke my own code.

2005-08-03  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp: Use PhysFS to determine user's home directory on unix
	system. Removed an now unused header.
	* src/game.cpp: Commented a switch case label that was left uncommented
	though the rest was commented.
	* src/resources/buddylist.cpp, src/main.h: Removed unneeded header from
	main.h, added it to buddylist.cpp.
	* src/engine.cpp: Converted two global variables to function-local ones.

2005-08-02  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp: Fixed "Trade canceled" happening often.

2005-08-02  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Cleanups in the drawing code.
	* src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at a
	single location.
	* src/being.cpp, src/being.h, src/engine.h: Small header cleanups.
	* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
	src/gui/setup.cpp: Moved graphics setup code into the graphics class.

2005-08-02  Marcel W. Wysocki  <maci@satgnu.org> 

	* tmw/src/gui/status.cpp: making setup dialog quitting when clicking on
	setup button while dialog is opened

2005-08-01  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/inventory.cpp, src/inventory.h,
	src/gui/itemcontainer.cpp, src/gui/itemcontainer.h: Added a logic function
	to dynamically adjust the size of the itemcontainer.
	* src/game.cpp: Fixed autoTarget not being set to NULL on map change.

2005-07-31  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the
	trade partner in the trade dialog.

2005-07-31  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/listbox.cpp: Small cleanup of the drawing code.
	* src/engine.cpp: Added a check to stop scrolling when we hit the map
	border.

2005-07-31  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp: Don't allow more than one trade dialog or requesting it at
	once; if a trade is canceled on the other side, close the trade window.

2005-07-30  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/main.cpp: Removed unnecessary value assignment to a variable.

2005-07-30  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp, src/resources/resourcemanager.h,
	src/resources/resourcemanager.cpp: Fixed buggy check for the existence of
	the updates directory. Extended the resource manager with some physfs
	functions and moved the actual setup process from the resource manager
	constructor into the main initialization.

2005-07-29  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Fixed popup window not always being correctly hidden when
	the player clicks somewhere else.

2005-07-28  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
	src/resources/resourcemanager.h: Added support for files downloaded
	through the update manager to the resource manager. Changed directory name
	for updates from "data" to "updates".
	* src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
	src/gui/popupmenu.h: Cleaned up the showPopup() code, moved "map"-related
	code into game.cpp, made the popup show up at mouse coordinates instead of
	being aligned to tiles.
	* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
	src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to the
	Being class and removed the old #define's.
	* src/resources/resourcemanager.cpp: Fixed a location where a wrong
	dir-separator was used.
	* src/main.cpp: Fixed updates directory not being created on non-unix
	systems. Started using PhysFS write support.

2005-07-27  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
	src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
	src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
	src/gui/playerbox.cpp, src/gui/progressbar.cpp,
	src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
	src/resources/image.cpp, src/resources/image.h,
	src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
	Sinicyn, and his followup patch for fixing SDL-only build.

2005-07-27  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse
	movement, that implementation wasn't suitable for a release.

2005-07-26  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
	src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
	Introduced a Being::Type enumeration. Added type-aware findNode()
	function.
	* src/being.cpp: Set font back to gui font after drawing speech.
	Draw auto-target marker in engine instead of being.
	* src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
	right clicks on an empty tile while the popup is visible.

2005-07-26  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated release infos.
	* data/graphics/sprites/emotions.png: Added Modanung's smilies.
	* src/being.cpp, src/engine.cpp: Fixed text and smilies position.
	* src/game.cpp: Cleanups.
	* src/gui/skill.cpp: Added new skill names.
	* src/main.cpp: Moved sound playback to update screen and changed song.

2005-07-24  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Made the key-event handler use switches instead of
	if-else.
	* src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
	down the left mouse button.

2005-07-23  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.h, src/being.cpp: Added a member to keep the current map,
	restored setDestination.
	* src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
	Being::setDestination().
	* src/map.h: Add a forward declaration for struct PATH_NODE.

2005-07-23  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* NEWS: Moved project news here.
	* ChangeLog: Started standard ChangeLog file here.
	* docs/HACKING.txt: Added info about member naming and ChangeLog
	format.
	* src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
	names, set a 15 second timeout for connecting to update server and
	restore some doxygen comments, improved size adaption and made the
	window a shorter.
	* data/graphics/images/login_wallpaper.png: New login wallpaper by
	Momotaro.