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-|script|detect-magic|32767
{
callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
if (Sp < 3) end;
if (getskilllv(.school) < .level) end;
set MAGIC_CAST_TICK, gettimetick(2) + 6; // set the new debuff
callfunc "adjust_spellpower";
set Sp, Sp - 3;
misceffect FX_MAGIC_GENERIC, strcharinfo(0);
set .@range, (@spellpower/50)+1;
foreach 1, getmap(), POS_X - .@range, POS_Y - .@range, POS_X + .@range, POS_Y + .@range,
strnpcinfo(0) + "::OnNearbyNpc";
callfunc "magic_exp";
end;
OnNearbyNpc:
set .@e$, strnpcinfo(2,@target_id);
if(.@e$ == "#_M" || .@e$ == "#MAGIC")
misceffect FX_MAGIC_DEFAULT, @target_id;
end;
OnInit:
set .school, SKILL_MAGIC;
set .invocation$, chr(MAGIC_SYMBOL) + "miteyo"; // used in npcs that refer to this spell
callfunc "magic_register";
set .level, 1;
set .exp_gain, 0;
end;
}
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