summaryrefslogtreecommitdiff
path: root/world/map/npc/easter/2012/easterbunny.txt
blob: 85767656b8fb31383895887273353790ee98eba7 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
// Easter bunny

021-2.gat,69,55,0|script|Easter Bunny|173,{

    if (QUEST_Easter12 >= 6) goto L_Easterbunny_Thanks;
    if (QUEST_Easter12 < 5) goto L_Easterbunny_Notyet;

    mes "[Easter Bunny]";
    mes "\"Hi " + strcharinfo(0) + "! I was waiting for you. My uncle told me all about the pirates and how you were working really hard to save me. So I decided to give you a gift. You know, such generous and brave actions must be rewarded somehow.\"";
    next;
    mes "\"Here is what I have for you. I used it to break the lock of door in that basement. It seems to be a very resistant pan, but it can also be used as a hat. Enjoy!\"";
    getitem "PanHat", 1;
    set QUEST_Easter12, 6;
    next;
    mes "\"Oh, I forgot to mention. The Chef in Dimond's cove was really interested in this pan when he saw it. I told him it was yours, so you are the one who can decide about this.\"";
    next;
    mes "\"If I were you I would see what he wants with this pan, maybe you can even get something good out of it.\"";
    close;

L_Easterbunny_Notyet:
    mes "[Easter Bunny]";
    mes "\"Hello!\"";
    close;

L_Easterbunny_Thanks:
    mes "[Easter Bunny]";
    mes "\"Hello " + strcharinfo(0) + "! Thanks again for all your help.";
    mes "I don't remember... did I tell you about the Chef from Dimond's cove? He wanted to ask you something about the pan.\"";
    close;
}