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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Snow Cave mobs

019-3.gat,0,0,0,0|monster|Moggun|1061,10,100000,30000,Mob019-3::On1061
019-3.gat,0,0,0,0|monster|Bat|1017,50,100000,30000,Mob019-3::On1017


019-3.gat,0,0,0|script|Mob019-3|-1,
{
On1017:
    set @mobID, 1017;
    callfunc "MobPoints";
    end;

On1061:
    set @mobID, 1061;
    callfunc "MobPoints";
    end;

    end;
}